G40 L13 - Entek Allies +8 vs IRobot Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 :  2/6 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                5 infantry moved from Bulgaria to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 aaGun moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries
        Tunisia : 1 flag
        Romania : 3 armour, 5 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 battleship and 1 cruiser
        92 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 37
        Japanese : 43 / 46
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 17
        Italians : 18 / 18
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Yunnan
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 37
        Japanese : 43 / 46
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser and 2 transports
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the French lost in 92 Sea Zone
                    Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 37
        Japanese : 43 / 46
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                3 armour, 4 artilleries and 13 infantry moved from Poland to Baltic States
                10 armour and 8 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 5 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 10 infantry in Eastern Poland, round 2 :  6/15 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 9 infantry in Karelia, round 2 :  4/11 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 bombers and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 13 armour, 4 artilleries, 13 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 4 artilleries, 13 infantry and 8 mech_infantrys in Baltic States, round 2 :  16/38 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 13 armour, 4 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Karelia to Poland
                1 bomber moved from Karelia to Poland
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                4 infantry placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 2 bombers and 2 infantry
        Germany : 2 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 1 fighter
        Karelia : 1 flag, 9 infantry
        Baltic States : 1 flag, 13 armour, 4 artilleries, 13 infantry and 8 mech_infantrys
        Eastern Poland : 1 flag, 5 artilleries and 9 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 32 / 37
        Japanese : 43 / 46
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Belarus to Novgorod

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                17 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour and 2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns, 1 artillery and 10 infantry moved from Smolensk to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Jehol : 2 infantry
        Kansu : 2 infantry
        Yenisey : 2 aaGuns
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 18 infantry
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour and 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 32 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 18 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Chahar to Buryatia
                1 fighter moved from Chahar to Buryatia
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 artillery and 2 infantry moved from Chahar to Jehol
                3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Kwangsi to Malaya
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry; Americans defend with 1 fighter
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 2 artilleries and 2 bombers in Malaya, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 4 :  2/3 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Japanese lost in Malaya
                    Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Americans: 1 fighter
                Battle in Jehol
                    Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Jehol, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  2/3 hits
                        1 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 tactical_bomber in Kansu, round 4 :  1/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 :  4/7 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia to Amur
                1 tactical_bomber moved from Buryatia to Amur
                1 aaGun and 4 infantry moved from Manchuria to Amur
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 mech_infantrys placed in Japan
                1 armour and 1 mech_infantry placed in Kiangsu
                1 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 destroyer and 2 transports
        38 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 29 / 37
        Japanese : 62 / 69
        Americans : 52 / 75
        Chinese : 7 / 14
        British : 31 / 36
        UK_Pacific : 6 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Scramble & Kami’s for Sz 6 please


  • Scramble the 3 fighters, and use 3 tokens on each of the 2 cruiser’s.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Midway to Manchuria
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 5,5,2
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 4 destroyers and 3 fighters
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 4 destroyers and 3 fighters in 6 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans and 4 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 :  2/3 hits
                        2 destroyers owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 26
                    Casualties for Japanese: 4 destroyers and 3 fighters
                    Casualties for Americans: 3 destroyers and 2 submarines
                Battle in Manchuria
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 2 bombers in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Americans roll dice for 1 bomber in Manchuria, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Manchuria, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  2/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 :  2/6 hits
                        1 mech_infantry owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour and 1 artillery in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 armour and 2 artilleries in Morocco, round 3 :  2/3 hits
                        1 artillery owned by the Americans and 1 armour owned by the Americans lost in Morocco
                    Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Korea
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Italians win, taking Korea from Japanese with 1 cruiser and 2 transports remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
                3 infantry moved from Brazil to French Guiana

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 3 infantry
        25 Sea Zone : 1 destroyer and 3 transports
        10 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter
        French Guiana : 3 infantry
        101 Sea Zone : 1 carrier and 1 fighter
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 29 / 37
        Japanese : 59 / 69
        Americans : 55 / 76
        Chinese : 7 / 14
        British : 31 / 36
        UK_Pacific : 6 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hunan
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 4 infantry
        Kweichow : 4 infantry
        Hunan : 2 infantry
        Hopei : 4 infantry

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 29 / 37
        Japanese : 57 / 69
        Americans : 55 / 76
        Chinese : 9 / 17
        British : 31 / 36
        UK_Pacific : 6 / 17
        Italians : 18 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer and 2 transports
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in Shan State
                    British attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Southern France from Italians, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 artillery moved from British Somaliland to Ethiopia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from 37 Sea Zone to Burma
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Egypt
                1 destroyer and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns
        Shan State : 2 infantry and 1 mech_infantry
        Burma : 1 fighter and 2 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 mech_infantry
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag, 1 artillery
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 transport
        109 Sea Zone : 3 destroyers and 2 transports
        Iraq : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 29 / 37
        Japanese : 54 / 69
        Americans : 55 / 76
        Chinese : 9 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 15 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Southern Italy to Bessarabia
                5 infantry moved from Romania to Bessarabia
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 fighter moved from Southern Italy to Southern France
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from France to Southern France
                1 artillery moved from France to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 5 infantry in Bessarabia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 3 artilleries, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Southern France, round 2 :  5/6 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Bessarabia to Romania

    Place Units - Italians
                1 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 5 infantry
        Western Ukraine : 1 flag, 3 armour and 1 mech_infantry
        95 Sea Zone : 1 cruiser
        93 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 27 / 37
        Japanese : 54 / 69
        Americans : 55 / 76
        Chinese : 9 / 17
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 20 / 20
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        Philippines : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 27 / 37
        Japanese : 52 / 69
        Americans : 57 / 76
        Chinese : 9 / 17
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 20 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone

    Combat - French
                Battle in 93 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 93 Sea Zone
                    French win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Syria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Syria : 1 infantry
        93 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 27 / 37
        Japanese : 52 / 69
        Americans : 57 / 76
        Chinese : 9 / 17
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 20 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                9 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                3 tactical_bombers moved from Western Germany to Novgorod
                1 bomber moved from Poland to Novgorod
                1 bomber moved from Poland to Novgorod
                5 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
                13 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                3 artilleries and 11 infantry moved from Baltic States to Novgorod
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                2 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries, 2 bombers, 20 infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                        Germans roll dice for 3 artilleries, 2 bombers, 20 infantry and 3 tactical_bombers in Novgorod, round 2 :  5/28 hits
                        Russians roll dice for 7 infantry in Novgorod, round 2 :  1/7 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 artilleries, 2 bombers, 19 infantry and 3 tactical_bombers in Novgorod, round 3 :  7/27 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 18 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 tactical_bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                2 armour and 2 mech_infantrys placed in Germany
                6 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Poland : 2 infantry
        Germany : 3 armour, 1 factory_major and 2 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag, 2 infantry and 3 tactical_bombers
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        Western Ukraine : 13 armour, 5 artilleries, 2 bombers, 9 infantry and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 18 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 37
        Japanese : 52 / 69
        Americans : 57 / 76
        Chinese : 9 / 17
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 20 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                17 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Amur
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
                        Russians roll dice for 17 infantry in Amur, round 2 :  2/17 hits
                        Japanese roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 2 :  2/6 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 15 infantry in Amur, round 3 :  3/15 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 3 :  0/5 hits
                        3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 15 infantry in Amur, round 4 :  0/15 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 4 :  2/2 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 13 infantry in Amur, round 5 :  2/13 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 5 :  2/2 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Archangel
                1 armour, 4 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Rostov
                1 fighter and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Yenisey : 2 aaGuns
        Amur : 11 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 armour and 2 infantry
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Caucasus : 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 25 / 30
        Japanese : 50 / 69
        Americans : 57 / 76
        Chinese : 10 / 17
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 20 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to French Indo China
                2 carriers moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from 35 Sea Zone to Philippines
                2 artilleries and 4 infantry moved from Jehol to Manchuria
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Siberia to Buryatia
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/4 hits
                        3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 battleships in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in Kiangsu
                1 bomber and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,4,2
                Japanese collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 4 infantry
        Kweichow : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 30
        Japanese : 57 / 57
        Americans : 55 / 76
        Chinese : 9 / 17
        British : 33 / 41
        UK_Pacific : 6 / 9
        Italians : 20 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 cruiser, 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Korea to Manchuria
                3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                3 infantry moved from French Guiana to 88 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 armour, 2 artilleries, 1 factory_minor and 4 infantry
                        Americans roll dice for 1 battleship in Manchuria, round 2 :  0/1 hits
                        Americans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 2 :  6/10 hits
                        Japanese roll dice for 3 armour, 2 artilleries and 4 infantry in Manchuria, round 2 :  3/9 hits
                        4 infantry owned by the Japanese , 3 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Manchuria
                        Americans roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 :  1/7 hits
                        Japanese roll dice for 3 armour in Manchuria, round 3 :  2/3 hits
                        1 artillery owned by the Americans , 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                        Americans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 4 :  2/5 hits
                        Japanese roll dice for 2 armour in Manchuria, round 4 :  2/2 hits
                        2 artilleries owned by the Americans and 2 armour owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 armour, 2 artilleries and 4 infantry
                    Casualties for Americans: 3 artilleries and 4 infantry
                Battle in Morocco
                    Americans attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 fighter moved from Morocco to Gibraltar
                1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Western United States to Midway
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from Midway to Korea
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Americans
                1 harbour placed in Korea
                3 artilleries and 3 infantry placed in Eastern United States
                1 cruiser and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
        Manchuria : 2 artilleries and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        25 Sea Zone : 3 transports
        19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 3 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 fighter
        Morocco : 1 flag, 2 infantry
        92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        101 Sea Zone : 1 cruiser and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 30
        Japanese : 54 / 57
        Americans : 56 / 76
        Chinese : 12 / 17
        British : 33 / 41
        UK_Pacific : 6 / 9
        Italians : 19 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Manchuria : 2 infantry
        Yunnan : 1 artillery, 1 fighter and 5 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 30
        Japanese : 50 / 57
        Americans : 56 / 76
        Chinese : 16 / 23
        British : 33 / 41
        UK_Pacific : 6 / 9
        Italians : 19 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 fighter moved from Burma to Shan State
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in Sumatra
                Battle in Shan State
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Alexandria to Egypt
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone

    Place Units - British
                1 battleship and 1 transport placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns and 1 mech_infantry
        Shan State : 1 armour and 2 infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 2 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 3 destroyers and 2 transports
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 30
        Japanese : 45 / 57
        Americans : 56 / 76
        Chinese : 16 / 23
        British : 33 / 39
        UK_Pacific : 11 / 11
        Italians : 19 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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