13LG40NT Boldfresh (allies +9) vs seththenewb (axis)


  • @Boldfresh:

    ha i have no idea what you are talking about seth…  you’re a lot of fun to play though cuz you are such a good guy.  this game is in the bag and we both know it.

    I am simply in awe of your amazing ability at self-deception. Are you sure you’re not an ostrich? Because you do a very good imitation of one by sticking your head in the sand.

    “lalalalala, no impending axis win over here. i’m awesome and the allies are awesome.”
    -Bold (as interpreted by seth)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 25 PUs;
                Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 aaGuns, 4 artilleries and 63 infantry moved from Russia to Samara
                4 infantry moved from Novosibirsk to Samara
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                2 armour, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 27 PUs

  • 12

    hang on - let me think abou that a second.  that’s a pretty bold move.


  • @Boldfresh:

    hang on - let me think abou that a second.  that’s a pretty bold move.

    You are a pretty BOLD guy . . . get it? Because your name has Bold in it. That’s solid gold funny material right there. I should be on comedy central! Heck I deserve my own network!

    Take your time. There are some pretty solid positives about it and there are some pretty solid negatives. Just depends on what you want to do.

  • 12

    you’re right - i think i win either way - just need to pick one.  :-P


  • For more examples of solid gold belly laughing material, did you see my take on you above Russia’s turn? Pretty spot on isn’t it?


  • @Boldfresh:

    you’re right - i think i win either way - just need to pick one.  :-P

    Wow, you’re a funny man too! We should be partners together in an act. You can be the well meaning bumbling doofus who always says something funny without realizing it. His comedic antics will highlight the suave 007esque main character I’ll be. That’s a no fail recipe for fame and stardom!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 25 PUs;
                Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Novosibirsk to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                2 armour, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 28 PUs

  • 12

    lol - yeah i’m gonna make you attack moscow.  fun fun fun

  • 12

    i just need a little COWLUCK…  :lol:


  • final answer? I’m good to go with Japan?

  • 12

    yep fire away!!

  • 12

    and no forum dice this time!!

  • 12

    this is definitely the better move - especially if i get COWLUCK.  :lol:

  • 12

    cow HELD moscow in a similar situation against AtlantaAxis in XDAP.  :roll:

  • 12

    japan’s about to plummet like a rock.  better hope the germans have serious firepower.

  • 12

    let me guess i got diced in india AGAIN.  ???  :roll:

  • 12

    yep, should have taken out 2 of your aircraft.  oh well, that’s standard for me.  lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Urals
                1 armour moved from Timguska to Vologda
                      Japanese take Novosibirsk from Russians
                      Japanese take Vologda from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Urals
                3 mech_infantrys moved from Timguska to Urals
                4 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                3 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Burma to India
                3 fighters and 2 tactical_bombers moved from French Indo China to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 3 armour, 4 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 3 artilleries, 9 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 2 armour, 3 infantry and 5 mech_infantrys
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 3 artilleries, 9 infantry and 2 mech_infantrys
                Battle in Caucasus
                    Japanese attack with 4 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Caucasus from Russians with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Urals
                    Japanese attack with 2 armour and 4 mech_infantrys
                    Russians defend with 3 infantry
                    Japanese win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Tsagaan Olom to Novosibirsk
                2 mech_infantrys moved from Central Mongolia to Kansu
                3 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Shantung to Hunan
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                4 fighters and 3 tactical_bombers moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
                1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from Japan to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6
                Japanese collect 77 PUs (3 lost to blockades); end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Saudi Arabia to Turkey
                1 bomber moved from Saudi Arabia to Turkey
                4 bombers moved from Persia to Turkey
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in 38 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 2 transports
                    Americans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Turkey
                    Americans attack with 5 bombers and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                5 bombers moved from Turkey to Tobruk
                1 mech_infantry moved from Saudi Arabia to Iraq
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Saudi Arabia
                2 fighters and 1 tactical_bomber moved from 79 Sea Zone to Egypt
                2 carriers moved from 79 Sea Zone to 81 Sea Zone
                2 carriers, 6 destroyers, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry and 1 mech_infantry moved from 64 Sea Zone to Colombia
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                5 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Southeast Mexico to Central America
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                2 infantry placed in Saudi Arabia
                1 transport placed in 81 Sea Zone
                4 bombers placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

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