like always you pull something unusual out of the hat. I like it! Orders are coming up!
L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1
-
I was surprised by your attacks on the neutrals on turn J1, it made the middle east area wide open for both sides.
I tried the neutral attack in two games I started about the same time. I should have learned my lesson and staggered the starts of an idea so I could learn from my mistakes :p
I have favored slow play with Germany, and it has never quite played out like I want it too, because for a couple turns it feels like Germany just sits and builds but gains no income, while the Allies just get stronger. My thought was if I attack Iberia (+3, plus Gib for Italy), Scandinavia (+3) and Turkey (+2), I would gain some cash while also opening up the middle east and the caucus, potentially another 11 in NO for Germany or Italy.
One thing that is totally clear to me is that Germany needs to build an IC in Turkey or Romania early, and maybe even one in Scandinavia.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
3 mech_infantrys moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
5 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to BulgariaPlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea ZoneNon Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 66
Russians : 32 / 36
Japanese : 45 / 50
Americans : 53 / 73
Chinese : 2 / 1
British : 39 / 39
UK_Pacific : 21 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
97 Sea Zone : 1 flag
81 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 50 / 66
Russians : 32 / 36
Japanese : 45 / 50
Americans : 53 / 73
Chinese : 2 / 1
British : 39 / 39
UK_Pacific : 21 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I’ve become resigned to the slow Europe start as Axis regardless of what you do as Japan. Italy to me is the problem country, if you don’t slow the European game down enough for Italy to catch up the UK pounds Italy into next week. I think it is Cow though that advocates ignoring the Europe strategy requirements and just go for the quick Pacific win.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
4 bombers moved from Romania to Caucasus
2 artilleries and 6 infantry moved from Romania to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Romania to Western Germany
3 tactical_bombers moved from Romania to Caucasus
2 mech_infantrys moved from Southern France to Yugoslavia
2 armour moved from Southern France to Yugoslavia
2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys
Russians defend with 6 artilleries
Germans roll dice for 2 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 3/15 hits
Russians roll dice for 6 artilleries in Eastern Poland, round 2 : 4/6 hits
4 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys in Eastern Poland, round 3 : 3/11 hits
Russians roll dice for 3 artilleries in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 6 artilleries
Battle in Caucasus
Germans attack with 4 bombers and 3 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 bombers and 3 tactical_bombers in Caucasus, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Western Germany
2 fighters moved from Western Germany to Romania
4 bombers moved from Caucasus to Romania
3 tactical_bombers moved from Caucasus to Romania
4 armour moved from Southern France to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in Turkey
1 armour and 8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Tunisia : 1 mech_infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 4 bombers, 2 fighters and 3 tactical_bombers
Poland : 3 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major and 8 mech_infantrys
Holland Belgium : 1 airfield
Baltic States : 1 flag, 3 infantry
Eastern Poland : 1 flag, 2 artilleries, 1 infantry and 6 mech_infantrys
Portugal : 1 flag
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 2 destroyers
Turkey : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Sweden : 1 flag, 3 infantry
Yugoslavia : 1 flag, 6 armour and 2 mech_infantrys
Spain : 1 flag, 1 artillery and 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 54
Russians : 31 / 36
Japanese : 45 / 50
Americans : 53 / 73
Chinese : 2 / 1
British : 39 / 39
UK_Pacific : 21 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Olgiy to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Finland to Norway
Russians take Norway from Germans
7 infantry moved from Finland to Sweden
4 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Yenisey to Timguska
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
1 tactical_bomber moved from Volgograd to Turkey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Olgiy to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Finland to Norway
Russians take Norway from Germans
7 infantry moved from Finland to Sweden
4 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Yenisey to Timguska
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
1 tactical_bomber moved from Volgograd to TurkeyCombat - Russians
Battle in Sweden
Russians attack with 7 infantry
Germans defend with 3 infantry
Russians roll dice for 7 infantry in Sweden, round 2 : 4/7 hits
Germans roll dice for 3 infantry in Sweden, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Sweden
Russians win, taking Sweden from Germans with 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Baltic States, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Russians retreated to Olgiy
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Turkey
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 3 infantry in Turkey, round 2 : 2/4 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Turkey
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Turkey to Volgograd
2 fighters moved from Baltic States to Novgorod
2 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Timguska : 2 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag, 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns and 5 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 2 aaGuns, 1 factory_minor and 8 infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor, 4 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Caucasus : 1 armour
114 Sea Zone : 1 cruiser
Sweden : 1 flag, 7 infantry
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 38 / 42
Japanese : 45 / 50
Americans : 53 / 73
Chinese : 2 / 1
British : 39 / 39
UK_Pacific : 21 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.464
Median : 4.000
Variance : 0.279
Standard Deviation : 0.529
Total rolls : 69Null / Other
1 was rolled 1 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 1 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Russians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.424
Median : 3.000
Variance : 0.531
Standard Deviation : 0.729
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
4 bombers, 2 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
3 infantry moved from Tsagaan Olom to Olgiy
1 artillery moved from Kansu to Olgiy
1 armour moved from Tsinghai to Sikang
1 armour, 1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Szechwan to Sikang
3 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Chahar to Suiyuyan -
Scramble from Carolines? not sure if you know your OOL, it’s a big battle so let me know how many stop orders you want there.
-
Scramble the two planes from the Carolines, then loss orders are as follows:
1. Take all the free hits on battleships and carriers
2. Kill the subs (defend at a 1)
3. Kill 2 of the three destroyers and then the four carriers
4. Kill the cruisers and tac bombers (defend at a 3). If all the Japanese subs are gone, also kill the last destroyer.
5. Kill the fighters and then the battleships. If all the subs are gone, kill the last destroyer
6. kill the last destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
4 bombers, 2 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
3 infantry moved from Tsagaan Olom to Olgiy
1 artillery moved from Kansu to Olgiy
1 armour moved from Tsinghai to Sikang
1 armour, 1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Szechwan to Sikang
3 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Chahar to SuiyuyanCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sikang
Japanese attack with 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 4/11 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Sumatra
Battle in Borneo
Battle in Olgiy
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Olgiy, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Olgiy from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 6 tactical_bombers
ANZAC defend with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 17/25 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 14/22 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans , 2 cruisers owned by the Japanese , 3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 5 destroyers owned by the Japanese , 1 carrier owned by the ANZAC , 1 fighter owned by the ANZAC , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 destroyer, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 10/17 hits
Americans roll dice for 2 battleships, 2 destroyers, 8 fighters and 3 transports in 33 Sea Zone, round 3 : 8/12 hits
Units damaged: 2 carriers owned by the Japanese
6 fighters owned by the Americans , 1 destroyer owned by the Americans , 3 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/11 hits
Americans roll dice for 2 battleships and 3 transports in 33 Sea Zone, round 4 : 1/2 hits
2 battleships owned by the Americans , 1 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 armour owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 4 bombers, 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 132
Casualties for Japanese: 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transportsNon Combat Move - Japanese
4 bombers moved from 33 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 aaGun moved from Chahar to Suiyuyan
3 fighters and 2 tactical_bombers moved from Sikang to SuiyuyanPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Jehol : 1 flag
Marianas : 3 fighters and 1 tactical_bomber
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 3 fighters, 3 infantry and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour, 2 artilleries and 1 infantry
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 4 bombers and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery and 3 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
Olgiy : 1 flag, 1 artillery and 4 infantry
33 Sea Zone : 2 battleships and 2 carriers
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 3 bombersProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 58 / 58
Americans : 53 / 73
Chinese : 1 / 1
British : 39 / 39
UK_Pacific : 13 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 bombers moved from Hawaiian Islands to 33 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 42
Japanese : 58 / 58
Americans : 55 / 74
Chinese : 1 / 2
British : 39 / 39
UK_Pacific : 13 / 21
Italians : 15 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.238
Median : 3.000
Variance : 1.253
Standard Deviation : 1.119
Total rolls : 84Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Americans Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.263
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 38 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Trans-Jordan to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
Chinese take Hunan from Japanese
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Venezuela to Brazil
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Trans-Jordan to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
Chinese take Hunan from Japanese
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Venezuela to Brazil
1 artillery and 1 infantry moved from 91 Sea Zone to PortugalCombat - British
Battle in Kwangsi
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
British attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 3 armour, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Turkey
British roll dice for 3 armour and 1 mech_infantry in Turkey, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
British roll dice for 3 armour in Turkey, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Turkey, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Alexandria
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking Alexandria from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in PortugalNon Combat Move - British
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 41 Sea Zone to Malaya
3 infantry moved from Burma to Shan State
4 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Persia to Iraq
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 38 PUs (5 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Kwangsi : 1 armour, 2 infantry and 1 mech_infantry
Kiangsi : 1 armour and 1 mech_infantry
Siam : 1 flag
Yunnan : 4 aaGuns, 1 artillery and 7 infantry
Kweichow : 1 armour and 1 mech_infantry
Szechwan : 1 infantry
Anhwe : 1 armour and 1 mech_infantry
Shan State : 3 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 fighter and 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 2 infantry and 1 mech_infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
Afghanistan : 1 flag
Turkey : 1 flag, 3 armour and 1 factory_minor
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 3 destroyers
93 Sea Zone : 1 submarine
Eire : 1 flag
Angola : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
Brazil : 1 infantry
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Suriname : 1 flag, 1 infantry
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 42
Japanese : 52 / 58
Americans : 55 / 74
Chinese : 7 / 2
British : 43 / 44
UK_Pacific : 13 / 13
Italians : 14 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 28 times
3 was rolled 20 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 13 times
Average roll : 3.244
Median : 3.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 127Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Japanese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30British Combat
1 was rolled 6 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.429
Median : 4.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Americans Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.263
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 38 -
Saved a bit by the dice in z33 I think; I had a plan to destroy planes and keep the CVs functional…then forgot it while I was at work!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Western Ukraine
5 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 5 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 5 infantry in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Poland
2 mech_infantrys moved from Southern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Tunisia : 1 flag
Poland : 1 bomber
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 3 infantry
Bulgaria : 1 aaGunProduction/PUs Summary :
Germans : 39 / 54
Russians : 35 / 42
Japanese : 52 / 58
Americans : 55 / 74
Chinese : 7 / 2
British : 43 / 44
UK_Pacific : 13 / 13
Italians : 16 / 10
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from South Australia to Western Australia
1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 bomber, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
South Australia : 1 artillery and 1 infantry
Western Australia : 1 artillery, 1 bomber and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 54
Russians : 35 / 42
Japanese : 52 / 58
Americans : 55 / 74
Chinese : 7 / 2
British : 43 / 44
UK_Pacific : 13 / 13
Italians : 16 / 10
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0





