L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1

  • 16

    @Degrasse:

    Well, that fight wiped out almost everything in sea zone 95.

    We both rolled well, but 4/4 and then 1/1 for me is uncanny.  I really shouldn’t have expected to keep the TR.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 3 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tobruk

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 3 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tobruk

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 3 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer and 2 transports
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber
                Battle in Syria
                    Italians attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Italians collect 12 PUs (3 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 1 armour and 3 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        99 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 2 transports
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 35 / 41
        UK_Pacific : 21 / 21
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 12 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - ANZAC

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 35 / 41
        UK_Pacific : 21 / 21
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 12 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    French win, taking 97 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 35 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Spain
                4 armour moved from France to Spain
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Holland Belgium to Spain

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 2 :  2/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 4 :  1/6 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser and 1 transport
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Gibraltar
                Battle in Spain
                    Germans attack with 6 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 armour and 7 infantry
                        Germans roll dice for 6 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Spain, round 2 :  11/15 hits
                        British roll dice for 1 armour and 7 infantry in Spain, round 2 :  0/8 hits
                        7 infantry owned by the British and 1 armour owned by the British lost in Spain
                    Germans win, taking Gibraltar from British, taking Spain from British with 6 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for British: 1 armour and 7 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 bombers, 3 fighters and 3 tactical_bombers moved from Spain to Southern Italy
                1 aaGun moved from Holland Belgium to France
                2 aaGuns moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                2 mech_infantrys placed in Normandy Bordeaux
                1 submarine placed in 105 Sea Zone
                Germans undo move 2.
                1 submarine placed in 110 Sea Zone
                1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 45 PUs; end with 47 PUs total
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries and 6 infantry
        Poland : 2 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major and 4 infantry
        Holland Belgium : 1 airfield
        Southern Italy : 2 bombers, 3 fighters and 3 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 3 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 armour and 1 mech_infantry
        91 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 submarine
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                11 infantry moved from Buryatia to Ulaanbaatar
                2 aaGuns moved from Buryatia to Ulaanbaatar
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 armour and 1 mech_infantry
        Yenisey : 6 infantry
        Ulaanbaatar : 1 flag, 2 aaGuns and 13 infantry
        Belarus : 1 artillery and 9 infantry
        Bryansk : 4 aaGuns, 1 artillery and 4 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 4 artilleries, 1 factory_minor, 2 fighters, 13 infantry and 1 tactical_bomber
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Caucasus : 2 armour, 2 infantry and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 35
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Buyant-Uhaa to Ulaanbaatar
                6 fighters and 4 tactical_bombers moved from Jehol to Ulaanbaatar
                1 bomber moved from Japan to Ulaanbaatar
                2 bombers moved from Kwangsi to Ulaanbaatar
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Buyant-Uhaa
                1 transport moved from 6 Sea Zone to 33 Sea Zone

  • 16

    Not sure why my combat turn didn’t post, but it should be in the turn summary.

  • 16

    ffs, map!

    Degrasse.tsvg

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 tactical_bomber
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        89 Sea Zone : 1 cruiser
        101 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
        Suiyuyan : 2 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 35 / 47
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from Mozambique to Tanganyika Territory
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Eire to United Kingdom

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from Mozambique to Tanganyika Territory
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 armour and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 5 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 4 infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 2 infantry in Iraq, round 4 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 5 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 6 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
                        2 transports owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                    British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 91 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 mech_infantry moved from Saudi Arabia to Turkey
                      British take Turkey from Neutral_True
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from Afghanistan to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                4 infantry moved from Afghanistan to West India
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,2,4,5,3,1,2,2,3,2,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 2 infantry
        India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 infantry
        Sumatra : 1 flag
        West India : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        Tanganyika Territory : 3 infantry
        Portugal : 1 flag, 3 infantry
        Afghanistan : 1 flag
        Turkey : 1 flag, 8 infantry and 1 mech_infantry
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        75 Sea Zone : 1 infantry and 1 transport
        106 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Angola : 1 flag, 3 infantry
        99 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        Iraq : 1 flag, 1 armour and 2 infantry
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        79 Sea Zone : 1 battleship and 1 cruiser
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 9 / 7
        British : 39 / 39
        UK_Pacific : 21 / 23
        Italians : 13 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 27 times
                3 was rolled 25 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 16 times
            Average roll : 3.266
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 128

    Null / Other
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Neutral_Axis Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.366
            Median : 3.000
            Variance : 1.575
            Standard Deviation : 1.255
            Total rolls : 41

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.625
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

Suggested Topics

  • 34
  • 22
  • 92
  • 49
  • 86
  • 33
  • 116
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.9k

Users

40.7k

Topics

1.8m

Posts