@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Western Ukraine to Smolensk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Novgorod
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,2,1,2,5
Italians collect 11 PUs (9 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Non Combat Move - French
Turn Complete - French
I realized I had a french dd that could block and decided to use him instead and made the edits. If that’s not cool let me know and just swap the french and aussie dds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Vologda
1 tactical_bomber moved from Smolensk to Vologda
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Smolensk
1 aaGun and 7 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Novgorod to Smolensk
2 bombers moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Smolensk
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from France to Southern Italy
1 fighter moved from France to Southern Italy
1 submarine moved from 115 Sea Zone to 112 Sea Zone
4 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Smolensk to 127 Sea Zone
1 tactical_bomber moved from Smolensk to 127 Sea Zone
1 aaGun moved from France to Western Germany
1 fighter moved from 127 Sea Zone to Western Germany
1 tactical_bomber moved from 127 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Novgorod
3 artilleries placed in Finland
1 armour and 2 mech_infantrys placed in Ukraine
4 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 armour and 2 artilleries placed in Western Germany
1 artillery and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,1,2,5,1
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Tobruk
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Samara to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Not very talkative are you?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
5 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
2 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Chahar to Kiangsu
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from Kwangtung to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 fighters moved from Japan to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Central Mongolia to Kansu
1 fighter moved from Japan to 15 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Kazakhstan
Japanese attack with 7 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Kazakhstan from Russians with 7 armour, 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 15 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 15 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 2 cruisers and 9 submarines moved from 20 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 fighter and 1 tactical_bomber moved from Vologda to Smolensk
1 aaGun moved from Timguska to Novosibirsk
1 artillery and 8 infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
2 tactical_bombers moved from Yunnan to Kwangtung
2 fighters moved from Yunnan to Kwangtung
5 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Japan
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
2 bombers moved from Philippines to Kwangtung
1 artillery moved from Hunan to Kweichow
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 bomber and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Algeria to Normandy Bordeaux
1 armour and 1 infantry moved from Algeria to Morocco
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Algeria to Normandy Bordeaux
Scramble off W. Germany?
Subs stays in Phi SZ?
Submerge the sub - and no scramble…
Wait - let me look at this again
Yes sorry - go with that :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Algeria to Normandy Bordeaux
1 armour and 1 infantry moved from Algeria to Morocco
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Algeria to Normandy Bordeaux
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 3 bombers and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - Americans
3 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 3 submarines moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 10 Sea Zone
2 bombers and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from India to Yunnan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Rostov
British attack with 3 infantry
Italians defend with 1 mech_infantry
British win, taking Rostov from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 artillery and 4 infantry moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
4 infantry moved from India to Burma
4 infantry moved from India to Burma
1 artillery and 6 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
Place Units - British
1 artillery placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Not one single hit on defense there at all - yikes….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 1 damage on 1 factory_minor; Remaining resources: 10 PUs;
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Smolensk to Bryansk
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans win with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
3 mech_infantrys moved from Southern Italy to France
1 fighter moved from Southern Italy to France
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,2,4,4,5
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total
I’ll trade you some of those hits for some of my bombers back. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to Queensland
1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 43 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French