@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 PGMatt (axis) vs TC (allies +10) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Sakha to AmurCombat - Russians
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 7 infantry
Russians roll dice for 14 infantry in Amur, round 1 : 3/14 hits
Japanese roll dice for 7 infantry in Amur, round 1 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits
Japanese roll dice for 4 infantry in Amur, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 3 : 1/11 hits
Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 4 : 2/11 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 aaGun moved from Buryatia to Sakha
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Russia to Rostov
3 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Sakha : 1 aaGun
Yenisey : 1 infantry
Amur : 1 aaGun and 12 infantry
Buryatia : 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 artillery, 4 infantry and 1 mech_infantry
Rostov : 1 armour
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 12 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 35
Japanese : 31 / 43
Americans : 52 / 55
Chinese : 9 / 15
British : 26 / 32
UK_Pacific : 21 / 22
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 62Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Russians Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.188
Median : 3.000
Variance : 0.553
Standard Deviation : 0.744
Total rolls : 48 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 armour and 1 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
1 fighter moved from Japan to Amur
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 12 infantry
AA guns fire in Amur : 0/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in Amur, round 1 : 5/16 hits
Russians roll dice for 1 aaGun and 12 infantry in Amur, round 1 : 4/12 hits
4 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 : 7/12 hits
Russians roll dice for 8 infantry in Amur, round 2 : 3/8 hits
7 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Amur, round 3 : 4/9 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 7/14 hits
Chinese roll dice for 11 infantry in Yunnan, round 1 : 5/11 hits
2 infantry owned by the Japanese , 7 infantry owned by the Chinese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
1 tactical_bomber owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Manchuria to Jehol
2 fighters moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Japan
2 fighters and 1 tactical_bomber moved from Amur to Jehol
1 infantry moved from Soviet Far East to Siberia
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 15
British : 26 / 32
UK_Pacific : 21 / 22
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
35 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 15
British : 26 / 32
UK_Pacific : 21 / 22
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to ShensiPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 26 / 32
UK_Pacific : 21 / 22
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Malta to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters moved from Burma to India
1 infantry moved from West India to India
5 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 artillery moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,6,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tanganyika Territory : 1 infantry
95 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 1 bomber and 1 mech_infantry
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 armour and 2 artilleries moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 1 : 0/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Ethiopia : 1 infantry
95 Sea Zone : 1 destroyer and 2 submarines
97 Sea Zone : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 24 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western Australia to Queensland
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 24 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantry
French Equatorial Africa : 1 infantry
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 54
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 24 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour and 8 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 7 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Ethiopia to 81 Sea Zone
1 infantry moved from France to Normandy Bordeaux
2 submarines moved from 106 Sea Zone to 90 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour and 8 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 7 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Ethiopia to 81 Sea Zone
1 infantry moved from France to Normandy Bordeaux
2 submarines moved from 106 Sea Zone to 90 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 97 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber in 81 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the French lost in 81 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Battle in Gibraltar
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Gibraltar from British, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
2 tactical_bombers moved from 97 Sea Zone to Romania
2 fighters moved from 97 Sea Zone to Romania
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
6 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 1 aaGun, 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 14 infantry and 8 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 2 infantry
Bessarabia : 1 flag, 6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
90 Sea Zone : 2 submarines
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 35
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 24 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 1 : 4/11 hits
Germans roll dice for 6 infantry in Karelia, round 1 : 3/6 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Karelia to Russia
1 tactical_bomber moved from Karelia to Russia
14 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun, 1 artillery and 12 infantry moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Sakha : 1 aaGun
Yenisey : 1 infantry
Buryatia : 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Karelia : 1 artillery and 4 infantry
Bryansk : 1 aaGun, 2 armour, 2 artilleries, 20 infantry and 2 mech_infantrys
Rostov : 1 infantry
Archangel : 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 51
Russians : 32 / 32
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 24 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.852
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.875
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.842
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Siberia to Sakha
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Siberia to Sakha
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 destroyers and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers and 3 transports in 37 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Sakha
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Malaya from UK_Pacific, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Kwangtung, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 1 : 3/12 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
3 bombers moved from Kwangtung to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
20 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 32
Japanese : 48 / 48
Americans : 52 / 55
Chinese : 3 / 6
British : 25 / 26
UK_Pacific : 17 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 44 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 44 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 3 submarines in 91 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 26
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 3 submarines
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/5 hits
Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
Dutch New Guinea : 1 fighter
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 32
Japanese : 48 / 48
Americans : 52 / 77
Chinese : 3 / 6
British : 25 / 26
UK_Pacific : 17 / 24
Italians : 19 / 24
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.754
Median : 4.000
Variance : 1.183
Standard Deviation : 1.088
Total rolls : 61Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.062
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.558
Median : 4.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 43





