Wittmann(Axis) vs TheVenocwarlord{Allies} Global


  • Dismal attack against Japan; probably cost me the game there…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    From what I can gather it does seem like you have been unlucky.
    I have been out all day  today, so have not turned on my PC. Will look first thing tomorrow.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Alexandria to Egypt
                2 fighters moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Greece
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Libya
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun moved from Romania to Bessarabia
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You are not very lucky, are you?

    I should have taken Morocco too. Missed out on another NO.
    Didn’t want to give the US it’s income after I captured it.

    Remember that Subs can enter and exit Gibraltar even if you do not hold Gib. I have 4 Subs in the Med. And your Americans have no Destroyer. You could lose the US Carrier, if not careful.


  • Yeah, it’s game over for me.

    Would you like to play a version I’m more familiar with? AA42.1? (That would be WWII.4 on TripleA.)

    That may give us a more even battle. :lol: Maybe. :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Happily.
    Would you load it and be whoever goes first?
    I will need to know what map it is, in case I do not have it.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry, have just reread your message.
    Must be tired!
    Will check I have the map tomorrow morning. Please start a game though.
    If it is 42, I have never played it as I have Anniversary, so did not buy that one.
    Would like to play it.


  • Sure. May not be today or tomorrow though, since I have HS games tonight and a friend’s gameday tomorrow. We’ll see.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have the game and have had a look.
    Are you happy to be the Allies or would you like me to try and set it up and be them instead?


  • You can start as the Allies this time.

    The current bid on GTO (GameTableOnline) is R4, with an extra artillery in Novosibursk, or UK6, with one extra infrantry in Persia and India.

    I do have a new Power Gamer Subscription on GTO that allows me to play against non-subscribers on GTO. We could play on that too, if you create an account. I’m not sure if you’re up for that or not, but I thought I would mention it.

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