@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry and 1 mech_infantry moved from Syria to Iraq
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 fighter moved from United Kingdom to 125 Sea Zone
4 fighters moved from Syria to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry and 1 mech_infantry moved from Syria to Iraq
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 fighter moved from United Kingdom to 125 Sea Zone
4 fighters moved from Syria to Iraq
Combat - British
Battle in Norway
Battle in Southern France
British attack with 1 armour
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 4 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 125 Sea Zone to Scotland
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
4 fighters moved from Iraq to Alexandria
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 19 Sea Zone to 7 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 87 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
2 fighters and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 artilleries
Territory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 16 infantry
Celebes : 1 flag, 1 infantry
7 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 4 fighters
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 2 artilleries and 2 infantry
French West Africa : 1 aaGun, 1 artillery and 2 infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
87 Sea Zone : 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
126 Sea Zone : 2 transports
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to 126 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 126 Sea Zone
Italians attack with 1 bomber
French defend with 2 infantry; British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 20
Casualties for French: 2 infantry
Casualties for British: 2 transports
Non Combat Move - Italians
1 bomber moved from 126 Sea Zone to Finland
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
2 infantry moved from Northern Italy to France
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from Northern Italy to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Northern Italy
1 artillery placed in France
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,6,3,4,2,3,2,5,1,6,6,6
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 carrier and 1 fighter moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
22 Sea Zone : 1 flag
7 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
3 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Alexandria
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Germans attack with 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
French defend with 3 infantry; British defend with 4 fighters
Germans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 3 infantry
Casualties for British: 4 fighters
Non Combat Move - Germans
3 bombers and 2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 5 armour, 4 artilleries and 29 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 aaGuns moved from Poland to Germany
2 artilleries and 10 infantry moved from Germany to Poland
7 infantry moved from Karelia to Finland
1 artillery and 14 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour, 4 artilleries and 3 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Ukraine
23 artilleries and 20 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Kweichow to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 27 artilleries and 23 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 27 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 11 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Shensi to Hopei
1 aaGun and 2 infantry moved from Kweichow to Hunan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Kwangsi : 1 mech_infantry
Korea : 1 flag, 2 aaGuns and 4 infantry
Manchuria : 1 infantry
Hunan : 1 aaGun and 2 infantry
Hopei : 1 aaGun
Chahar : 1 mech_infantry
Amur : 1 infantry
Yakut S.S.R. : 2 mech_infantrys
Belarus : 4 aaGuns, 1 armour, 27 artilleries and 22 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Russia : 1 airfield, 1 factory_major, 7 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine
97 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Shantung
6 infantry moved from Jehol to Manchuria
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to Shantung
1 tactical_bomber moved from Japan to Shantung
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Shan State to India
1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
5 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 6 artilleries, 2 bombers, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries, 1 fighter and 13 infantry
Casualties for British: 1 aaGun, 3 artilleries and 16 infantry
Casualties for Americans: 1 bomber
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 aaGuns and 4 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Amur to Buryatia
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
4 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 cruisers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
as for sz 42 i made 4 hits emidiately and choosen your casualties as would for myself.
if you are notsatisfied we wll re-roll the battle from the start.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 1 harbour, 1 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry and 1 mech_infantry moved from British Guiana to Venezuela
3 mech_infantrys moved from Southeast Mexico to Venezuela
5 bombers moved from Wake Island to 42 Sea Zone
Combat - Americans
Battle in Venezuela
Americans attack with 4 infantry and 4 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 5 bombers
Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 5 bombers
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 submarine moved from 63 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 3 Sea Zone to 1 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 1 Sea Zone
1 carrier, 1 fighter and 6 submarines moved from 10 Sea Zone to 1 Sea Zone
1 aaGun and 2 infantry moved from Central United States to Western United States
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Tobruk
1 aaGun and 2 infantry moved from Algeria to Tunisia
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
4 artilleries and 2 infantry moved from 1 Sea Zone to Alaska
Place Units - Americans
1 infantry placed in Western United States
9 submarines placed in 10 Sea Zone
1 harbour placed in Alaska
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Alaska : 4 artilleries, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 submarine
10 Sea Zone : 9 submarines
1 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 7 submarines, 1 tactical_bomber and 5 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 2 aaGuns
Tunisia : 1 aaGun and 2 infantry
Tobruk : 1 armour
89 Sea Zone : 3 transports
93 Sea Zone : 2 destroyers
97 Sea Zone : 3 submarines
Brazil : 1 flag
Venezuela : 1 flag, 3 infantry and 4 mech_infantrys
91 Sea Zone : 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
4 artilleries and 14 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 4 artilleries and 14 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Territory Summary for Chinese :
Shantung : 4 artilleries and 19 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
2 fighters moved from United Kingdom to Spain
1 fighter moved from Scotland to Spain
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Spain
British attack with 3 artilleries, 3 fighters and 5 infantry
Neutral_True defend with 6 infantry
British win, taking Spain from Neutral_True with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Trans-Jordan
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 battleship moved from 7 Sea Zone to 1 Sea Zone
1 aaGun moved from French West Africa to French Central Africa
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to Gibraltar
Place Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Celebes : 1 flag, 1 infantry
1 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 2 artilleries and 2 infantry
French Central Africa : 1 aaGun
Norway : 1 flag, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
104 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 3 artilleries and 1 infantry
91 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 3 transports
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Finland to 110 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Northern Italy
2 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
3 infantry placed in Egypt
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,2,6,1,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 carrier and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Queensland
1 armour and 1 infantry moved from New South Wales to Queensland
1 carrier and 1 fighter moved from 7 Sea Zone to 9 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
9 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Finland to Norway
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 bombers moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 3 bombers and 1 fighter
Americans defend with 2 destroyers
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 6 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from British with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
3 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 8 infantry moved from Poland to Eastern Poland
4 aaGuns moved from Germany to Western Germany
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 fighter placed in Western Germany
8 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,2,6,3,1
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Russia has Kwangtung, U are doomed :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Kwangsi to Kwangtung
Russians take Kwangtung from Japanese
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt with
Germans defend with 1 fighter; Italians defend with 2 destroyers
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 infantry moved from Korea to Amur
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Hopei to Kweichow
2 mech_infantrys moved from Yakut S.S.R. to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
10 mech_infantrys moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 armour moved from Belarus to Vologda
4 aaGuns, 27 artilleries and 22 infantry moved from Belarus to Bryansk
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,2,1,1,2,6,1,6,3,3,4,6,1,3,3,3,2,2,2,3,4,5,1,2,5,4,3,2,5,3,3,3,5
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Kweichow : 1 aaGun
Hunan : 1 aaGun, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Amur : 1 infantry
Timguska : 2 mech_infantrys
Bryansk : 4 aaGuns, 27 artilleries, 29 infantry and 10 mech_infantrys
Russia : 1 airfield, 10 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Novosibirsk : 2 mech_infantrys
Vologda : 1 armour
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Jehol
2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to Amur
1 fighter moved from Buryatia to Amur
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Battle in Ceylon
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 harbour and 1 mech_infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Venezuela to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 65 Sea Zone
3 infantry and 3 mech_infantrys moved from 65 Sea Zone to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer
2 submarines owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Chile
Americans attack with 3 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 artilleries and 2 infantry moved from Alaska to 1 Sea Zone
4 artilleries, 2 infantry and 5 transports moved from 1 Sea Zone to 10 Sea Zone
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 artilleries, 5 infantry, 9 submarines and 5 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 aaGuns moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Tunisia to Libya
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 armour, 6 infantry and 2 mech_infantrys placed in Central United States
2 artilleries placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 16 submarines, 1 tactical_bomber and 5 transports
54 Sea Zone : 1 submarine
Central United States : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Algeria : 2 aaGuns
Tobruk : 1 armour
Libya : 1 aaGun and 2 infantry
Chile : 1 flag, 3 infantry and 3 mech_infantrys
65 Sea Zone : 3 transports
97 Sea Zone : 2 submarines
101 Sea Zone : 6 transports
Brazil : 1 flag
Venezuela : 1 flag
Bolivia : 1 flag, 1 mech_infantry