13LG40NT Boldfresh (allies +9) vs seththenewb (axis)


  • @Boldfresh:

    seth, you are pulling back from moscow?  you ready for game 2?

    Whenever you’re ready to call it.  :-P

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Romania
                6 bombers moved from Egypt to Romania
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Italians
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Romania
                6 bombers moved from Egypt to Romania
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Italians
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Romania
                    Americans attack with 6 bombers, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys; Italians defend with 1 artillery, 1 bomber and 3 infantry
                    Americans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                5 bombers moved from Romania to Greece
                1 fighter moved from Romania to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Romania to Greece
                2 submarines moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Central America
                2 infantry moved from 64 Sea Zone to Central America
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to 102 Sea Zone
                2 bombers moved from 102 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone

    Place Units - Americans
                5 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 factory_minor and 1 harbour placed in Greece

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 22 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 22 PUs total

  • 12

    editing ftr from 97 to greece before going with UK

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 14 damage on 14 factory_majors; Remaining resources: 13 PUs;
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Greece: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Greece
                2 artilleries and 2 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                4 infantry moved from Iraq to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • 12

    go ahead and let me know if you want to scramble.  if you do, i will redo the turn.

  • 12

    not the purchase or combat moves of course… just the combat phase.  :wink:

  • 12

    give up seth, you have little to no hope.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                5 fighters moved from Southern Italy to Northern Italy
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 5 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                5 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,4,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,4,5,1,4,2,3,6,2,5,1,5,4,1,4
                Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Iraq
                2 aaGuns, 2 artilleries, 3 fighters and 9 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Algeria
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 12

    well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…

    man i have death dice sometimes.  the airstrike of romania worked out well though.


  • @Boldfresh:

    well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…

    man i have death dice sometimes.  the airstrike of romania worked out well though.

    Yeah, really really well. You win some and you lose some.

  • 12

    oops didn’t realize you activated the mongols…  :lol:


  • @Boldfresh:

    oops didn’t realize you activated the mongols…  :lol:

    The Mongols don’t scare me too much, so long as they don’t whip out another Genghis Khan or some such.

  • 12

    you don’t have the horsepower to take down moscow now seth… it’s curtains for the germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                3 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Tambov
                1 armour moved from Volgograd to Novosibirsk
                      Germans take Kazakhstan from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                9 armour and 4 mech_infantrys moved from Caucasus to Bryansk
                1 armour, 11 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria


  • intercept?

  • 12

    4 on 4?  send em UP!!!

    first aa dice is for the tach.

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