@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L-G40, Gm2, UnknownSoldier (Axis) vs. Entek (Allies+10), NT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 artilleries, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Algeria to Alexandria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Bulgaria to Romania
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 submarines placed in 112 Sea Zone
2 mech_infantrys placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 3.
4 artilleries and 4 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 7 artilleries, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Romania : 1 aaGun, 7 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Poland : 2 aaGuns, 2 armour, 4 artilleries, 13 infantry and 5 mech_infantrys
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Tobruk : 1 armour and 1 infantry
112 Sea Zone : 1 battleship, 2 submarines and 2 transports
96 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 9 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 22 / 17
Italians : 17 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 artilleries, 25 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 3 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 22 / 17
Italians : 17 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 artillery, 4 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya -
need scramble orders sir
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No Scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 artillery, 4 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 0/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 3 : 2/3 hits
2 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 4 : 1/3 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 5 : 3/3 hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/5 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/5 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 3/5 hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Malaya
Battle in Borneo
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 3/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Shantung to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Sikang to KweichowPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 3 tactical_bombers and 3 transports
35 Sea Zone : 2 battleships, 2 cruisers and 2 transports
6 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 8 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 48 / 48
Americans : 52 / 77
Chinese : 0 / 5
British : 31 / 30
UK_Pacific : 15 / 17
Italians : 17 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Scramble and Kami’s for Sz 6 please!
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HUGE BATTLE! :-o
Scramble everything that can take off. One kamikaze to each destroyer (that is 3), 2 kamikazes to one battleship, last kamikaze to other battleship.
Time to see which gamble pays off…I wish they had a face for holding your breath!
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Here goes nothing! Well hopefully slightly more than nothing ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Central United States to United Kingdom
4 bombers moved from Midway to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 43 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 transports
Japanese defend with 2 carriers, 4 destroyers, 4 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 2 transports in 6 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 4 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans and 6 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 6 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 2 carriers, 4 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/12 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 4 bombers and 2 transports in 6 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 6/9 hits
1 battleship owned by the Americans , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 transport owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
1 transport owned by the Americans retreated to 16 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -69
Casualties for Japanese: 2 carriers, 4 destroyers and 8 submarines
Casualties for Americans: 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Battle in Morocco
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in Japan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 0/2 hits
3 aaGuns owned by the Japanese lost in Japan
Americans win, taking Gibraltar from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 3 aaGuns
Casualties for Americans: 1 artillery and 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Japan and were removed
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 43 Sea Zone to PhilippinesPlace Units - Americans
1 battleship, 1 cruiser, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,3,1
Americans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 transport
10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
16 Sea Zone : 1 artillery, 1 infantry and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 48 / 48
Americans : 53 / 77
Chinese : 0 / 5
British : 31 / 30
UK_Pacific : 15 / 17
Italians : 17 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 48 / 48
Americans : 53 / 77
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 15 / 17
Italians : 17 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from India to Iraq
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,4,6,2,1,6,5,3,3,2,3,2,3,5
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun and 1 armour
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Java : 1 flag, 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 fighter
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 53 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 37
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
That could have gone better. Losing that BB was harsh….
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That could have gone better. Losing that BB was harsh….
I knew I had to take down one battleship, or hit both, or a destroyer or 2.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Morocco
2 artilleries moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 4/5 hits
Americans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 armour and 4 infantry moved from Alexandria to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
2 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Malta : 1 flag
Morocco : 1 flag, 2 artilleries and 1 infantry
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 2 armour and 4 infantry
Northern Italy : 2 armour, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 3 transports
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 16 / 31
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians
1 carrier, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 battleship
Egypt : 1 infantry
Syria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Finland to Karelia
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Romania to Eastern Poland
4 artilleries moved from Poland to Baltic States
2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Baltic States
13 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
7 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 4 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 13 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 7/22 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 5/23 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 4/5 hits
2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsNon Combat Move - Germans
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 armour moved from Romania to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
3 aaGuns, 4 artilleries and 4 infantry moved from Western Germany to Germany
2 bombers moved from 91 Sea Zone to TunisiaPlace Units - Germans
4 armour, 1 fighter and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 2 bombers
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 2 infantry
Germany : 3 aaGuns, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 4 infantry and 5 mech_infantrys
Tobruk : 1 armour and 1 infantry
Northern Italy : 1 artillery and 1 infantry
Karelia : 1 flag, 1 artillery and 9 infantry
Baltic States : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries, 12 infantry and 5 mech_infantrys
Bessarabia : 1 flag, 1 armour
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 48
Russians : 34 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
2 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
10 infantry moved from Bryansk to Western Ukraine
12 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour moved from Russia to Belarus
1 armour moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to IraqPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 4 infantry
Kazakhstan : 2 infantry
Belarus : 1 armour and 12 infantry
Bryansk : 1 fighter and 1 tactical_bomber
Rostov : 1 armour
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 27 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour and 13 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
125 Sea Zone : 1 submarine
Iraq : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 45 / 48
Americans : 52 / 77
Chinese : 3 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





