Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Western Germany
                2 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France
                3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                3 armour moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 aaGun moved from Northern Italy to Southern Italy
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total


  • You were correct I would scramble.  Didn’t count on losing half the German airforce the first turn…heh.  Regardless, good call.

    Did not do the UK edit on infantry from Egypt to Trans.

    Please remember to do that since I did not catch it.

    Sorry for the >48hr turn.  My weekend was Fri/Sat. It varies.

    Anyway, back to the grind :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Java to Burma
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                1 destroyer moved from 96 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • I didn´t edit the Egypt move. Oh well  :roll:


  • Did you want me to do it?  Can do bro, it doesn’t affect anything…up to you.


  • No worries, I’ll do it before the next UK turn if nobody else does.


  • The German offensive seems to at a halt. It is believed the Red Army has scared the German High Command so much the German generals are now hiding in their bunkers in Berlin.

    To kill the waiting Stalin has doubled the vodka rations.


  • That’s just Andy’s Slowness, If he doesn’t post today, I’ll post in the morning ;)


  • No, besides the other games we are involved in…I didn’t get a chance to talk about this game with you JJ.  Am considering conventional vs bomber etc.  Losing 5 planes in the first round and not killing off his Navy provides issues for Germany.  Anyway, I will post this morning shortly, give me about an hour or so to get the kids rollin.


  • @Auswanderersland:

    No, besides the other games we are involved in…I didn’t get a chance to talk about this game with you JJ.  Am considering conventional vs bomber etc.  Losing 5 planes in the first round and not killing off his Navy provides issues for Germany.  Anyway, I will post this morning shortly, give me about an hour or so to get the kids rollin.

    Don´t mind what I write when I am bored at work. We are not in a hurry  :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Southern France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                5 bombers moved from Western Germany to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 armour moved from Eastern Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Southern France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                5 bombers moved from Western Germany to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 armour moved from Eastern Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 8 armour, 1 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 5 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Novgorod from Russians, taking Holland Belgium from French with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                4 infantry moved from Romania to Eastern Poland
                5 bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 artillery moved from Archangel to Novgorod
                2 infantry moved from Archangel to Belarus
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Russians Submerged
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                7 artilleries and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Buryatia to Amur
                1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                3 bombers moved from Kwangsi to Sikang
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                3 bombers moved from Kwangsi to Sikang
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Sikang from Chinese with 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 aaGun, 2 artilleries and 6 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                2 artilleries and 6 infantry moved from Kweichow to Yunnan
                3 bombers moved from Sikang to Kwangsi
                2 fighters moved from Kwangsi to 33 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Japan to Kwangsi
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Jehol to Anhwe
                3 fighters and 3 tactical_bombers moved from Sikang to Yunnan
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Sakha to Siberia

    Place Units - Japanese
                4 infantry placed in Japan
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs


  • Remembered the edit sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 12 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Kansu to Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 14 PUs total

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