@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
Well apparently I clicked on a major IC instead of a minor to place in Korea. Is it ok with you if I use edit mode to put a minor IC in Korea and then I will place the major somewhere and just delete it. I will put the extra IPCs back in the US economy if so
sure but you owe me a mulligian
sure but you owe me a mulligian
Absolutely sir…given my golf game, I am a firm believer in mulligans :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_major, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking 6 Sea Zone from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
Place Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Removing units owned by Americans from Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_major placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Changing PUs for Americans from 74 to 92
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 56 / 65
Americans : 54 / 92
Chinese : 8 / 13
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Burma to Kweichow
2 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Shensi
Chinese undo move 1.
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Territory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 53 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 5/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits
2 infantry owned by the British and 5 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 3 : 2/11 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 4 : 2/10 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 3 infantry
Non Combat Move - British
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 81 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,1,5,3,5,2,2,4,2,2,1,4,1,3,4,2,2,1,6,4,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Territory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am going to have to use my mulligan in India, if I lose that bad again its game over for me.
Just to confirm, you would like me to redo the UK turn as your mulligan?
No that wouldn’t be fair just the India battle.
No that wouldn’t be fair just the India battle.
Ok, so I will redo the UK turn and just roll for India. Then I can edit the other stuff to match.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
9 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 artilleries moved from Burma to India
1 fighter moved from Burma to India
Combat - British
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 3/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 1/8 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 3 : 1/12 hits
Japanese roll dice for 2 artilleries and 3 infantry in India, round 3 : 0/5 hits
1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 4 : 2/12 hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 4 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 5 : 2/11 hits
Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits
2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Shan State: 3 infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Burma: 6 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in Egypt
1 carrier placed in 81 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,3,2,5,1,1,5,5,2,5,1,3,3,3,1,3,1,2,5,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in Shan State change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I made the same noncoms and used edit to remove the destroyers from 91 and 92 for the battle there, as well as 6 infantry from Burma for the battles in Shan State and Yunnan.
The battle was pretty much the same except the Brits had 1 more infantry left.
So my mulligan was worst then my 1st awful results?
How can the odds be so one sided for 2 games 10+ turns, I don’t think you had a below avg turn yet.
So I let you off 2 things and this is how my good deed gets repaid. :|
Yeah I see the battle calculator says I should have won with only 3 infantry, 2 artillery, the mech, and fighter left
movin’ to the top
bump
bump
bump
bump