@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
AK_Grown (Axis) vs Bar91 & Vold
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no objection here - I just thought it was funny that you bumped our other game without doing your own turn - heh
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 15 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -29
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomberNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to Central United States
2 armour, 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Central United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Morocco to United Kingdom
3 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from India to Shan StatePlace Units - British
4 transports placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Italians
Italians buy 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Slovakia Hungary
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Russians
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Romania
2 fighters moved from 97 Sea Zone to Slovakia Hungary
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Malta
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Albania
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 bomber and 1 mech_infantry in Albania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Albania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Albania
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys
Russians defend with 6 artilleries and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys in Slovakia Hungary, round 1 : 4/9 hits
Russians roll dice for 6 artilleries and 1 infantry in Slovakia Hungary, round 1 : 1/7 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 3 artilleries owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 mech_infantrys in Slovakia Hungary, round 2 : 2/8 hits
Russians roll dice for 3 artilleries in Slovakia Hungary, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 3 : 4/7 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 6 artilleries and 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Malta
Italians attack with 3 artilleries and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Malta, round 1 : 1/6 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Albania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
2 fighters moved from Slovakia Hungary to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Malta : 1 flag, 3 artilleries and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 2 artilleries and 1 mech_infantry
Western Germany : 2 fighters
Romania : 1 mech_infantry
Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Java to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 : 4/6 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 bombers and 1 fighter remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers and 2 infantry
Dutch New Guinea : 1 fighter
42 Sea Zone : 2 submarines and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.318
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 bomber and 7 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 1 : 1/9 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
3 bombers moved from Gibraltar to Western Germany
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries moved from France to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major and 4 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
112 Sea Zone : 2 destroyers
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 27 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 bombers and 1 fighter moved from Smolensk to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour and 5 mech_infantrys
Russians roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 4/9 hits
Germans roll dice for 1 armour and 5 mech_infantrys in Eastern Poland, round 1 : 3/6 hits
3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
2 bombers moved from Eastern Poland to Russia
6 mech_infantrys moved from Russia to Belarus
3 artilleries moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Suiyuyan to Kansu
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 artillery, 3 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Albania : 1 flag
Belarus : 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 1 armour and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 infantry and 6 mech_infantrys
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 56
Russians : 28 / 36
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.130
Median : 3.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Manchuria to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kwangtung to Japan
3 tactical_bombers moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Kiangsu
2 bombers moved from Hopei to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
2 armour moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 armour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 tactical_bombers
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Dzavhan : 1 flag, 2 artilleries and 1 infantry
6 Sea Zone : 1 battleship, 1 destroyer and 5 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 27 / 36
Japanese : 44 / 45
Americans : 53 / 74
Chinese : 5 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.Non Combat Move - Americans
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Central United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Kweichow
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - British
1 unit repaired.
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
1 mech_infantry moved from Shan State to Hunan
Chinese take Hunan from Japanese
1 armour moved from Shan State to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 armour and 2 mech_infantrys moved from India to Yunnan
4 infantry moved from Shan State to Yunnan
2 fighters moved from United Kingdom to 109 Sea ZonePlace Units - British
3 artilleries and 2 bombers placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 2 armour
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Malta to 96 Sea Zone
3 artilleries moved from Malta to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Albania
3 artilleries moved from 97 Sea Zone to Albania
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Albania
Battle in Eastern Poland
Italians attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 artilleries and 2 mech_infantrys in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Albania from Russians, taking Eastern Poland from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Greece
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Albania : 3 artilleries and 3 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 2 artilleries and 1 mech_infantry
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 25 / 36
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Java to Philippines
1 bomber moved from Java to PhilippinesCombat - ANZAC
Strategic bombing raid in Philippines
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Philippines causes 12 damage total. Damaged units is as follows: airfield = 6, harbour = 6Non Combat Move - ANZAC
2 bombers moved from Philippines to Borneo
1 fighter moved from Dutch New Guinea to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New South Wales to BorneoPlace Units - ANZAC
1 bomber placed in New South Wales
1 armour placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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yo…… :roll:
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I know I know…
Just trying to figure out how not to screw this up further…





