Wittmann(Axis) vs TheVenocwarlord{Allies} Global

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Test summary from TripleA, engine version: 1.7.0.3, time: 08:40:20


  • @wittmann:

    EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry

    I did this to compensate for the two Tacs I thought the AI had taken of me, forgetting they were in the Novgorod battle. I thought what has it done? Where are they?
    I was really having a senior moment after failing to post and this was my most important German turn to date.
    Are you ok to carry on? I am. Just do not want you to think I am cheating. If my first turn was near perfect, then the second was a disaster.
      We can start another if you want and you can take the Axis again.
    Maybe these two games will have given you an idea how to play.
    (Not sure I will ever learn!).

    Oh I’m fine to carry on the fight. I’ve made similar mistakes many times in our game and others and had to redo them. :lol:

    I’ll try to get my turn done today, if I can. We are baling hay today and I may be too out of it to concentrate on my turn. We’ll see.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sounds like hard and long work.
    Thanks for the heads up, but do not worry. I am cool.


  • Sorry I didn’t take my turn sooner, AA.org was down. Doing so now.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Novgorod
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                11 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Western Ukraine
                1 bomber moved from Russia to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 3 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                        AA fire in Bessarabia :  0/1 hits
                        Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 11 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/17 hits
                        Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Bessarabia, round 2 :  5/14 hits
                        5 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Bessarabia, round 3 :  6/12 hits
                        Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Bessarabia, round 3 :  7/13 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
                    1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Ukraine
                    Germans win with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun and 7 infantry
                    Casualties for Russians: 11 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 :  0/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 :  2/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                1 bomber moved from Bessarabia to Russia
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Smolensk to Archangel
                1 aaGun moved from Smolensk to Archangel
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Buryatia : 2 aaGuns and 17 infantry
        Belarus : 1 artillery
        Bryansk : 1 infantry
        Rostov : 4 infantry
        Archangel : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 5 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Smolensk : 3 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 28 / 29
        UK_Pacific : 28 / 28
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.642
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 81

    Germans Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.314
            Median : 3.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.891
            Median : 4.500
            Variance : 1.244
            Standard Deviation : 1.116
            Total rolls : 46

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Shensi
                1 armour moved from Kiangsu to Kwangtung
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 armour moved from Kiangsu to Kweichow
                1 bomber moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser and 1 fighter
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Aleutian Islands
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 3 infantry moved from Manchuria to Korea
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Jehol
                1 fighter moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from Japan to 23 Sea Zone
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 bomber moved from Shensi to Kwangsi
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from 10 Sea Zone to Aleutian Islands
                1 fighter moved from Central United States to 8 Sea Zone
                1 bomber moved from Wake Island to Caroline Islands


  • Not sure if bombing a base triggers escorts or not…

    If it does then I don’t want to bomb…

    One reason I don’t do escorts myself.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We can play without Escorts.
    Did wonder why you sent the Bomber there and was unhappy not attacking it, but could not spare two units to take Wake.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from 10 Sea Zone to Aleutian Islands
                1 fighter moved from Central United States to 8 Sea Zone
                1 bomber moved from Wake Island to Caroline Islands

    Combat - Americans
                Air Battle in Caroline Islands
                    Americans attacks with 1 units heading to Caroline Islands
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Caroline Islands
                        AA fire in Caroline Islands :  0/1 hits
                    Bombing raid in Caroline Islands rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Caroline Islands causes 6 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 fighter and 1 mech_infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans lost in Aleutian Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    1 fighter owned by the Americans retreated
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                2 submarines moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil
                1 mech_infantry moved from 86 Sea Zone to Brazil
                2 fighters moved from 101 Sea Zone to 88 Sea Zone
                1 carrier moved from 101 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 cruiser moved from 101 Sea Zone to 88 Sea Zone
                1 carrier moved from 88 Sea Zone to 86 Sea Zone
                1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 cruiser moved from 88 Sea Zone to 86 Sea Zone
                2 fighters moved from 88 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Gilbert Islands : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        86 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
        Brazil : 1 flag, 1 artillery, 4 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 47 / 47
        Americans : 52 / 71
        Chinese : 2 / 5
        British : 28 / 29
        UK_Pacific : 21 / 28
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • I forgot to move a destroyer back to the West Coast, so I edited it in.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 46 / 47
        Americans : 52 / 71
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 21 / 28
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.441
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 destroyers; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 7 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 8 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 8 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 9 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 9 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 10 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 10 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 11 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 11 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 12 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 12 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  1/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/11 hits
                        4 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Yunnan
                    1 armour owned by the British retreated to Burma
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 aaGun moved from Burma to Shan State
                4 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India

    Place Units - British
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5
                British collect 25 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 1 armour, 6 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 aaGun and 1 infantry
        Burma : 2 aaGuns, 1 armour, 2 artilleries and 4 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 4 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag, 3 destroyers
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 46 / 47
        Americans : 52 / 71
        Chinese : 3 / 5
        British : 28 / 30
        UK_Pacific : 21 / 17
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 16 times
                3 was rolled 18 times
                4 was rolled 22 times
                5 was rolled 26 times
                6 was rolled 21 times
            Average roll : 3.725
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 120

    Null / Other
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    Neutral_Axis Combat
                1 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 4.452
            Median : 5.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 31

    Italians Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • Dismal attack against Japan; probably cost me the game there…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    From what I can gather it does seem like you have been unlucky.
    I have been out all day  today, so have not turned on my PC. Will look first thing tomorrow.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Alexandria to Egypt
                2 fighters moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Greece
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Libya
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun moved from Romania to Bessarabia
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You are not very lucky, are you?

    I should have taken Morocco too. Missed out on another NO.
    Didn’t want to give the US it’s income after I captured it.

    Remember that Subs can enter and exit Gibraltar even if you do not hold Gib. I have 4 Subs in the Med. And your Americans have no Destroyer. You could lose the US Carrier, if not careful.


  • Yeah, it’s game over for me.

    Would you like to play a version I’m more familiar with? AA42.1? (That would be WWII.4 on TripleA.)

    That may give us a more even battle. :lol: Maybe. :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Happily.
    Would you load it and be whoever goes first?
    I will need to know what map it is, in case I do not have it.

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