L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Buyant-Uhaa to Ulaanbaatar
                6 fighters and 4 tactical_bombers moved from Jehol to Ulaanbaatar
                1 bomber moved from Japan to Ulaanbaatar
                2 bombers moved from Kwangsi to Ulaanbaatar
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Buyant-Uhaa
                1 transport moved from 6 Sea Zone to 33 Sea Zone

  • 16

    Not sure why my combat turn didn’t post, but it should be in the turn summary.

  • 16

    ffs, map!

    Degrasse.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 tactical_bomber
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        89 Sea Zone : 1 cruiser
        101 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
        Suiyuyan : 2 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 35 / 47
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from Mozambique to Tanganyika Territory
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Eire to United Kingdom

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from Mozambique to Tanganyika Territory
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 armour and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 5 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 4 infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 2 infantry in Iraq, round 4 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 5 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 6 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
                        2 transports owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                    British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 91 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 mech_infantry moved from Saudi Arabia to Turkey
                      British take Turkey from Neutral_True
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from Afghanistan to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                4 infantry moved from Afghanistan to West India
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,2,4,5,3,1,2,2,3,2,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 2 infantry
        India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 infantry
        Sumatra : 1 flag
        West India : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        Tanganyika Territory : 3 infantry
        Portugal : 1 flag, 3 infantry
        Afghanistan : 1 flag
        Turkey : 1 flag, 8 infantry and 1 mech_infantry
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        75 Sea Zone : 1 infantry and 1 transport
        106 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Angola : 1 flag, 3 infantry
        99 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        Iraq : 1 flag, 1 armour and 2 infantry
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        79 Sea Zone : 1 battleship and 1 cruiser
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 39 / 39
        UK_Pacific : 21 / 23
        Italians : 13 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 27 times
                3 was rolled 25 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 16 times
            Average roll : 3.266
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 128

    Null / Other
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Neutral_Axis Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.366
            Median : 3.000
            Variance : 1.575
            Standard Deviation : 1.255
            Total rolls : 41

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.625
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • 16

    that was a sour loss for the Chinese in Yunnan :(

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from British Somaliland to Italian Somaliland
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
                1 armour, 2 artilleries and 1 infantry moved from Southern France to Spain

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 3 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Libya : 1 artillery
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        97 Sea Zone : 1 destroyer and 1 submarine
        Yugoslavia : 1 aaGun and 5 infantry
        Spain : 1 armour, 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 36 / 39
        UK_Pacific : 21 / 23
        Italians : 17 / 17
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 44 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from 44 Sea Zone to Java
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 36 / 39
        UK_Pacific : 21 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        97 Sea Zone : 1 flag
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 36 / 39
        UK_Pacific : 21 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Turkey
                2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Turkey
                3 armour and 3 infantry moved from Greece to Turkey
                6 armour moved from Spain to Portugal
                2 mech_infantrys moved from Normandy Bordeaux to Portugal
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to Sweden
                7 infantry moved from Finland to Sweden

    Combat - Germans
                Battle in Portugal
                    Germans attack with 6 armour and 2 mech_infantrys
                    British defend with 3 infantry
                        Germans roll dice for 6 armour and 2 mech_infantrys in Portugal, round 2 :  4/8 hits
                        British roll dice for 3 infantry in Portugal, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Portugal
                    Germans win, taking Portugal from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 8 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Turkey, round 2 :  7/15 hits
                        British roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 :  3/9 hits
                        7 infantry owned by the British and 3 infantry owned by the Germans lost in Turkey
                        Germans roll dice for 3 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 3 :  5/12 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Turkey, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 8 infantry and 1 mech_infantry
                Battle in Sweden
                    Germans attack with 3 fighters, 7 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Sweden, round 2 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  3/6 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Sweden, round 3 :  2/8 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Sweden, round 4 :  3/7 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Sweden to Western Germany
                1 aaGun, 2 artilleries and 14 infantry moved from Poland to Slovakia Hungary
                4 infantry moved from Germany to Poland
                2 artilleries and 6 infantry moved from Romania to Bulgaria
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Spain to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Tobruk
                3 fighters and 3 tactical_bombers moved from Turkey to Bulgaria
                3 bombers moved from Turkey to Southern Italy

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,6
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 aaGun, 2 artilleries and 14 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Poland : 1 aaGun, 1 armour, 4 infantry and 3 mech_infantrys
        Germany : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Holland Belgium : 1 airfield
        Tobruk : 1 mech_infantry
        Southern Italy : 3 bombers
        Portugal : 1 flag, 6 armour and 2 mech_infantrys
        125 Sea Zone : 1 destroyer and 1 submarine
        113 Sea Zone : 1 destroyer and 1 submarine
        96 Sea Zone : 1 transport
        Turkey : 1 flag, 2 armour
        Bulgaria : 1 flag, 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
        Greece : 1 flag
        Sweden : 1 flag, 3 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 33 / 39
        UK_Pacific : 21 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Yenisey to Dzavhan
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Olgiy
                2 infantry moved from Yenisey to Timguska

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Yenisey to Dzavhan
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Olgiy
                2 infantry moved from Yenisey to Timguska

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                7 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
                1 infantry moved from Novgorod to Karelia
                3 infantry moved from Belarus to Novgorod
                1 artillery and 4 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                4 artilleries and 11 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 1 armour and 1 mech_infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 3 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 2 artilleries and 9 infantry
        Karelia : 8 infantry
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns and 3 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 4 artilleries and 11 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 3 armour, 2 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 33 / 33
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 33 / 39
        UK_Pacific : 21 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Ulaanbaatar
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 fighter moved from Kiangsi to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 bomber moved from Japan to Shensi
                1 bomber moved from Jehol to Shensi
                2 bombers moved from Buyant-Uhaa to Shensi
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to Shan State

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Ulaanbaatar
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 fighter moved from Kiangsi to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 bomber moved from Japan to Shensi
                1 bomber moved from Jehol to Shensi
                2 bombers moved from Buyant-Uhaa to Shensi
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 bombers and 3 infantry
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 4 bombers and 3 infantry in Shensi, round 2 :  6/7 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  3/7 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 4 bombers in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                    Japanese win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 bomber and 3 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                2 carriers, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                3 bombers moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                4 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 aaGun and 3 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 bombers, 7 fighters and 5 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 aaGun and 3 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag, 1 armour and 4 infantry
        6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 42 / 52
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 17 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

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