Rgp44 (Allies + 10) vs MiamiUMike G40.2, No Tech


  • Anything for the French?

  • '15

    no sorry go ahead.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Suiyuyan to Hopei
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                6 armour and 18 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 10 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Baltic States to Belarus
                3 tactical_bombers moved from Germany to Caucasus
                2 fighters moved from Germany to Caucasus
                1 artillery and 1 infantry moved from France to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 infantry moved from Denmark to Western Germany
                1 fighter moved from Western Germany to 100 Sea Zone
                1 fighter moved from 100 Sea Zone to Caucasus
                1 fighter moved from Western Germany to 100 Sea Zone
                1 fighter moved from 100 Sea Zone to Caucasus

    Non Combat Move - Germans
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Romania
                3 infantry placed in Russia
                Germans undo move 1.
                3 armour placed in France
                1 fighter and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,6,4,2,5,2,2,3,1,2,1,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,5,2
                Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - Russians
                12 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Shensi
                    Russians attack with 12 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 12 infantry in Shensi, round 2 :  1/12 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Shensi
                1 mech_infantry moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 aaGun and 11 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 1 / 0
        Japanese : 43 / 36
        Americans : 71 / 96
        Chinese : 5 / 3
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 22 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 7 infantry and 17 mech_infantrys moved from West India to Eastern Persia
                5 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from Burma to West India
                4 mech_infantrys moved from Yunnan to India
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from Novosibirsk to Kansu
                1 bomber moved from Yunnan to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 7 infantry and 17 mech_infantrys moved from West India to Eastern Persia
                5 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from Burma to West India
                4 mech_infantrys moved from Yunnan to India
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from Novosibirsk to Kansu
                1 bomber moved from Yunnan to Kansu

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Eastern Persia
                    Japanese attack with 1 armour, 1 artillery, 7 infantry and 22 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 1 armour, 1 artillery, 6 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Shan State to Malaya
                2 infantry moved from Kwangsi to Yunnan
                1 aaGun moved from Chahar to Anhwe
                1 bomber moved from Kansu to Volgograd
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 infantry moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Kiangsu to Anhwe
                8 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 fighter moved from West India to India
                2 fighters and 2 tactical_bombers moved from India to Caucasus
                4 bombers moved from India to Caucasus

    Place Units - Japanese
                3 infantry placed in India
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 23
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,2,6,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,3,4,2,2,3,4,3,2,5,6,6,4,2,4,1,2,2,5,6,2,1
                Japanese collect 21 PUs (23 lost to blockades); end with 21 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs


  • One NCM fix please - have that last Japan bomber land in Cau with all the other stuff. Thanks!

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 factory_minor, 11 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Iwo Jima to Kiangsu
                4 bombers moved from Iwo Jima to Japan
                5 fighters moved from 6 Sea Zone to Japan
                3 fighters moved from Iwo Jima to Japan
                1 tactical_bomber moved from Iwo Jima to Japan
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Norway to 125 Sea Zone
                1 artillery, 5 carriers, 3 destroyers, 10 fighters, 1 infantry, 4 submarines and 3 transports moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Norway to Western Germany
                1 fighter moved from 112 Sea Zone to Denmark
                3 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Denmark
                1 fighter moved from Norway to 112 Sea Zone

  • '15

    2 bombing raids and a scramble choice


  • No scrambles and no intercepts

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 factory_minor, 11 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Iwo Jima to Kiangsu
                4 bombers moved from Iwo Jima to Japan
                5 fighters moved from 6 Sea Zone to Japan
                3 fighters moved from Iwo Jima to Japan
                1 tactical_bomber moved from Iwo Jima to Japan
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Norway to 125 Sea Zone
                1 artillery, 5 carriers, 3 destroyers, 10 fighters, 1 infantry, 4 submarines and 3 transports moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Norway to Western Germany
                1 fighter moved from 112 Sea Zone to Denmark
                3 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Denmark
                1 fighter moved from Norway to 112 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Soviet Far East, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery and 2 infantry in Soviet Far East, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Siberia
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Siberia from Japanese, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 112 Sea Zone
                    British loiter and taunt with ; Americans attack with 5 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 112 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 5 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Denmark
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Americans attack with 1 armour, 3 artilleries, 31 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 31 infantry and 1 mech_infantry in Novgorod, round 2 :  6/36 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 armour, 3 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Western Germany causes 5 damage total.
                Air Battle in Japan
                    Americans attacks with 13 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/5 hits
                    Bombing raid in Japan rolls: 4,4,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Japan rolls: 3,2 and causes: 5 damage to unit: airfield
                    Bombing raid in Japan causes 21 damage total.  Damaged units is as follows: factory_major = 16, airfield = 5
                Cleaning up after air battles
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Kiangsu to Manchuria
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                5 fighters moved from Japan to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Japan to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to 6 Sea Zone
                4 bombers moved from Japan to Korea
                1 carrier and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Karelia to Novgorod
                3 artilleries and 2 infantry moved from Finland to Norway
                2 transports moved from 125 Sea Zone to 123 Sea Zone
                2 transports moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 fighters moved from Denmark to 112 Sea Zone
                1 fighter moved from Western Germany to Norway
                2 fighters moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Norway
                1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter moved from Philippines to Korea

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                2 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Western United States
                4 infantry placed in Eastern United States
                2 bombers and 1 infantry placed in Finland
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag, 1 artillery
        Korea : 1 flag, 2 artilleries, 4 bombers, 1 factory_minor, 6 fighters and 2 infantry
        Kiangsu : 1 artillery and 1 infantry
        Okinawa : 1 flag
        Marianas : 1 flag
        Manchuria : 1 bomber and 3 infantry
        Queensland : 1 aaGun
        Philippines : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Guam : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 artillery and 2 infantry
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier and 2 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag, 3 submarines and 1 transport
        17 Sea Zone : 1 flag
        4 Sea Zone : 2 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Iceland : 1 artillery and 3 infantry
        Gibraltar : 1 infantry
        Malta : 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Karelia : 1 flag
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 31 infantry and 1 mech_infantry
        112 Sea Zone : 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 3 transports
        125 Sea Zone : 1 flag
        123 Sea Zone : 2 transports
        106 Sea Zone : 1 flag, 2 transports
        93 Sea Zone : 3 submarines
        97 Sea Zone : 3 submarines
        Iraq : 1 mech_infantry
        101 Sea Zone : 1 transport
        Finland : 1 flag, 2 bombers, 1 factory_minor and 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 1 / 0
        Japanese : 38 / 26
        Americans : 78 / 104
        Chinese : 7 / 3
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 22 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 1 / 0
        Japanese : 38 / 26
        Americans : 78 / 104
        Chinese : 7 / 7
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 22 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 destroyers moved from 125 Sea Zone to 113 Sea Zone
                3 fighters moved from Karelia to 113 Sea Zone
                3 fighters moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 113 Sea Zone
                    British attack with 2 destroyers and 8 fighters
                    Germans defend with 8 submarines
                        Germans roll dice for 8 submarines in 113 Sea Zone, round 2 :  1/8 hits
                        British roll dice for 2 destroyers and 8 fighters in 113 Sea Zone, round 2 :  4/10 hits
                        4 submarines owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                        Germans roll dice for 4 submarines in 113 Sea Zone, round 3 :  0/4 hits
                        British roll dice for 1 destroyer and 8 fighters in 113 Sea Zone, round 3 :  5/9 hits
                        4 submarines owned by the Germans lost in 113 Sea Zone
                    British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 8 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 113 Sea Zone to 112 Sea Zone
                1 carrier moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from 113 Sea Zone to Norway
                4 transports moved from 125 Sea Zone to 111 Sea Zone
                8 infantry moved from Scotland to 111 Sea Zone
                8 infantry and 4 transports moved from 111 Sea Zone to 112 Sea Zone
                8 infantry moved from 112 Sea Zone to Norway
                1 battleship and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Karelia to Novgorod
                6 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 aaGun, 5 armour, 3 artilleries, 34 infantry and 15 mech_infantrys moved from Northwest Persia to Iraq
                3 aaGuns, 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber moved from Persia to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Queensland : 1 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major and 1 harbour
        French Equatorial Africa : 1 flag
        Norway : 3 fighters and 8 infantry
        Novgorod : 2 aaGuns, 2 artilleries, 14 infantry and 2 mech_infantrys
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 4 transports
        113 Sea Zone : 1 destroyer
        106 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 5 submarines
        Iraq : 1 flag, 4 aaGuns, 5 armour, 8 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 47 infantry, 15 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 destroyer and 1 submarine
        Finland : 1 aaGun and 8 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 1 / 0
        Japanese : 38 / 26
        Americans : 78 / 104
        Chinese : 7 / 7
        British : 35 / 41
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 22 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The dice are in your favor now in a huge way. I haven’t hit you once with AA guns in what, 20 rolls or so? And I hit once with 12 subs too - yeah, one below average I guess, but still….oh well


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Yunnan to 19 Sea Zone
                2 mech_infantrys moved from Volgograd to Russia
                1 bomber moved from Caucasus to Denmark
                1 artillery and 2 infantry moved from Western Germany to Denmark
                5 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Denmark
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Denmark from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Italians attack with 5 artilleries, 2 fighters and 7 mech_infantrys
                    French defend with 2 infantry
                    Italians win, taking Northwest Persia from British with 5 artilleries, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 19 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 19 Sea Zone to Japan
                1 infantry moved from Volgograd to Tambov
                5 armour moved from Caucasus to Northwest Persia
                2 fighters moved from Northwest Persia to Volgograd
                1 fighter moved from Caucasus to Volgograd
                2 aaGuns moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Volgograd
                1 bomber moved from Denmark to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Western Germany: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,2,1,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,5,6,4,5,2,3,4,3,5,5,6,6
                Italians collect 24 PUs (13 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

  • '15

    @miamiumike:

    The dice are in your favor now in a huge way. I haven’t hit you once with AA guns in what, 20 rolls or so? And I hit once with 12 subs too - yeah, one below average I guess, but still….oh well

    I’m sure its my imagination, but I’ve noticed in most of the games I’ve played the AA guns seems to be very streaky, you’ll have one combat where they hit a bunch and then you’ll have 6 rounds that go by with no hits.  In Garg’s tourney the other side was bombing a lot and I swear we hit about 2 of the first 40 shots we took but then he had an important attack in Norway and we shot down 3 bombers, really turned the game.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 5 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Philippines to Malaya
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery, 1 bomber and 5 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 5 infantry in Malaya, round 2 :  3/7 hits
                        Japanese roll dice for 6 infantry in Malaya, round 2 :  2/6 hits
                        2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Malaya
                        ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 3 :  1/5 hits
                        Japanese roll dice for 3 infantry in Malaya, round 3 :  2/3 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 4 :  1/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 4 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                        ANZAC roll dice for 1 artillery and 1 bomber in Malaya, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 6 infantry
                    Casualties for ANZAC: 5 infantry
                Battle in Kwangtung
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    ANZAC win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kwangtung to Formosa
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 bomber moved from Malaya to Borneo
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 28 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun and 2 infantry
        Formosa : 1 fighter
        Jehol : 1 infantry
        Manchuria : 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 bomber
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Philippines : 1 artillery, 1 fighter and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines and 3 transports
        36 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine and 1 transport
        6 Sea Zone : 1 cruiser, 2 destroyers and 3 fighters
        54 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 1 / 0
        Japanese : 31 / 26
        Americans : 76 / 104
        Chinese : 8 / 7
        British : 35 / 41
        UK_Pacific : 0 / 0
        Italians : 37 / 26
        ANZAC : 28 / 39
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Italians to French
                EDIT: Removing units owned by French from Finland: 1 infantry
                EDIT: Adding units owned by French to Vyborg: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        Vyborg : 1 flag, 1 infantry
        Finland : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 1 / 0
        Japanese : 31 / 26
        Americans : 76 / 104
        Chinese : 8 / 7
        British : 35 / 41
        UK_Pacific : 0 / 0
        Italians : 37 / 26
        ANZAC : 28 / 39
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 airfields; Remaining resources: 53 PUs;
                Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Belarus to Baltic States
                2 artilleries, 8 infantry and 3 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans

    Non Combat Move - Germans
                2 mech_infantrys moved from Caucasus to Persia
                1 aaGun, 11 armour, 6 artilleries, 10 infantry and 37 mech_infantrys moved from Caucasus to Northwest Persia
                2 aaGuns moved from Belarus to Bryansk
                3 armour moved from France to Germany
                2 mech_infantrys moved from Southern France to Western Germany
                1 artillery and 1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Western Germany
                8 infantry placed in Germany
                Germans undo move 4.
                3 infantry placed in Romania
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,1,6,2,5,2,6,3,2,2,2,5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - Russians
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Germans
                10 infantry moved from Shensi to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 10 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 10 infantry in Hopei, round 2 :  1/10 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Hopei
                    Russians win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Hopei

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Hopei : 1 aaGun and 10 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 1 / 0
        Japanese : 30 / 26
        Americans : 76 / 104
        Chinese : 10 / 7
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 37 / 26
        ANZAC : 28 / 39
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 38
  • 37
  • 104
  • 4
  • 100
  • 222
  • 230
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts