13L G40 PGMatt (axis) vs Captain Walker (Allies +10)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 :  3/7 hits
                        British roll dice for 2 infantry and 2 mech_infantrys in Egypt, round 2 :  3/4 hits
                        2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 3 :  0/4 hits
                        British roll dice for 1 mech_infantry in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 4 :  3/4 hits
                        British roll dice for 1 mech_infantry in Egypt, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
        Syria : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Ethiopia : 1 infantry
        Greece : 1 bomber
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 34 / 36
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 11 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 34 / 36
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 11 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 34 / 36
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 11 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 infantry moved from Greece to Turkey
                1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
                3 bombers moved from Western Germany to Turkey
                2 mech_infantrys moved from Southern France to Portugal
                1 armour moved from Spain to Portugal
                1 bomber moved from Western Germany to 91 Sea Zone
                2 armour moved from Spain to Gibraltar
                1 mech_infantry moved from Southern France to Gibraltar
                1 mech_infantry moved from Normandy Bordeaux to Gibraltar
                1 tactical_bomber moved from France to Portugal
                3 tactical_bombers moved from France to Gibraltar
                1 armour moved from Spain to Gibraltar
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 infantry moved from Greece to Turkey
                1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
                3 bombers moved from Western Germany to Turkey
                2 mech_infantrys moved from Southern France to Portugal
                1 armour moved from Spain to Portugal
                1 bomber moved from Western Germany to 91 Sea Zone
                2 armour moved from Spain to Gibraltar
                1 mech_infantry moved from Southern France to Gibraltar
                1 mech_infantry moved from Normandy Bordeaux to Gibraltar
                1 tactical_bomber moved from France to Portugal
                3 tactical_bombers moved from France to Gibraltar
                1 armour moved from Spain to Gibraltar
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 3 armour, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 2 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 :  5/8 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Turkey, round 2 :  4/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  4/8 hits
                        3 infantry owned by the Germans , 1 armour owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Turkey, round 3 :  5/7 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  2/4 hits
                        1 bomber owned by the Germans , 1 armour owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour, 1 bomber and 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Portugal
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Neutral_True lost in Portugal
                        Germans roll dice for 1 armour and 1 tactical_bomber in Portugal, round 3 :  2/2 hits
                        Neutral_True roll dice for 1 infantry in Portugal, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Portugal
                    Germans win, taking Portugal from Neutral_True with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Neutral_True: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to France
                1 tactical_bomber moved from Portugal to Southern France
                2 armour moved from Spain to Northern Italy
                3 tactical_bombers moved from Gibraltar to Southern France
                2 bombers moved from Turkey to Egypt
                1 fighter and 1 tactical_bomber moved from Turkey to Greece
                4 fighters moved from Western Germany to Egypt
                7 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Western Germany to Greater Southern Germany
                4 infantry moved from Sweden to Finland
                1 aaGun moved from Holland Belgium to France
                3 artilleries moved from Normandy Bordeaux to France

    Place Units - Germans
                1 factory_minor placed in Finland
                1 armour, 1 bomber, 1 fighter and 3 infantry placed in Western Germany
                Germans undo move 2.
                1 armour, 1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 3 armour, 1 harbour and 1 mech_infantry
        Egypt : 2 bombers and 4 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 tactical_bombers
        France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber and 1 factory_minor
        Greater Southern Germany : 2 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Romania : 2 artilleries and 5 infantry
        Poland : 2 aaGuns, 3 artilleries, 16 infantry and 7 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Northern Italy : 2 armour
        Portugal : 1 flag, 1 armour
        125 Sea Zone : 1 submarine
        Turkey : 1 flag, 1 armour
        Bulgaria : 1 flag
        Greece : 1 flag, 1 fighter and 1 tactical_bomber
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 34 / 36
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • 16

    well, lets see if the extra neutral money helps me more than it hurt

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Volgograd to Caucasus
                2 artilleries moved from Novgorod to Karelia
                6 infantry moved from Novgorod to Karelia
                1 armour moved from Bryansk to Novgorod
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Bessarabia
                2 artilleries and 6 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 5 infantry moved from Ukraine to Bessarabia
                1 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 1 artillery and 11 infantry
        Karelia : 2 artilleries and 6 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun, 3 artilleries and 11 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 2 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Caucasus : 1 armour, 4 infantry and 2 mech_infantrys
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 34 / 34
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • 23 21 20 19 17 16 15 13

    Germany is getting a good amount of money from the neutrals…and they’ll be getting more once they start taking Russian territories!

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                4 bombers moved from Japan to Szechwan
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 artillery and 4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Ulaanbaatar
                1 artillery and 3 infantry moved from Hopei to Kweichow
                3 fighters and 2 tactical_bombers moved from Jehol to Szechwan
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Manchuria to Yakut S.S.R.
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Yakut S.S.R., round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 :  8/13 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 :  2/7 hits
                        1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry

    Non Combat Move - Japanese
                4 bombers, 3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Yakut S.S.R. to Ulaanbaatar
                1 fighter moved from 45 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 artilleries, 2 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 5 infantry
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery, 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 4 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        44 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
        Central Mongolia : 1 flag
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry and 1 tactical_bomber
        Tsagaan Olom : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 38 / 49
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • 16

    @captain:

    Germany is getting a good amount of money from the neutrals…and they’ll be getting more once they start taking Russian territories!

    I have favored the “slow play” for Germany for so long, but never sure what to do with G2 and G3.  Trying this neutral attack in a couple games to see how it goes.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 artillery placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,4,1,4,2,2,4
                Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • 23 21 20 19 17 16 15 13

    I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
    Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be?

  • 16

    @captain:

    I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
    Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be?

    China can’t be blockaided, but I think AAA allows it.  It’s an obscure rule only found in base play for China in the Pacific set.  I know I want the Italian land to die before the bombers, but I can’t give you a OOL without seeing at least the first round damage, sorry :(

  • 23 21 20 19 17 16 15 13

    Shore bombard took out Italian mech…and I got four hits on the ground assault.

  • 16

    @captain:

    Shore bombard took out Italian mech…and I got four hits on the ground assault.

    OK, roll for max D then, saving the fighters for last.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 6 to 7
                EDIT: Turning off Edit Mode
                1 armour and 1 artillery moved from Trans-Jordan to Egypt
                1 bomber moved from French Equatorial Africa to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                3 infantry moved from Mozambique to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Burma to Szechwan

    Combat - British
                Battle in Szechwan
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans defend with 2 bombers and 4 fighters; Italians defend with 1 armour, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 :  4/7 hits
                        Italians roll dice for 1 armour, 2 bombers, 4 fighters and 1 mech_infantry in Egypt, round 2 :  5/8 hits
                        3 infantry owned by the British , 2 bombers owned by the Germans , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 1 armour owned by the Italians and 1 fighter owned by the Germans lost in Egypt
                        British roll dice for 1 armour and 1 bomber in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 3 fighters in Egypt, round 3 :  2/3 hits
                        1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the Germans lost in Egypt
                    Italians win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 bombers and 2 fighters
                    Casualties for British: 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                4 infantry moved from Afghanistan to Eastern Persia
                3 infantry moved from Angola to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Szechwan to Burma
                7 infantry moved from India to Burma
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,3,1,4,3,4,3
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 10 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun and 3 infantry
        Szechwan : 1 artillery and 1 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Afghanistan : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 3 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Angola : 1 flag
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 4 infantry
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 32 / 31
        UK_Pacific : 25 / 25
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • 16

    I made a move that trip A allowed, but upon review I dont think I can do.  I used Edit to replace your TR and move my bomber back to Italy.

    I thought I would be able to fly over the neutral after activating it, but I think I’m wrong about it now.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Greece to 80 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from 80 Sea Zone to Iraq
                EDIT: 1 bomber moved from Iraq to Southern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 2 aaGuns, 2 artilleries and 4 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Iraq : 1 flag, 1 artillery and 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 30 / 31
        UK_Pacific : 25 / 25
        Italians : 16 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to India

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 30 / 31
        UK_Pacific : 25 / 25
        Italians : 16 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

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