@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Olgiy to Kansu
5 infantry moved from Russia to Vologda
3 infantry moved from Russia to Vologda
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 8 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 fighter moved from Tambov to Novosibirsk
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 34 PUs
Hopefully your Russian air is DEAD!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 2 destroyers, 6 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Novosibirsk
2 bombers moved from Burma to Novosibirsk
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
I will be killing that aussie transport with a fighter from sz33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 2 destroyers, 6 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Novosibirsk
2 bombers moved from Burma to Novosibirsk
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 fighters and 1 tactical_bomber
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 fighters and 1 tactical_bomber
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 armour and 1 mech_infantry moved from Burma to India
1 infantry moved from West India to India
2 mech_infantrys moved from French Indo China to Kweichow
1 armour moved from Hopei to Kansu
2 bombers and 1 fighter moved from Novosibirsk to Kansu
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Amur to Yakut S.S.R.
1 armour moved from Siberia to Buryatia
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kansu: 1 bomber
EDIT: Adding units owned by Japanese to Kansu: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
I changed my mind about my losses in Novo and took a bomber instead of a tac. If that’s not cool, feel free to edit it back.
And whoo! No russian air! :evil:
Huh, I forgot that the nuetrals are friendly to me. Do you mind if I walked that inf in W. India to Afghanistan instead?
@seththenewb:
Huh, I forgot that the nuetrals are friendly to me. Do you mind if I walked that inf in W. India to Afghanistan instead?
russian air no longer needed. :lol:
yeah you can have the afgh walkin
How about that US air? You still need that?
Thanks btw.
I know we’re both playing pretty friendly with the edits and all. I prefer this than any other way.
@seththenewb:
How about that US air? You still need that?
for a little while longer at least… :wink:
can you post the map you want me to work from?
I did already :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
5 bombers moved from Persia to Kansu
1 bomber moved from Iraq to Kansu
1 bomber moved from Iraq to Kansu
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from Midway to 31 Sea Zone
Combat - Americans
Battle in Kansu
Americans attack with 7 bombers
Japanese defend with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Americans win with 5 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 bombers
Battle in West India
Battle in 30 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking West India from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 aaGun moved from Mexico to 10 Sea Zone
1 aaGun, 4 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Midway to 13 Sea Zone
1 tactical_bomber moved from 13 Sea Zone to Western United States
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 30 Sea Zone to Hawaiian Islands
5 bombers moved from Kansu to Novosibirsk
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Persia
2 carriers moved from 100 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Americans
1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 submarines placed in 97 Sea Zone
1 infantry placed in Greece
Americans undo move 5.
1 factory_minor placed in Saudi Arabia
1 infantry placed in Central United States
Americans undo move 3.
4 infantry placed in Central United States
Americans undo move 5.
1 infantry placed in Greece
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
@seththenewb:
Huh, I forgot that the nuetrals are friendly to me. Do you mind if I walked that inf in W. India to Afghanistan instead?
just realized i must have used the wrong map.
since your bomber rolled a 2 in kansu i removed another bomber for me. and edited afghanistan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Russia to Samara
1 armour moved from Samara to Volgograd
1 fighter moved from 100 Sea Zone to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Volgograd to Novosibirsk
2 artilleries and 5 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries, 1 fighter and 4 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Italian Somaliland to West India
1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 carrier and 1 transport moved from 100 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
seth, the USA trn from hawaii was supposed to go back to 10. think i did it
once then undid the noncoms maybe? anyway, it’s in the right spot on this
map.
No problemo man.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
Non Combat Move - Italians
1 artillery and 6 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,5,1,4,4,1,4
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Russia to Kazakhstan
2 fighters moved from Kazakhstan to West India
2 fighters moved from West India to 79 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs