@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Chile to 66 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry and 1 transport moved from 66 Sea Zone to 29 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
29 Sea Zone : 2 infantry and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 1 submarine
Chile : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 41 / 41
UK_Pacific : 21 / 17
Italians : 18 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
99 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 41 / 41
UK_Pacific : 21 / 17
Italians : 18 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Turkey to Caucasus
3 armour moved from Greece to Caucasus
1 bomber moved from Turkey to Caucasus
1 armour moved from Syria to Saudi Arabia
Germans take Trans-Jordan from British
Germans take Saudi Arabia from British
1 armour moved from Persia to Iraq
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
2 infantry moved from Greece to Turkey
7 infantry moved from Bulgaria to Romania
2 artilleries moved from Bulgaria to Greece
12 infantry moved from Slovakia Hungary to Romania
4 artilleries and 6 infantry moved from Slovakia Hungary to Germany
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Iraq
Germans attack with 1 armour
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Turkey
1 tactical_bomber moved from 114 Sea Zone to Romania
1 fighter moved from 115 Sea Zone to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
1 aaGun and 2 infantry placed in Romania
3 infantry placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 bomber
EDIT: Adding units owned by Germans to Romania: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 artilleries and 3 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Olgiy to Kansu
1 fighter moved from Eastern Poland to Slovakia Hungary
18 infantry moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Caucasus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/10 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 18 infantry
Japanese defend with 3 aaGuns, 1 artillery and 8 infantry
Russians roll dice for 18 infantry in Amur, round 2 : 1/18 hits
Japanese roll dice for 3 aaGuns, 1 artillery and 8 infantry in Amur, round 2 : 1/9 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 17 infantry in Amur, round 3 : 3/17 hits
Japanese roll dice for 2 aaGuns, 1 artillery and 8 infantry in Amur, round 3 : 3/9 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Amur
Russians roll dice for 14 infantry in Amur, round 4 : 1/14 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 4 : 3/8 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 5 : 2/11 hits
Japanese roll dice for 1 artillery and 6 infantry in Amur, round 5 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 9 infantry in Amur, round 6 : 0/9 hits
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 6 : 3/5 hits
3 infantry owned by the Russians lost in Amur
Russians roll dice for 6 infantry in Amur, round 7 : 0/6 hits
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 7 : 1/5 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 5 infantry in Amur, round 8 : 2/5 hits
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 8 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 9 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 9 : 2/3 hits
2 infantry owned by the Russians lost in Amur
2 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 3 aaGuns and 6 infantry
Casualties for Russians: 16 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
4 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Ukraine
2 infantry moved from Samara to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Kazakhstan : 2 infantry
Buryatia : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 2 infantry
Poland : 1 flag, 1 infantry
Belarus : 3 artilleries and 3 infantry
Eastern Poland : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield and 1 factory_major
Ukraine : 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Caucasus : 1 aaGun, 4 artilleries, 2 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 66
Russians : 41 / 47
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 38 / 41
UK_Pacific : 21 / 17
Italians : 18 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
4 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Yunnan to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Tsinghai
1 fighter moved from Kiangsi to Shensi
1 fighter moved from Yunnan to Tsinghai
2 fighters moved from Kiangsi to Shensi
1 artillery and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Ulaanbaatar
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 6 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Tsinghai from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Sumatra
Battle in Shensi
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Shensi from Chinese with 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
3 fighters moved from Shensi to Kansu
5 fighters and 4 tactical_bombers moved from Tsinghai to Kansu
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 airfield placed in Kansu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Brazil to United Kingdom
1 bomber moved from 43 Sea Zone to Northern Territory
1 artillery and 3 infantry moved from Queensland to Northern Territory
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Northern Territory : 1 artillery, 1 bomber, 2 fighters and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 fighters and 1 submarine
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 49 / 66
Russians : 39 / 47
Japanese : 65 / 72
Americans : 51 / 71
Chinese : 0 / 3
British : 38 / 41
UK_Pacific : 8 / 17
Italians : 17 / 34
ANZAC : 12 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to 95 Sea Zone
1 artillery moved from Iraq to Saudi Arabia
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 transports moved from 80 Sea Zone to 79 Sea Zone
3 infantry moved from West India to 79 Sea Zone
3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
British take Trans-Jordan from Germans
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 96 Sea Zone
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Saudi Arabia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Saudi Arabia
British win, taking Saudi Arabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 3 infantry
Italians defend with 1 mech_infantry
British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Italian Somaliland
Non Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Brazil to British Guiana
1 infantry moved from Colombia to Venezuela
2 transports moved from 106 Sea Zone to 101 Sea Zone
4 infantry moved from Argentina to Brazil
1 armour moved from Argentina to Paraguay
British take Paraguay from Neutral_True
1 transport moved from 66 Sea Zone to 85 Sea Zone
1 armour moved from Paraguay to Brazil
1 fighter moved from 41 Sea Zone to India
3 fighters moved from 119 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 1 artillery and 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Morocco : 2 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
76 Sea Zone : 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 armour, 1 artillery and 3 infantry
Paraguay : 1 flag
85 Sea Zone : 1 transport
Eire : 1 flag
Argentina : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Angola : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
Uruguay : 1 flag
Brazil : 1 flag, 1 armour and 4 infantry
Venezuela : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
Colombia : 1 flag
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 66
Russians : 39 / 47
Japanese : 65 / 72
Americans : 51 / 71
Chinese : 0 / 3
British : 43 / 43
UK_Pacific : 8 / 8
Italians : 17 / 34
ANZAC : 12 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Greece to Iraq
Italians take Iraq from British
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Greece to Iraq
2 fighters and 2 infantry moved from Spain to Gibraltar
1 bomber moved from Spain to 99 Sea Zone
1 armour moved from Tunisia to Tobruk
2 artilleries and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Alexandria
Italians attack with 2 artilleries and 1 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to Spain
2 aaGuns and 3 infantry moved from Southern France to Spain
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Greece
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Italians collect 15 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
2 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 2 infantry and 1 transport
62 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Chile : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 66
Russians : 39 / 47
Japanese : 65 / 72
Americans : 51 / 71
Chinese : 0 / 3
British : 41 / 43
UK_Pacific : 8 / 8
Italians : 19 / 26
ANZAC : 12 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - French
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 113 Sea Zone to Poland
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Poland : 1 fighter
99 Sea Zone : 1 flag
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 66
Russians : 39 / 47
Japanese : 65 / 72
Americans : 51 / 71
Chinese : 0 / 3
British : 41 / 43
UK_Pacific : 8 / 8
Italians : 19 / 26
ANZAC : 12 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Poland
9 artilleries and 15 infantry moved from Germany to Poland
3 infantry moved from Romania to Slovakia Hungary
1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
2 artilleries moved from Greece to Turkey
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 armour, 9 artilleries, 15 infantry and 1 mech_infantry
French defend with 1 fighter; Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Turkey
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
3 fighters placed in Turkey
1 armour and 2 infantry placed in Romania
1 infantry and 3 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 3 aaGuns and 1 armour
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns and 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Hey, you’ll notice some editing. The game crashed during my NCM. So i restarted and did the same combats, but used the dice results from the first results, which is why I edited out an inf in the poland. I then forgot NCMs that i had done the first time and edited them in.
Hey, you’ll notice some editing. The game crashed during my NCM. So i restarted and did the same combats, but used the dice results from the first results, which is why I edited out an inf in the poland. I then forgot NCMs that i had done the first time and edited them in.
No worries dude…I trust you, but thanks for the explanation…unlike some others on here, I have no inclination you would cheat 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
1 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 2 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 9 artilleries, 15 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 7/29 hits
Germans roll dice for 1 armour, 9 artilleries, 15 infantry and 1 mech_infantry in Poland, round 2 : 8/26 hits
8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 9/21 hits
Germans roll dice for 1 armour, 9 artilleries, 8 infantry and 1 mech_infantry in Poland, round 3 : 9/19 hits
9 infantry owned by the Russians , 8 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 3/12 hits
Germans roll dice for 1 armour and 9 artilleries in Poland, round 4 : 6/10 hits
3 infantry owned by the Russians , 3 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Poland, round 5 : 2/6 hits
Germans roll dice for 1 armour and 6 artilleries in Poland, round 5 : 4/7 hits
1 armour owned by the Russians , 2 artilleries owned by the Russians , 1 fighter owned by the Russians and 2 artilleries owned by the Germans lost in Poland
retreated to Poland
Germans win with 1 armour and 4 artilleries remaining. Battle score for attacker is -27
Casualties for Germans: 5 artilleries, 15 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 1 fighter, 20 infantry and 3 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 aaGun moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Belarus to Baltic States
2 infantry moved from Kazakhstan to Samara
1 armour moved from Ukraine to Belarus
1 aaGun, 4 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
2 aaGuns and 3 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 armour
Baltic States : 1 aaGun, 3 artilleries and 3 infantry
Bryansk : 2 armour and 1 mech_infantry
Eastern Poland : 1 aaGun
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 aaGun, 4 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Samara : 2 infantry
Northwest Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 58
Russians : 33 / 33
Japanese : 65 / 72
Americans : 51 / 71
Chinese : 0 / 3
British : 41 / 43
UK_Pacific : 8 / 8
Italians : 19 / 26
ANZAC : 12 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to Malaya
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 3 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Kansu to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Kansu to Samara
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Northwest Persia
4 fighters moved from Kansu to 36 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 4 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Northwest Persia to Turkey
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 fighter moved from Samara to Kansu
Place Units - Japanese
2 carriers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Celebes: 1 artillery
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Java: 1 infantry
EDIT: Turning off Edit Mode
2 fighters placed in Japan
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Novgorod
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 artillery, 1 bomber and 3 infantry moved from Northern Territory to Queensland
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 bombers and 3 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 submarine
26 Sea Zone : 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 bomber
89 Sea Zone : 2 transports
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 50 / 58
Russians : 29 / 33
Japanese : 72 / 77
Americans : 53 / 73
Chinese : 0 / 3
British : 41 / 43
UK_Pacific : 5 / 8
Italians : 17 / 26
ANZAC : 12 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Greece
1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 1 artillery and 3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/6 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.
Non Combat Move - British
1 bomber moved from Greece to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
2 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 4 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 85 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 artillery placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 artillery, 3 fighters, 1 harbour and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
Paraguay : 1 flag
86 Sea Zone : 1 transport
Eire : 1 flag
Argentina : 1 flag
109 Sea Zone : 1 destroyer
Angola : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery and 4 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Uruguay : 1 flag
Brazil : 1 flag, 1 armour and 4 infantry
Venezuela : 1 flag
Persia : 1 flag
Colombia : 1 flag
91 Sea Zone : 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 50 / 58
Russians : 29 / 33
Japanese : 72 / 77
Americans : 53 / 73
Chinese : 0 / 3
British : 43 / 44
UK_Pacific : 5 / 5
Italians : 15 / 26
ANZAC : 12 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Greece to Turkey
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Spain
1 armour moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Greece
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 2 infantry and 1 transport
54 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Chile : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 27 / 33
Japanese : 72 / 77
Americans : 53 / 73
Chinese : 0 / 3
British : 43 / 44
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
99 Sea Zone : 1 flag
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 58
Russians : 27 / 33
Japanese : 72 / 77
Americans : 53 / 73
Chinese : 0 / 3
British : 43 / 44
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0