Wittmann(Axis) vs TheVenocwarlord{Allies} Global


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novgorod to Baltic States
                16 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Russia to Baltic States
                1 fighter moved from Russia to Baltic States
                1 bomber moved from Russia to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 2 artilleries and 14 infantry
                        AA fire in Baltic States :  1/3 hits
                        1 fighter owned by the Russians lost in Baltic States
                        Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  8/22 hits
                        Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 14 infantry in Baltic States, round 2 :  5/17 hits
                        5 infantry owned by the Russians , 7 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 :  4/17 hits
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Baltic States, round 3 :  3/10 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                    8 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Novgorod
                    Germans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 aaGun and 11 infantry
                    Casualties for Russians: 1 fighter and 8 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Baltic States to Smolensk
                1 fighter moved from Baltic States to Russia
                1 bomber moved from Baltic States to Russia
                1 aaGun moved from Smolensk to Belarus
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Rostov to Ukraine
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                17 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Buryatia : 2 aaGuns and 17 infantry
        Belarus : 1 aaGun and 1 infantry
        Bryansk : 4 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 3 infantry
        Ukraine : 1 armour, 3 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
        Smolensk : 1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 20 / 20
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.377
            Median : 3.000
            Variance : 0.221
            Standard Deviation : 0.470
            Total rolls : 69

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.051
            Median : 3.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Hopei
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 transport moved from 34 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 6 fighters, 5 infantry and 4 tactical_bombers
                    Chinese defend with 9 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 bomber moved from Kweichow to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Central United States : 1 factory_minor and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 20 / 20
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 26 / 33
        UK_Pacific : 20 / 20
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Shoot, forgot to submit game again. Keep forgetting. Have to redo Brit turn again.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 4 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to Scotland
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Malta to Egypt
                1 tactical_bomber moved from Malta to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                4 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                4 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 4 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
        Tanganyika Territory : 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 4 destroyers and 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 28 / 29
        UK_Pacific : 28 / 28
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • I edited out the destroyer that was destroyed in the first version. Everything else is effectively the same.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 artillery moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    British defend with 1 destroyer and 1 transport
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 8 infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    1 artillery retreated to Alexandria
                    British win with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Italians: 1 armour, 3 artilleries and 8 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                2 fighters moved from Egypt to Alexandria
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from Dutch New Guinea to 45 Sea Zone
                1 aaGun and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 aaGun moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 28 / 29
        UK_Pacific : 28 / 28
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 28 / 29
        UK_Pacific : 28 / 28
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 2 destroyers and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone
                1 bomber moved from Finland to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Belarus
                1 tactical_bomber moved from Finland to Novgorod
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Poland to Novgorod
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Interesting buy those 4 DD. Do not think you left me any choice: I had to attack. Also meant I had to buy fewer Ground units for the conquest of Russia. Thank you for scaring me and forcing me to think!

    Are you scrambling? There are 4 Fighters who can all defend.
    Also, if you do scramble, say if I am taking Fighters last. Or did you want to save a DD? Thanks.
    It could be a game winner.


  • LOL I got you scared now, huh? :p

    Scramble all my fighters; kill all the destroyers first, then the French Fighter, then the UK fighters.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 2 destroyers and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone
                1 bomber moved from Finland to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Belarus
                1 tactical_bomber moved from Finland to Novgorod
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Poland to Novgorod
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 aaGun and 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 3 artilleries, 10 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
                    Russians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 armour, 3 artilleries, 10 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 11 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 destroyers, 1 fighter and 1 submarine
                    French defend with 1 fighter; British defend with 4 destroyers, 3 fighters and 1 transport; Russians defend with 1 submarine
                    Units damaged: 1 battleship owned by the Germans
                    British win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -46
                    Casualties for Germans: 1 battleship, 2 bombers, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for British: 3 destroyers
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Finland to Norway
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to Western Germany
                3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Germany to Poland
                3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                5 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Baltic States

    Place Units - Germans
                1 bomber placed in France
                1 infantry and 2 mech_infantrys placed in Finland
                1 infantry placed in France
                2 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to France: 1 bomber
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning.
    I pressed Done, not Post.
    Except the UK Naval battle I took no losses in Russia. In Novgorod I took it with 5 units to spare.
    When redoing, I did not look at the  losses as I was going to reedit exactly the same.

    Have only redone UK battle the same, except I have myself the 2 Tacs back as I would not have gone more then one round after the 2nd first round losses. Still means I got massacred.
    Anyway, you are much better off than the first time.
    Sorry if it looks funny. Redid the second time in a foul mood, without paying attention. I thought it would very like the first time. It wasn’t.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry

    I did this to compensate for the two Tacs I thought the AI had taken of me, forgetting they were in the Novgorod battle. I thought what has it done? Where are they?
    I was really having a senior moment after failing to post and this was my most important German turn to date.
    Are you ok to carry on? I am. Just do not want you to think I am cheating. If my first turn was near perfect, then the second was a disaster.
      We can start another if you want and you can take the Axis again.
    Maybe these two games will have given you an idea how to play.
    (Not sure I will ever learn!).

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Test summary from TripleA, engine version: 1.7.0.3, time: 08:40:20


  • @wittmann:

    EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry

    I did this to compensate for the two Tacs I thought the AI had taken of me, forgetting they were in the Novgorod battle. I thought what has it done? Where are they?
    I was really having a senior moment after failing to post and this was my most important German turn to date.
    Are you ok to carry on? I am. Just do not want you to think I am cheating. If my first turn was near perfect, then the second was a disaster.
      We can start another if you want and you can take the Axis again.
    Maybe these two games will have given you an idea how to play.
    (Not sure I will ever learn!).

    Oh I’m fine to carry on the fight. I’ve made similar mistakes many times in our game and others and had to redo them. :lol:

    I’ll try to get my turn done today, if I can. We are baling hay today and I may be too out of it to concentrate on my turn. We’ll see.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sounds like hard and long work.
    Thanks for the heads up, but do not worry. I am cool.


  • Sorry I didn’t take my turn sooner, AA.org was down. Doing so now.

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