13LG40NT Boldfresh (allies +9) vs seththenewb (axis)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 14 damage on 14 factory_majors; Remaining resources: 13 PUs;
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Greece: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Greece
                2 artilleries and 2 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                4 infantry moved from Iraq to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • 12

    go ahead and let me know if you want to scramble.  if you do, i will redo the turn.

  • 12

    not the purchase or combat moves of course… just the combat phase.  :wink:

  • 12

    give up seth, you have little to no hope.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                5 fighters moved from Southern Italy to Northern Italy
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 5 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                5 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,4,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,4,5,1,4,2,3,6,2,5,1,5,4,1,4
                Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Iraq
                2 aaGuns, 2 artilleries, 3 fighters and 9 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Algeria
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 12

    well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…

    man i have death dice sometimes.  the airstrike of romania worked out well though.


  • @Boldfresh:

    well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…

    man i have death dice sometimes.  the airstrike of romania worked out well though.

    Yeah, really really well. You win some and you lose some.

  • 12

    oops didn’t realize you activated the mongols…  :lol:


  • @Boldfresh:

    oops didn’t realize you activated the mongols…  :lol:

    The Mongols don’t scare me too much, so long as they don’t whip out another Genghis Khan or some such.

  • 12

    you don’t have the horsepower to take down moscow now seth… it’s curtains for the germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                3 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Tambov
                1 armour moved from Volgograd to Novosibirsk
                      Germans take Kazakhstan from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                9 armour and 4 mech_infantrys moved from Caucasus to Bryansk
                1 armour, 11 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria


  • intercept?

  • 12

    4 on 4?  send em UP!!!

    first aa dice is for the tach.


  • And first SBR dice (assuming tac survives) is for the tac.

  • 12

    didn’t survive.  but your bombing run was stupendous again at least.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                3 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Tambov
                1 armour moved from Volgograd to Novosibirsk
                      Germans take Kazakhstan from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                9 armour and 4 mech_infantrys moved from Caucasus to Bryansk
                1 armour, 11 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    1 tactical_bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,7,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Bulgaria
                    Germans attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win, taking Bulgaria from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 16 armour, 11 artilleries, 6 infantry and 10 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Ukraine
                3 bombers moved from Russia to Ukraine
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns, 1 artillery and 6 infantry moved from Western Germany to Greater Southern Germany
                1 fighter moved from Bulgaria to Ukraine
                1 fighter moved from Bulgaria to Greater Southern Germany
                1 armour and 4 mech_infantrys moved from Germany to Greater Southern Germany
                3 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                2 armour, 1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
                Germans undo move 4.
                2 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Samara to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns, 1 armour and 49 infantry moved from Samara to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs

  • 12

    tough move man - take your time i’m heading to bed.

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