Scramble from Rome?
Seththenewb (Allies + 10) vs MiamiUMike G40.2 - No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese repair 3 damage on 3 airfields; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 2 destroyers, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Burma to Jehol
3 infantry moved from Manchuria to Jehol
1 bomber moved from Burma to Sumatra
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Tambov to Bryansk
Japanese take Bryansk from Russians
1 bomber moved from Burma to 36 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 mech_infantry moved from Turkmenistan to Samara
1 artillery moved from Volgograd to Samara
1 fighter moved from 127 Sea Zone to Samara
1 mech_infantry moved from Volgograd to RostovCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 submarines
1 submarine owned by the Japanese Submerged
3 submarines owned by the Americans Submerged
Battle in Jehol
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese winAmericans win with no units remaining, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Burma to Chahar
1 tactical_bomber moved from Burma to Chahar
1 bomber moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from 20 Sea Zone to Manchuria
1 bomber moved from Sumatra to India
1 armour moved from West India to Burma
3 armour and 6 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from 36 Sea Zone to Yunnan
1 aaGun moved from Turkmenistan to Kazakhstan
1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Samara to KazakhstanPlace Units - Japanese
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 destroyers placed in 39 Sea Zone
1 infantry placed in India
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,1,1
Japanese collect 51 PUs (15 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
@seththenewb:
Speaking of edits, I changed my mind about where I wanted the transport, but forgot to change the units that would load on it.
I’m guessing you didn’t see this. I edited to place the inf/art in WUS to CUS so I could fully load the transports going out.
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Can I see a map with that?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 bombers moved from United Kingdom to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Philippines to French Indo China -
Scramble or intercept off of W. Germany?
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Intercept with all5 fighters….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 bombers moved from United Kingdom to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Philippines to French Indo ChinaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
1 fighter owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Norway
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 bomber moved from 125 Sea Zone to United Kingdom
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 5 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 9 PUs; end with 16 PUs total -
http://www.axisandallies.org/forums/index.php?topic=31437.msg1158673#msg1158673
You just need to check the thread out some more. :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
6 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Union of South Africa to Egypt -
Scramble sz112? Also, I posted the link to that map you had wanted to look at 2 posts above this.
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Do the Americans in the zone actually defend in this case since I am not ‘attacking’ that sz, but rather scrambling against the Brits?
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Nope, in this case you’re the defender. There are no joint attacks, so you’d simply be going against dd, ca, bb, & ftr. It gets complicated when there are units in other units’ transports, and I’d have to review the rules or ask that question. That doesn’t apply here though.
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Say you had an Italian or even Japanese fleet in that sz. Those units WOULD defend that seazone with the scramblers, but the Americans would take no part in that battle.
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Interesting - something that does not happen all that often I reckon.
As it is, in this case, no scramble - thanks!
MM
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If it’s not too late, I’d like to make a change to my attack in Caucasus. I didn’t realize I had an inf in NW Persia. Do you mind if I swap out the inf for one of the mech?
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Not at all friend. No problem….
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I want to say that if you say had French inf on a US/UK transport and there was a scrambling fighter. The fighter would prevent the amphibious assault, unless there was a french attacker in the sz (like the fighter or one of the ships they start with). In that case they’d do battle, and if the defender was successful, the troops would stay on the transport and the transport would live. The part I’m not sure about is in the case of a sub in that seazone. If US has a big fleet in a seazone with an enemy sub . . . do any Frenchie guys get to make an amphibious assault if they don’t have an attacking ship in the seazone?
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