@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
bid is destroyer in 106 and sub in 91
the bid in the title is incorrect. It should be +14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
6 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
6 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Turkmenistan to Eastern Persia
8 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Siam to Burma
6 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Anhwe to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
5 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Samara
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 5 bombers, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
4 fighters moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Turkmenistan
2 tactical_bombers moved from Caucasus to Turkmenistan
1 fighter moved from Caucasus to Turkmenistan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Volgograd to Caucasus
2 battleships moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
5 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
5 bombers moved from Kwangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
3 fighters placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
accidently skipped over the part that let me post the map. I had to decline the scramble option in sz112 in order to save and then post this map. We can edit sz112 if you want to scramble. I also need intercept orders for W. Germany.
Not a problem at all - no scramble to the SZ and no intercept over W. Germany this time. Thanks!
Technically SBR aas are supposed to be rolled separately if they’re targeting different facilities. We didn’t qualify that ahead of time, but let’s just say the first however many dice rolled are tac and then the rest are the big boys. In this case, it doesn’t matter if it were rolled first or last, I have to take a bomber. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 bomber moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
2 fighters moved from 34 Sea Zone to 21 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 4 bombers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shantung
Battle in Philippines
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 15 damage total. Damaged units is as follows: factory_major = 10, airfield = 5
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
4 bombers moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 118 Sea Zone to 109 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from 21 Sea Zone to Guam
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 8 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from India to West India
1 armour, 14 infantry and 1 mech_infantry moved from India to West India
2 artilleries and 4 infantry moved from India to West India
3 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
3 armour and 8 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 123 Sea Zone
British attack with 2 destroyers and 1 transport
Germans defend with 1 submarine
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Iceland
Battle in West India
British attack with 1 armour, 2 artilleries, 2 fighters, 18 infantry and 1 mech_infantry
Japanese defend with 7 armour and 3 mech_infantrys
13 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British and 2 artilleries owned by the British retreated to India
Japanese win, taking Iceland from Germans with 2 armour remaining. Battle score for attacker is 27
Casualties for Japanese: 5 armour and 3 mech_infantrys
Casualties for British: 5 infantry
Battle in Eastern Persia
British attack with 4 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 4 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from West India to Persia
4 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
4 artilleries and 9 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Holland Belgium to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Persia to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 aaGuns and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 aaGuns and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry and 5 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 2 infantry and 5 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,1,6,6,5,2,2
Italians collect 6 PUs (11 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Philippines
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans repair 10 damage on 5 airfields and 5 factory_majors; Remaining resources: 58 PUs;
Germans buy 1 artillery, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Turkmenistan to Northwest Persia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Novgorod to Bryansk
1 bomber moved from Belarus to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to Tambov
1 armour moved from Ukraine to Tambov
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
2 artilleries moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Tambov
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Tambov to Novgorod
2 armour moved from Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 tactical_bomber moved from Northwest Persia to Turkmenistan
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter and 1 mech_infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 4.
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Turkmenistan: 9 armour and 20 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 9 armour and 20 mech_infantrys
EDIT: Adding units owned by Germans to Kazakhstan: 1 aaGun
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,6,5,6,6,1,5
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Vologda to Tambov
4 armour, 14 artilleries, 42 infantry and 4 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Samara
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 armour, 14 artilleries, 45 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 armour, 14 artilleries, 45 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to India
2 armour and 3 mech_infantrys moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Kwangsi to India
16 mech_infantrys moved from Burma to India
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Turkmenistan to India
3 tactical_bombers moved from Turkmenistan to India
3 bombers moved from Kwangtung to India
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Caucasus to Northwest Persia
Japanese take Northwest Persia from British
2 fighters moved from 127 Sea Zone to Smolensk
2 fighters moved from French Indo China to India
1 bomber moved from Kwangtung to Guam
1 bomber moved from Kwangtung to India
1 mech_infantry moved from Samara to Tambov
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Japanese Submerged
2 submarines owned by the Americans Submerged
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese winAmericans win with no units remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 2 cruisers and 6 submarines
Americans defend with 1 submarine
6 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Ceylon
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Americans winJapanese win, taking 36 Sea Zone from Neutral with 2 carriers and 2 cruisers remaining, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Smolensk
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 3 armour, 1 artillery, 4 bombers, 6 fighters, 3 infantry, 19 mech_infantrys and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 17 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 4 bombers, 6 fighters, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry, 10 mech_infantrys and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 fighter moved from Smolensk to 127 Sea Zone
1 mech_infantry moved from Caucasus to Turkmenistan
2 artilleries moved from Caucasus to Volgograd
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 fighters moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
4 bombers, 5 fighters and 3 tactical_bombers moved from India to Burma
1 carrier and 2 fighters moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in Volgograd
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,6
Japanese collect 57 PUs (9 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to France: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Guam to 36 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 8 destroyers and 6 fighters moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 bomber moved from Caroline Islands to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Kwangsi
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
4 bombers moved from United Kingdom to France
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to France
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 104 Sea Zone
4 transports moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
Scramble fighter sz36 or Intercept?
edit was due to the stupid program thinking that I didn’t have a landing space for those fighters/tac. But I have 4 open spots on the carrier and so that’s not an issue.
Scramble one plane to 36
OOL for sz36?
1 sub hit for me and I sent it against a CV. 2 subs hit for you, 1 ea on bb and cv.
Carriers tilt, then all subs, then 2 dd, then kill 3 carriers, then cruisers, then last dd then tac and then fighters
I’ll have to edit the US bomber that’s going to bite it. I can’t move it from Kwangsi, even though it’s got enough movement to land in Phi.