No thank you
13L G40 PGMatt (axis) vs Captain Walker (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 34 / 36
Japanese : 33 / 46
Americans : 52 / 52
Chinese : 7 / 5
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 11 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
3 bombers moved from Western Germany to Turkey
2 mech_infantrys moved from Southern France to Portugal
1 armour moved from Spain to Portugal
1 bomber moved from Western Germany to 91 Sea Zone
2 armour moved from Spain to Gibraltar
1 mech_infantry moved from Southern France to Gibraltar
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from France to Portugal
3 tactical_bombers moved from France to Gibraltar
1 armour moved from Spain to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
3 bombers moved from Western Germany to Turkey
2 mech_infantrys moved from Southern France to Portugal
1 armour moved from Spain to Portugal
1 bomber moved from Western Germany to 91 Sea Zone
2 armour moved from Spain to Gibraltar
1 mech_infantry moved from Southern France to Gibraltar
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from France to Portugal
3 tactical_bombers moved from France to Gibraltar
1 armour moved from Spain to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 3 armour, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 2 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 5/8 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Turkey
Germans attack with 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits
3 infantry owned by the Germans , 1 armour owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Turkey, round 3 : 5/7 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits
1 bomber owned by the Germans , 1 armour owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour, 1 bomber and 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Portugal
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Neutral_True lost in Portugal
Germans roll dice for 1 armour and 1 tactical_bomber in Portugal, round 3 : 2/2 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Germans win, taking Portugal from Neutral_True with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to France
1 tactical_bomber moved from Portugal to Southern France
2 armour moved from Spain to Northern Italy
3 tactical_bombers moved from Gibraltar to Southern France
2 bombers moved from Turkey to Egypt
1 fighter and 1 tactical_bomber moved from Turkey to Greece
4 fighters moved from Western Germany to Egypt
7 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Greater Southern Germany
4 infantry moved from Sweden to Finland
1 aaGun moved from Holland Belgium to France
3 artilleries moved from Normandy Bordeaux to FrancePlace Units - Germans
1 factory_minor placed in Finland
1 armour, 1 bomber, 1 fighter and 3 infantry placed in Western Germany
Germans undo move 2.
1 armour, 1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 3 armour, 1 harbour and 1 mech_infantry
Egypt : 2 bombers and 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 tactical_bombers
France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber and 1 factory_minor
Greater Southern Germany : 2 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Romania : 2 artilleries and 5 infantry
Poland : 2 aaGuns, 3 artilleries, 16 infantry and 7 mech_infantrys
Germany : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
Northern Italy : 2 armour
Portugal : 1 flag, 1 armour
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 1 tactical_bomber
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag
Finland : 1 flag, 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 34 / 36
Japanese : 33 / 46
Americans : 52 / 52
Chinese : 7 / 5
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0 -
well, lets see if the extra neutral money helps me more than it hurt
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
2 infantry moved from Volgograd to Caucasus
2 artilleries moved from Novgorod to Karelia
6 infantry moved from Novgorod to Karelia
1 armour moved from Bryansk to Novgorod
2 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bessarabia
2 artilleries and 6 infantry moved from Western Ukraine to Bessarabia
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 armour moved from Caucasus to Ukraine
1 mech_infantry moved from Volgograd to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 1 artillery and 11 infantry
Karelia : 2 artilleries and 6 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 3 artilleries and 11 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 2 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Caucasus : 1 armour, 4 infantry and 2 mech_infantrys
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 54 / 64
Russians : 34 / 34
Japanese : 33 / 46
Americans : 52 / 52
Chinese : 7 / 5
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0 -
Germany is getting a good amount of money from the neutrals…and they’ll be getting more once they start taking Russian territories!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kweichow to Szechwan
4 bombers moved from Japan to Szechwan
1 artillery and 2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 4 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
2 infantry moved from Amur to Ulaanbaatar
1 artillery and 3 infantry moved from Hopei to Kweichow
3 fighters and 2 tactical_bombers moved from Jehol to Szechwan
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Manchuria to Yakut S.S.R.
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/6 hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 3/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 8/13 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 2/7 hits
1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Japanese
4 bombers, 3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Yakut S.S.R. to Ulaanbaatar
1 fighter moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 artilleries, 2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 5 infantry
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 4 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
44 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry and 1 tactical_bomber
Tsagaan Olom : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 38 / 49
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0 -
@captain:
Germany is getting a good amount of money from the neutrals…and they’ll be getting more once they start taking Russian territories!
I have favored the “slow play” for Germany for so long, but never sure what to do with G2 and G3. Trying this neutral attack in a couple games to see how it goes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,4,1,4,2,2,4
Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 5 / 6
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0 -
I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be? -
@captain:
I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be?China can’t be blockaided, but I think AAA allows it. It’s an obscure rule only found in base play for China in the Pacific set. I know I want the Italian land to die before the bombers, but I can’t give you a OOL without seeing at least the first round damage, sorry :(
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Shore bombard took out Italian mech…and I got four hits on the ground assault.
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@captain:
Shore bombard took out Italian mech…and I got four hits on the ground assault.
OK, roll for max D then, saving the fighters for last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 6 to 7
EDIT: Turning off Edit Mode
1 armour and 1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
3 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 artillery and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Burma to SzechwanCombat - British
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 2 bombers and 4 fighters; Italians defend with 1 armour, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 4/7 hits
Italians roll dice for 1 armour, 2 bombers, 4 fighters and 1 mech_infantry in Egypt, round 2 : 5/8 hits
3 infantry owned by the British , 2 bombers owned by the Germans , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 1 armour owned by the Italians and 1 fighter owned by the Germans lost in Egypt
British roll dice for 1 armour and 1 bomber in Egypt, round 3 : 1/2 hits
Italians roll dice for 3 fighters in Egypt, round 3 : 2/3 hits
1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the Germans lost in Egypt
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 2 bombers and 2 fighters
Casualties for British: 1 armour, 2 artilleries, 1 bomber and 3 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
4 infantry moved from Afghanistan to Eastern Persia
3 infantry moved from Angola to Belgian Congo
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Szechwan to Burma
7 infantry moved from India to Burma
3 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan StatePlace Units - British
1 factory_minor placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,3,1,4,3,4,3
UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 10 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun and 3 infantry
Szechwan : 1 artillery and 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Afghanistan : 1 flag, 1 mech_infantry
80 Sea Zone : 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag, 3 infantry
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Angola : 1 flag
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 4 infantry
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 32 / 31
UK_Pacific : 25 / 25
Italians : 12 / 22
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
I made a move that trip A allowed, but upon review I dont think I can do. I used Edit to replace your TR and move my bomber back to Italy.
I thought I would be able to fly over the neutral after activating it, but I think I’m wrong about it now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber moved from Greece to 80 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from 80 Sea Zone to Iraq
EDIT: 1 bomber moved from Iraq to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 2 aaGuns, 2 artilleries and 4 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Iraq : 1 flag, 1 artillery and 3 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 30 / 31
UK_Pacific : 25 / 25
Italians : 16 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 2 fighters
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 30 / 31
UK_Pacific : 25 / 25
Italians : 16 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 31
UK_Pacific : 25 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
The French got lucky in the Sudan!
The UK is relieved that it’s round four coming up…they haven’t had any help from their allies yet, so now everybody will be in the game and that will take some of the pressure off of them…maybe give them some time for a cup of tea.





