@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
that was a sour loss for the Chinese in Yunnan :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries and 1 infantry moved from Southern France to Spain
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 3 infantry
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 artillery
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 aaGun and 5 infantry
Spain : 1 armour, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 33 / 35
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 9 / 7
British : 36 / 39
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 9 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 44 Sea Zone to Java
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Production/PUs Summary :
Germans : 45 / 52
Russians : 33 / 35
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 9 / 7
British : 36 / 39
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 9 / 0
Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
97 Sea Zone : 1 flag
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 45 / 52
Russians : 33 / 35
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 9 / 7
British : 36 / 39
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 9 / 0
Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Turkey
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Turkey
3 armour and 3 infantry moved from Greece to Turkey
6 armour moved from Spain to Portugal
2 mech_infantrys moved from Normandy Bordeaux to Portugal
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to Sweden
7 infantry moved from Finland to Sweden
Combat - Germans
Battle in Portugal
Germans attack with 6 armour and 2 mech_infantrys
British defend with 3 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Portugal, round 2 : 4/8 hits
British roll dice for 3 infantry in Portugal, round 2 : 0/3 hits
3 infantry owned by the British lost in Portugal
Germans win, taking Portugal from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Turkey
Germans attack with 3 armour, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 8 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Turkey, round 2 : 7/15 hits
British roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 3/9 hits
7 infantry owned by the British and 3 infantry owned by the Germans lost in Turkey
Germans roll dice for 3 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 3 : 5/12 hits
British roll dice for 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 8 infantry and 1 mech_infantry
Battle in Sweden
Germans attack with 3 fighters, 7 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Sweden, round 2 : 3/11 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits
3 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Sweden, round 3 : 2/8 hits
Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Sweden, round 4 : 3/7 hits
Neutral_True roll dice for 1 infantry in Sweden, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Sweden to Western Germany
1 aaGun, 2 artilleries and 14 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Romania to Bulgaria
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Spain to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
3 fighters and 3 tactical_bombers moved from Turkey to Bulgaria
3 bombers moved from Turkey to Southern Italy
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,6
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 aaGun, 2 artilleries and 14 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 1 aaGun, 1 armour, 4 infantry and 3 mech_infantrys
Germany : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
Holland Belgium : 1 airfield
Tobruk : 1 mech_infantry
Southern Italy : 3 bombers
Portugal : 1 flag, 6 armour and 2 mech_infantrys
125 Sea Zone : 1 destroyer and 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
96 Sea Zone : 1 transport
Turkey : 1 flag, 2 armour
Bulgaria : 1 flag, 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Greece : 1 flag
Sweden : 1 flag, 3 infantry
Yugoslavia : 1 flag
Spain : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 57
Russians : 33 / 35
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 9 / 7
British : 33 / 39
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Olgiy
2 infantry moved from Yenisey to Timguska
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Olgiy
2 infantry moved from Yenisey to Timguska
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
7 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
1 infantry moved from Novgorod to Karelia
3 infantry moved from Belarus to Novgorod
1 artillery and 4 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
4 artilleries and 11 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Territory Summary for Russians :
Kansu : 2 infantry
Tsinghai : 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 infantry
Timguska : 3 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 2 artilleries and 9 infantry
Karelia : 8 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns and 3 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 4 artilleries and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 3 armour, 2 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 57
Russians : 33 / 33
Japanese : 33 / 47
Americans : 52 / 52
Chinese : 9 / 7
British : 33 / 39
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Ulaanbaatar
4 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Shensi
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 bomber moved from Japan to Shensi
1 bomber moved from Jehol to Shensi
2 bombers moved from Buyant-Uhaa to Shensi
1 armour moved from Ulaanbaatar to Central Mongolia
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Ulaanbaatar
4 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Shensi
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 bomber moved from Japan to Shensi
1 bomber moved from Jehol to Shensi
2 bombers moved from Buyant-Uhaa to Shensi
1 armour moved from Ulaanbaatar to Central Mongolia
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
Combat - Japanese
Battle in Shensi
Japanese attack with 4 bombers and 3 infantry
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 4 bombers and 3 infantry in Shensi, round 2 : 6/7 hits
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 3/7 hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 bombers in Shensi, round 3 : 3/4 hits
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
Japanese win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 carriers, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
3 bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
4 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 aaGun and 3 infantry moved from Jehol to Chahar
Place Units - Japanese
1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 2 artilleries and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 armour, 1 artillery and 1 infantry
Kweichow : 1 flag, 3 bombers, 7 fighters and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 aaGun and 3 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 transports
Central Mongolia : 1 flag, 1 armour and 4 infantry
6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 42 / 52
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 39
UK_Pacific : 17 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
45 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 2 artilleries, 2 infantry and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 42 / 52
Americans : 52 / 77
Chinese : 5 / 7
British : 33 / 39
UK_Pacific : 17 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 42 / 52
Americans : 52 / 77
Chinese : 5 / 6
British : 33 / 39
UK_Pacific : 17 / 23
Italians : 17 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
3 infantry moved from Angola to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
2 armour and 2 mech_infantrys moved from India to Shan State
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
3 infantry moved from Angola to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
2 armour and 2 mech_infantrys moved from India to Shan State
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits
4 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
Italians roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/3 hits
1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Egypt, round 4 : 1/3 hits
Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Shan State, round 2 : 3/8 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 97 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
4 infantry moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Egypt to Persia
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to India
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 2 armour, 3 infantry and 2 mech_infantrys
India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
Malaya : 1 harbour
Sumatra : 1 flag
Belgian Congo : 1 armour, 3 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Tanganyika Territory : 1 infantry
Afghanistan : 1 flag
76 Sea Zone : 1 battleship and 1 cruiser
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Eire : 1 flag
Angola : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 4 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 fighter and 1 transport
Persia : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 41 / 52
Americans : 52 / 77
Chinese : 5 / 6
British : 36 / 36
UK_Pacific : 18 / 18
Italians : 14 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 46
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.483
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.308
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Turkey
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Non Combat Move - Italians
1 aaGun and 5 infantry moved from Yugoslavia to Romania
Place Units - Italians
3 mech_infantrys placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (6 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Romania : 1 aaGun and 5 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Turkey : 1 infantry
Iraq : 1 flag, 1 infantry
Spain : 1 armour, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 41 / 52
Americans : 52 / 77
Chinese : 5 / 6
British : 33 / 36
UK_Pacific : 18 / 18
Italians : 18 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 62 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters; Americans loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 infantry moved from South Australia to New South Wales
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
South Australia : 2 artilleries and 1 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 41 / 52
Americans : 52 / 77
Chinese : 5 / 6
British : 33 / 36
UK_Pacific : 18 / 18
Italians : 18 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
97 Sea Zone : 1 flag
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 51 / 57
Russians : 32 / 33
Japanese : 41 / 52
Americans : 52 / 77
Chinese : 5 / 6
British : 33 / 36
UK_Pacific : 18 / 18
Italians : 18 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 bombers moved from Southern Italy to Caucasus
3 fighters and 3 tactical_bombers moved from Bulgaria to Caucasus
1 armour moved from Turkey to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
2 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to Spain
6 armour and 2 mech_infantrys moved from Portugal to Southern France
1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
2 artilleries and 6 infantry moved from Bulgaria to Romania