13L-G40 UnknownSoldier (Axis) vs. rpg44 (Allies+10) no tech

  • 13

    @UnknownSoldier:

    Also, the Italians got desperate and attack sz95 with 3 fighters. They got two hits. I am going to assume you would chose the destroyers and continue the battle. If you want, you can edit the casualties before Germany goes.

    I did so since a hit to the carrier would have crashed the fighters into the sea

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                3 fighters moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 3 fighters
                    Russians defend with 1 infantry; British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 :  1/6 hits
                        1 fighter owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
                    retreated to 95 Sea Zone
                    British win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 fighter
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 :  2/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 1 artillery
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,3,4
                Italians collect 7 PUs (12 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Rostov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 artillery
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 18 / 27
        Japanese : 60 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 19 / 7
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    kamikaze strikes in Phil?

  • 15

    1 edit i’m going to send the Celebes sub to Java also.

  • 13

    Yes…2 kamikazes at the destroyer

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2,3
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 :  1/2 hits
                    ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 35 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 4 fighters in 35 Sea Zone, round 2 :  2/4 hits
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                4 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 4 fighters, 1 infantry and 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 18 / 27
        Japanese : 56 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 19 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 18 / 27
        Japanese : 56 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 19 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    I attacked sz95 with 3 bombers, a ftr and a tac. I got two hits. Casualties?

  • 15

    1 hit on the CV and 1 plane dies

  • 13

    You got 3 hits. I got 2 hits in round 2.

  • 15

    sink the CV and kill the plane

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Archangel
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry; British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 95 Sea Zone, round 2 :  3/4 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 2 bombers in 95 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 3 :  2/3 hits
                        2 bombers owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
                    Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier and 2 fighters

    Non Combat Move - Germans
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                2 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Novgorod
                Germans undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to France: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 4 infantry
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 4 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour placed in France
                1 armour, 1 fighter and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 artillery and 1 infantry
        Germany : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 8 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 22 armour, 22 artilleries, 26 infantry and 17 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 16 / 27
        Japanese : 56 / 71
        Americans : 50 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 19 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  4/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 aaGun and 7 infantry moved from Olgiy to Timguska
                2 mech_infantrys moved from Novosibirsk to Timguska
                1 mech_infantry moved from Urals to Timguska
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Territory Summary for Russians :

    Timguska : 1 aaGun, 7 infantry and 3 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 23 artilleries, 1 factory_major, 3 fighters, 57 infantry, 5 mech_infantrys and 2 tactical_bombers
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 infantry
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 19 / 28
        Japanese : 56 / 71
        Americans : 50 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Sikang from Chinese
                      Japanese take Kazakhstan from Russians
                1 armour moved from Szechwan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Hopei to Kansu
                2 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Kweichow to Shensi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Korea
                1 aaGun, 9 artilleries and 13 infantry moved from Shan State to French Indo China
                2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 bomber moved from Shensi to Manchuria
                3 infantry moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,2,2,1
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 9 artilleries, 1 factory_minor and 16 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 6 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 50 / 72
        Chinese : 1 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 23 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 23 Sea Zone
                1 submarine moved from 30 Sea Zone to 23 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Denmark
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 :  2/4 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking 93 Sea Zone from Italians, taking Western Germany from Germans, taking Denmark from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 23 Sea Zone to Caroline Islands
                3 fighters moved from 23 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 9 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Borneo : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Siberia : 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 aaGun and 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 artillery and 1 infantry
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 57 / 77
        Chinese : 1 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 57 / 77
        Chinese : 1 / 1
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to 113 Sea Zone
                2 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Caucasus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in 113 Sea Zone
                    British attack with 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 3 submarines
                        British roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 3 :  1/5 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    British win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Caucasus to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                2 infantry moved from India to Burma
                1 armour moved from Egypt to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 factory_minor placed in Norway
                2 mech_infantrys placed in Egypt
                1 artillery placed in United Kingdom
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 10 artilleries, 25 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 1 harbour
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 flag, 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        Russia : 1 bomber
        Caucasus : 1 artillery
        112 Sea Zone : 1 destroyer
        113 Sea Zone : 2 destroyers and 1 submarine
        106 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 aaGun and 1 armour
        92 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 artillery and 4 infantry
        Persia : 1 flag, 1 factory_minor, 2 fighters and 2 infantry
        98 Sea Zone : 1 submarine
        Suriname : 1 flag
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 56
        Russians : 20 / 28
        Japanese : 59 / 56
        Americans : 57 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany
                3 fighters moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Western Germany, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,3,6,6,5
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 20 / 28
        Japanese : 59 / 56
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                Battle in 22 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 1 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 20 / 28
        Japanese : 56 / 56
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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