13L G40 PGMatt (axis) vs alexgreat (allies +10)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 carrier moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 armour moved from 94 Sea Zone to Tunisia
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Soviet Far East from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                Battle in 105 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking Tunisia from Italians, taking 105 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 50 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 105 Sea Zone to Gibraltar
                1 bomber moved from 105 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 3 PUs;
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 armour moved from Egypt to Kenya
                      British take Kenya from Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 artillery moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 4 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Burma to India
                1 bomber moved from Iraq to Egypt
                1 battleship, 1 cruiser and 1 submarine moved from 81 Sea Zone to 94 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 aaGun moved from 94 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to Algeria
                1 tactical_bomber moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 transport moved from 72 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 carrier placed in 81 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 4 PUs (5 lost to blockades); end with 7 PUs total

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Baltic States to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 12 infantry and 4 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Baltic States : 1 flag
        Western Ukraine : 1 flag, 1 armour
        95 Sea Zone : 1 destroyer
        99 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 30 / 32
        Japanese : 56 / 69
        Americans : 57 / 80
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 9 / 7
        Italians : 16 / 16
        ANZAC : 10 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to South Australia
                1 armour moved from South Australia to Queensland

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Bessarabia to Bryansk
                3 fighters moved from Baltic States to Bryansk
                3 bombers moved from Baltic States to Russia
                1 bomber moved from Baltic States to Bryansk
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 artilleries and 17 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Bryansk
                9 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
                7 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
                3 fighters moved from Western Germany to France
                2 artilleries and 7 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Bessarabia to Bryansk
                3 fighters moved from Baltic States to Bryansk
                3 bombers moved from Baltic States to Russia
                1 bomber moved from Baltic States to Bryansk
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 artilleries and 17 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Bryansk
                9 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
                7 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
                3 fighters moved from Western Germany to France
                2 artilleries and 7 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 6,6,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Bryansk
                    Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  4/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 5 artilleries and 31 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 5 artilleries and 30 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Baltic States to Novgorod
                3 bombers moved from Russia to Western Ukraine
                1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine

    Place Units - Germans
                1 armour, 5 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                1 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Poland : 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Northern Italy : 2 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 9 armour, 4 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 30 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        115 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 25 / 32
        Japanese : 56 / 69
        Americans : 57 / 80
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 9 / 7
        Italians : 16 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    those AA results start to look ridiculous

  • 16

    @alexgreat:

    those AA results start to look ridiculous

    Yeah, your gunners are stone cold.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Burma
                2 fighters moved from Yunnan to Burma
                3 bombers moved from Yunnan to Volgograd
                1 bomber moved from Japan to 3 Sea Zone
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                4 infantry and 1 mech_infantry moved from Amur to Buryatia
                3 bombers moved from Japan to Buryatia
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                2 destroyers moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Japan to Siberia
                3 fighters and 6 tactical_bombers moved from Szechwan to Yunnan

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siberia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 3 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Buryatia
                    Japanese attack with 1 armour, 3 bombers, 4 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 6 infantry
                        AA fire in Buryatia :  1/3 hits
                        1 bomber owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 2 bombers, 4 infantry and 1 mech_infantry in Buryatia, round 2 :  4/8 hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Buryatia, round 2 :  1/6 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 2 bombers, 3 infantry and 1 mech_infantry in Buryatia, round 3 :  3/7 hits
                        Russians roll dice for 4 infantry in Buryatia, round 3 :  3/4 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Buryatia, round 4 :  3/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 bomber and 4 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/3 hits
                    Bombing raid in Volgograd rolls: 5,6,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Japanese
                3 bombers moved from Volgograd to Ukraine
                2 fighters moved from Siberia to Amur
                2 bombers moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Burma to Yunnan
                1 bomber moved from 3 Sea Zone to Amur

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 3 artilleries, 5 fighters, 6 infantry and 6 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 aaGun, 3 bombers and 2 fighters
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 2 submarines
        Central Mongolia : 1 flag, 2 infantry
        5 Sea Zone : 2 destroyers and 1 transport
        6 Sea Zone : 2 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Ukraine : 3 bombers

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 30
        Japanese : 61 / 61
        Americans : 57 / 80
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 6 / 7
        Italians : 15 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 destroyers and 1 transport
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 5 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Greece

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 5 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 artillery placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,1,2,2,5,4,3,5,1,6,4,1,5,1,5,1,2,6
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 17 16 15 12

    Matt, just noticed I forgot to move my Russian mech from Persia to TJ. Dice have been rolled, your approval is necessary for this non combat move. You are entitled to be strict, no worries :)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from India to Persia
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Persia to West India
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to Greece
                1 infantry moved from Algeria to 94 Sea Zone
                1 aaGun moved from Algeria to 94 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 aaGun moved from 99 Sea Zone to Greece
                1 armour moved from Algeria to 94 Sea Zone
                1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 fighter moved from Algeria to Greece
                1 fighter moved from Algeria to Greece
                1 tactical_bomber moved from Algeria to Greece
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 infantry placed in Egypt
                1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Persia
                1 transport placed in 106 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 17 16 15 12

    Matt, pls have a look at my post right after the US, thx.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 mech_infantry moved from Persia to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 12 infantry and 4 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 armour
        93 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 27 / 30
        Japanese : 60 / 61
        Americans : 59 / 75
        Chinese : 4 / 5
        British : 33 / 33
        UK_Pacific : 6 / 3
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @alexgreat:

    Matt, just noticed I forgot to move my Russian mech from Persia to TJ. Dice have been rolled, your approval is necessary for this non combat move. You are entitled to be strict, no worries :)

    Zipped him over on Ita turn, no problem.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 armour in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Caroline Islands
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to Queensland
                2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys moved from South Australia to Western Australia
                1 fighter moved from New South Wales to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 airfield placed in Western Australia
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Gibraltar to Greece
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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