13LG40NT Boldfresh (allies +9) vs seththenewb (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
                3 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Burma to India
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 3 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in India
                    Japanese attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shantung
                3 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Hunan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 mech_infantrys moved from Kansu to Kazakhstan
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Caucasus
                1 armour moved from Vologda to Kazakhstan
                2 armour and 2 mech_infantrys moved from Urals to Kazakhstan
                3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                7 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to French Indo China
                2 mech_infantrys moved from Shantung to Hunan
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery placed in French Indo China
                1 factory_minor placed in Caucasus
                3 transports placed in 6 Sea Zone
                3 infantry placed in Japan
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • @Boldfresh:

    i don’t take a guy seriously till he beats me.  game 2 will tell the story.

    Already talking about game two, I like it!  :evil:

  • 12

    @seththenewb:

    @Boldfresh:

    i don’t take a guy seriously till he beats me.  game 2 will tell the story.

    Already talking about game two, I like it!  :evil:

    why wouldn’t i want another game with a high quality opponent like yourself?  :-P

    what’s happening in your tournament game?  are you still in it?


  • And I have an issue with people saying they got hosed when a battle’s outcome was pretty even. You’ve gotten hosed in a couple battles here and there and so have I. I don’t think the dice have played a large part in this game, but they’re there. I’m not going to hold it against you as you were probably set on inflicting more damage, but there’s a difference between a hosing and average dice. But don’t call a mouse an elephant.  :wink:


  • Yeah, but I’m waiting for my turn.  :roll:

  • 12

    i was obviously being overdramatic seth since i only got slightly below average.  in fact, if i could do that well in every battle, i would rarely lose a game.  it where i get truly hosed that kills me.  :-o

  • 12

    seth here’s the map in my noncom.  rather than edit a billion times i’m
    going to go into local, edit to match the official dice, and do the noncom.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 bombers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Colombia to 64 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
                4 bombers moved from Western United States to 64 Sea Zone
                1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
                1 infantry moved from Central America to Venezuela
                2 bombers moved from 64 Sea Zone to Venezuela
                2 bombers moved from 64 Sea Zone to Chile
                1 infantry moved from Gibraltar to Spain
                      Americans take Spain from Italians
                6 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 2 bombers and 1 infantry
                    Neutral_True defend with 1 infantry
                    Americans win, taking Venezuela from Neutral_True with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry
                Battle in Chile
                    Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Norway

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers could not land in Chile and were removed
                2 bombers could not land in Venezuela and were removed
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 117 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 123 Sea Zone
                3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
                5 bombers moved from Tobruk to Egypt
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to British Guiana: 2 bombers
                EDIT: Adding units owned by Americans to Brazil: 2 bombers
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                4 bombers and 5 infantry placed in Western United States
                Americans undo move 2.
                5 bombers placed in Western United States
                3 infantry placed in Saudi Arabia
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - British

    Non Combat Move - British
                4 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 armour and 1 mech_infantry moved from Tobruk to Egypt
                4 infantry moved from Gibraltar to 91 Sea Zone
                3 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer, 3 fighters, 4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                3 fighters moved from 112 Sea Zone to Norway
                4 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 transport moved from 77 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 14 infantry moved from Southern France to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 3 artilleries and 14 infantry
                    Americans defend with 1 aaGun and 1 infantry
                    Italians win, taking Spain from Americans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Southern France to Spain
                2 fighters moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,2,6,6
                Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 81 Sea Zone to Egypt
                4 fighters moved from Queensland to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Central America to United Kingdom

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 3 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 3 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    use this map


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 5 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Rostov to Saudi Arabia

    Combat - Germans
                Strategic bombing raid in Saudi Arabia
                    Bombing raid in Saudi Arabia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Saudi Arabia causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Saudi Arabia to Turkey
                2 aaGuns moved from Caucasus to Turkey
                3 mech_infantrys moved from Volgograd to Turkey
                1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Greece to Turkey
                2 armour and 3 mech_infantrys moved from Bulgaria to Turkey
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 5 infantry moved from Bryansk to Rostov
                2 fighters and 2 tactical_bombers moved from Rostov to Southern Italy
                1 fighter moved from Southern Italy to Sweden
                3 fighters moved from Rostov to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                1 artillery moved from France to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to France
                1 infantry moved from Southern France to France
                1 infantry moved from France to Western Germany
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Rostov to Southern Italy
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Bryansk to Southern Italy
                1 fighter and 2 tactical_bombers moved from Rostov to Turkey
                24 armour moved from Russia to Rostov

    Place Units - Germans
                3 submarines placed in 97 Sea Zone
                Germans undo move 1.
                3 submarines placed in 127 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 submarines placed in 105 Sea Zone
                1 carrier and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                1 fighter placed in Western Germany
                Germans undo move 3.
                1 submarine placed in 113 Sea Zone
                1 submarine placed in 105 Sea Zone
                3 mech_infantrys placed in Greece
                1 armour and 2 mech_infantrys placed in Volgograd
                Germans undo move 9.
                2 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 infantry
                EDIT: Adding units owned by Germans to Germany: 1 aaGun, 2 armour and 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,2,2,5,3
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs


  • I’m halfway tempted to nerf that Russian tank just so I don’t have to wait before Japan.  :-D

  • 12

    If u r so far ahead why didnt u do it? Playing it safe eh?

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Eastern Persia
                      Japanese take Turkmenistan from Russians
                      Japanese take Eastern Persia from British
                1 armour and 3 mech_infantrys moved from Burma to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Turkey to Syria
                      Japanese take Syria from French
                1 infantry and 1 mech_infantry moved from Caucasus to Turkey
                1 infantry moved from Northwest Persia to Turkey
                2 armour and 4 mech_infantrys moved from Kazakhstan to Turkey
                1 infantry moved from Kazakhstan to Caucasus
                1 artillery moved from India to West India
                1 armour and 3 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 45 Sea Zone
                1 armour and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 45 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 carrier and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
                7 submarines moved from 35 Sea Zone to 33 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Shantung to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                1 fighter moved from Shantung to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from French Indo China to Kazakhstan
                3 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 mech_infantrys moved from Yunnan to India
                1 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Hunan to Burma
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
                1 infantry placed in Shantung
                1 tactical_bomber placed in Japan
                1 harbour placed in Shantung
                3 mech_infantrys placed in India
                3 mech_infantrys placed in Caucasus

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                Japanese collect 82 PUs (1 lost to blockades); end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs


  • @Boldfresh:

    If u r so far ahead why didnt u do it? Playing it safe eh?

    At this point I’d be taking out a piece and exposing a lot of air to kill something for a convenience. I can wait between turns and yeah you could use that piece to block at some point, but I think I can live with that.  :-D


  • Here it is Bold  :evil:

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