G40 Ziggurat (Axis) vs. Commando Brado (Allies +11)


  • Couldn’t figure out the move multiple units at once feature…


  • Had to move the 4 US Trans from SZ98 to SZ81 via the Edit Mode. TripleA wasn’t let me move them via the regular move mode…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 67 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 2 / 0
        Italians : 14 / 24
        ANZAC : 9 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • Changed the Territory Owner of Dutch New Guinea from Dutch to US. For some reason it didn’t do it on the US move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians

    Combat - British

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 artillery moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from French Central Africa to Trans-Jordan
                1 fighter moved from French Central Africa to Trans-Jordan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Tobruk
                1 fighter moved from Morocco to Tobruk

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 3 aaGuns, 2 artilleries and 16 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 fighters and 4 mech_infantrys
        British Somaliland : 1 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Algeria : 1 infantry
        Tobruk : 1 artillery, 2 fighters and 1 infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Iraq : 1 aaGun, 1 armour and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 67 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 14 / 24
        ANZAC : 9 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I will take the Anzac/French turn after I get back from vacation…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Eastern Persia
                1 bomber moved from Ukraine to Eastern Persia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 armour and 1 bomber
                    French defend with 1 fighter
                        Italians roll dice for 1 armour and 1 bomber in Eastern Persia, round 2 :  1/2 hits
                        British roll dice for 1 fighter in Eastern Persia, round 2 :  0/1 hits
                        1 fighter owned by the French lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Eastern Persia to India

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs

    Territory Summary for Italians :

    India : 1 bomber
        Cyprus : 1 flag, 1 infantry
        Kenya : 1 flag, 1 infantry
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 20 infantry
        Ukraine : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 2 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 67 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 9 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Commando:

    Changed the Territory Owner of Dutch New Guinea from Dutch to US. For some reason it didn’t do it on the US move.

    The US can’t directly take over Dutch territories, only the UK and ANZAC can. The only way for the US to own an originally Dutch territory is to take it back from the Japanese.


  • Back from vacation. Ok, since the US can’t take over Dutch New Guinea. I’ll move the US Trans w/the 1 Inf, 1 Mech from New Zealand and SZ63 to SZ50 and drop them off in Fiji. I’ll make the edits on the Anzac move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Dutch New Guinea: 1 mech_infantry
                EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by Americans to 50 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Fiji: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 artillery moved from South Australia to Western Australia
                1 fighter moved from South Australia to Western Australia
                1 fighter moved from South Australia to Western Australia
                1 fighter moved from South Australia to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 1 armour, 1 artillery, 3 fighters and 3 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        ANZAC roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Western Australia, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Western Australia, round 2 :  2/4 hits
                        2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Western Australia
                        ANZAC roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Western Australia, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Western Australia, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Western Australia to 54 Sea Zone
                1 fighter moved from Western Australia to Queensland
                1 fighter moved from Western Australia to Queensland
                1 armour moved from South Australia to New South Wales
                1 aaGun moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 61 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Western Australia : 1 armour, 1 artillery and 1 infantry
        54 Sea Zone : 1 cruiser, 1 fighter and 4 submarines
        55 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 66 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 66 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 armour and 2 mech_infantrys moved from Archangel to Vologda
                2 armour and 1 mech_infantry moved from Archangel to Nenetsia
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Western Germany to Belarus
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Volgograd
                1 artillery and 3 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,8,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Belarus
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Volgograd, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 artilleries and 9 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 artilleries and 9 infantry in Bryansk, round 2 :  3/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour and 6 mech_infantrys moved from Baltic States to Bryansk
                1 fighter moved from Belarus to Novgorod
                1 armour and 2 mech_infantrys moved from Finland to Novgorod
                1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                3 bombers moved from Russia to Ukraine
                7 armour moved from Caucasus to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk

    Place Units - Germans
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Northern Italy : 3 artilleries and 7 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
        Rostov : 1 flag, 1 artillery and 2 infantry
        Nenetsia : 1 flag, 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 16 / 29
        Japanese : 66 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Commando:

    Back from vacation. Ok, since the US can’t take over Dutch New Guinea. I’ll move the US Trans w/the 1 Inf, 1 Mech from New Zealand and SZ63 to SZ50 and drop them off in Fiji. I’ll make the edits on the Anzac move.

    Welcome back :). How was it?

    I didn’t figure you’d want to intercept 4v2 over Moscow with an escort. If that was wrong, feel free to go ahead and forum roll and edit in the results.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 14 PUs;
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 artillery moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Tambov
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Novosibirsk
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Kansu to Shensi

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 22 infantry
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 11 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 20 / 20
        Japanese : 65 / 84
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 4.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to West India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                4 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to West India
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 fighter moved from Japan to Buryatia
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 submarine moved from 56 Sea Zone to 61 Sea Zone
                3 fighters moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from 56 Sea Zone to 55 Sea Zone
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Shensi
                1 fighter moved from Caucasus to West India
                1 armour and 1 artillery moved from Sikang to Kazakhstan

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 61 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 2 artilleries and 16 infantry
                        AA fire in West India :  1/9 hits
                        1 tactical_bomber owned by the Japanese lost in West India
                        Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 2 :  8/24 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 16 infantry in West India, round 2 :  6/18 hits
                        5 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in West India
                        Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 3 :  8/18 hits
                        UK_Pacific roll dice for 2 artilleries and 11 infantry in West India, round 3 :  6/13 hits
                        8 infantry owned by the British , 1 infantry owned by the Japanese , 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                        Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 5 tactical_bombers in West India, round 4 :  8/12 hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in West India, round 4 :  2/5 hits
                        3 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 artilleries owned by the British lost in West India
                    Japanese win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Korea to Amur
                1 fighter moved from Buryatia to Amur
                1 bomber moved from Buryatia to Jehol
                1 artillery and 1 infantry moved from Burma to India
                1 mech_infantry moved from Kweichow to Shan State
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 bomber moved from Shensi to Hopei
                1 fighter moved from Japan to Philippines
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                3 fighters moved from 61 Sea Zone to 37 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
                3 destroyers moved from 35 Sea Zone to 37 Sea Zone
                3 destroyers moved from 20 Sea Zone to 37 Sea Zone
                4 bombers, 2 fighters and 4 tactical_bombers moved from West India to India

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in India
                3 destroyers placed in 20 Sea Zone
                1 bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 bomber
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 armour, 1 bomber and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Amur : 1 flag, 1 fighter and 2 infantry
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        39 Sea Zone : 2 transports
        20 Sea Zone : 3 destroyers
        55 Sea Zone : 1 submarine
        79 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 18 / 20
        Japanese : 68 / 79
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • My vacation was good. Very relaxing! Did lot’s of fishing. Went to the Midwest for two weeks to visit my family. Stayed in a cabin on a lake and went fishing w/my son and family. Also went to Mall of America. If you ever are in Minnesota, definitely check it out.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 battleship moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 81 Sea Zone to 79 Sea Zone
                1 fighter moved from 81 Sea Zone to Cyprus
                1 fighter moved from 96 Sea Zone to Cyprus
                1 fighter moved from 96 Sea Zone to Cyprus
                1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from Fiji to 50 Sea Zone
                1 mech_infantry moved from Fiji to 50 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 armour moved from Iraq to Persia
                      Americans take Persia from Italians
                1 armour moved from Persia to Iraq

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 79 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 79 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Cyprus
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                    Americans win, taking Cyprus from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 carrier moved from 26 Sea Zone to 32 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 79 Sea Zone to West India
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 fighters moved from Cyprus to 99 Sea Zone
                1 fighter moved from Cyprus to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                1 artillery and 1 infantry placed in Central United States
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        32 Sea Zone : 1 carrier, 2 fighters and 1 transport
        35 Sea Zone : 1 submarine
        26 Sea Zone : 4 destroyers, 3 submarines and 2 transports
        10 Sea Zone : 2 destroyers, 4 submarines and 1 transport
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 8 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 1 fighter
        Cyprus : 1 infantry and 1 mech_infantry
        Algeria : 1 artillery and 1 infantry
        French West Africa : 2 infantry
        Tobruk : 1 flag
        87 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 2 transports
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
        92 Sea Zone : 1 carrier, 2 fighters and 2 transports
        101 Sea Zone : 1 transport
        71 Sea Zone : 2 transports
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 13 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • Could I make one small minor change the US builds? Instead of building 4 Subs, I’ll build only 3 Subs. Take the extra 1 IPC left over, combined w/the 6 IPC’s for the exchanged Sub and build 1 more Inf and 1 more Art in C. US. Thanks!


  • Sorry. I’ll build a Mech in C. US, instead of the Art. And change the original Art in C. US to a Mech also. Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Kenya
                    British attack with 3 armour
                    Italians defend with 1 infantry
                        British roll dice for 3 armour in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking 97 Sea Zone from Italians, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Tobruk to Greece
                1 fighter moved from Tobruk to Greece
                1 fighter moved from Trans-Jordan to Greece
                1 fighter moved from Trans-Jordan to Greece
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Persia
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 submarine placed in 71 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 2 armour
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 armour
        125 Sea Zone : 1 submarine
        Greece : 1 armour, 2 artilleries, 4 fighters and 3 infantry
        99 Sea Zone : 2 destroyers and 3 transports
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 aaGun, 1 infantry and 4 mech_infantrys
        71 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 20 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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