@wizmark
sz111 yes the Scottish fighter and no to 110
if you are able, posting a screen shot allows me to answer from my phone when not at my pc.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 artillery moved from 127 Sea Zone to Karelia
2 infantry moved from Finland to Karelia
2 bombers and 4 fighters moved from Western Germany to Karelia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
1 fighter moved from Romania to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Germany to Poland
19 armour, 2 artilleries, 12 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 bombers, 4 fighters and 3 infantry
Russians defend with 1 armour, 3 artilleries and 6 infantry
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 3 infantry in Karelia, round 2 : 5/10 hits
Russians roll dice for 1 armour, 3 artilleries and 6 infantry in Karelia, round 2 : 3/10 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 2 bombers and 4 fighters in Karelia, round 3 : 3/7 hits
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Karelia, round 3 : 2/5 hits
1 infantry owned by the Russians , 2 artilleries owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 2 bombers and 3 fighters in Karelia, round 4 : 4/5 hits
Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Karelia
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery, 2 fighters and 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 6 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Poland
2 bombers moved from Karelia to Poland
1 fighter moved from Karelia to Finland
1 fighter moved from Karelia to Finland
1 tactical_bomber moved from Baltic States to Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 aaGuns, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
Poland : 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers
Germany : 1 factory_major and 6 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 19 armour, 2 artilleries, 12 infantry and 8 mech_infantrys
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 fighters
Production/PUs Summary :
Germans : 45 / 50
Russians : 29 / 40
Japanese : 52 / 65
Americans : 53 / 73
Chinese : 8 / 13
British : 35 / 40
UK_Pacific : 8 / 8
Italians : 20 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
11 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 4/9 hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 3 : 2/6 hits
2 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 5 : 2/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Russians: 5 infantry
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun and 8 infantry moved from Buryatia to Amur
1 infantry moved from Olgiy to Kansu
2 armour, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Russians :
Manchuria : 1 aaGun and 6 infantry
Kansu : 3 infantry
Amur : 1 aaGun and 8 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 4 aaGuns, 3 armour, 6 artilleries, 2 fighters, 30 infantry, 6 mech_infantrys and 2 tactical_bombers
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
119 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 48 / 65
Americans : 53 / 73
Chinese : 11 / 13
British : 35 / 40
UK_Pacific : 8 / 8
Italians : 20 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Manchuria
5 infantry moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
1 bomber moved from Borneo to French Indo China
1 artillery and 3 mech_infantrys moved from Kwangsi to Hunan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
6 fighters and 2 tactical_bombers moved from Chahar to Kweichow
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/13 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 3/6 hits
3 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 3 : 4/10 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 6 fighters, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 6 fighters, 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 5/12 hits
Chinese roll dice for 7 infantry in Kweichow, round 2 : 3/7 hits
5 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
Japanese roll dice for 6 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 5/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in French Indo China
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits
2 infantry owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from Manchuria to Buyant-Uhaa
2 fighters and 3 tactical_bombers moved from Manchuria to Buyant-Uhaa
2 bombers moved from French Indo China to Kwangsi
6 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
Place Units - Japanese
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
3 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,1,4,5,3,4,5,5,4,2,2,2,1,6,6,4,4,2,4,5
Japanese collect 46 PUs (13 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 6 fighters and 2 tactical_bombers
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 artillery and 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag, 3 fighters and 3 tactical_bombers
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 5 / 13
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 20 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well apparently I clicked on a major IC instead of a minor to place in Korea. Is it ok with you if I use edit mode to put a minor IC in Korea and then I will place the major somewhere and just delete it. I will put the extra IPCs back in the US economy if so
sure but you owe me a mulligian
sure but you owe me a mulligian
Absolutely sir…given my golf game, I am a firm believer in mulligans :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_major, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking 6 Sea Zone from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
Place Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Removing units owned by Americans from Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_major placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Changing PUs for Americans from 74 to 92
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 56 / 65
Americans : 54 / 92
Chinese : 8 / 13
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Burma to Kweichow
2 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Shensi
Chinese undo move 1.
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Territory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 53 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 5/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits
2 infantry owned by the British and 5 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 3 : 2/11 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 4 : 2/10 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 3 infantry
Non Combat Move - British
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 81 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,1,5,3,5,2,2,4,2,2,1,4,1,3,4,2,2,1,6,4,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Territory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am going to have to use my mulligan in India, if I lose that bad again its game over for me.
Just to confirm, you would like me to redo the UK turn as your mulligan?
No that wouldn’t be fair just the India battle.
No that wouldn’t be fair just the India battle.
Ok, so I will redo the UK turn and just roll for India. Then I can edit the other stuff to match.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
9 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 artilleries moved from Burma to India
1 fighter moved from Burma to India
Combat - British
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 3/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 1/8 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 3 : 1/12 hits
Japanese roll dice for 2 artilleries and 3 infantry in India, round 3 : 0/5 hits
1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 4 : 2/12 hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 4 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 5 : 2/11 hits
Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits
2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Shan State: 3 infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Burma: 6 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in Egypt
1 carrier placed in 81 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,3,2,5,1,1,5,5,2,5,1,3,3,3,1,3,1,2,5,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in Shan State change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I made the same noncoms and used edit to remove the destroyers from 91 and 92 for the battle there, as well as 6 infantry from Burma for the battles in Shan State and Yunnan.
The battle was pretty much the same except the Brits had 1 more infantry left.
So my mulligan was worst then my 1st awful results?
How can the odds be so one sided for 2 games 10+ turns, I don’t think you had a below avg turn yet.
So I let you off 2 things and this is how my good deed gets repaid. :|
Yeah I see the battle calculator says I should have won with only 3 infantry, 2 artillery, the mech, and fighter left
movin’ to the top
bump
bump