I will resume the turn after the Holiday.
13LG40NT Boldfresh (allies +9) vs seththenewb (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
EDIT: Adding units owned by Americans to Egypt: 4 bombers
EDIT: Turning off Edit ModePurchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 21 PUs;Combat Move - British
1 bomber moved from Iraq to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern Persia to Burma
1 infantry moved from India to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from West India to India
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 27 PUs total -
oops seth, the infantry from volgo was supposed to go to Rostov - please edit before your italy turn.
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also FYI - the 2 british ftrs in z97 are on one US acc.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 1 infantry
EDIT: Adding units owned by British to Rostov: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 armour moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry; Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Romania
1 artillery and 3 infantry moved from Bulgaria to Romania
1 artillery and 6 infantry moved from Southern France to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,6,6,2,1,3,6,2,4,2,6,3
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total -
lucky you… :-P
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Yeah, at best I thought I might just clear the terr for the German armor/mech forces.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Russia to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 3 fighters
Italians defend with 1 armour
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
1 fighter moved from Rostov to Russia
2 fighters moved from Rostov to RussiaPlace Units - ANZAC
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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at least you didn’t get a fighter as well… :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
3 infantry and 1 tactical_bomber moved from Bryansk to Tambov
3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 armour and 3 mech_infantrys moved from Bryansk to Caucasus
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
6 armour and 8 mech_infantrys moved from Bryansk to Volgograd -
intercept?
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Yes send up all 5
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Remember u must designate which aa dice is for the tac. Lets say the first one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
3 infantry and 1 tactical_bomber moved from Bryansk to Tambov
3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 armour and 3 mech_infantrys moved from Bryansk to Caucasus
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
6 armour and 8 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 5 interceptors out of Russia
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Caucasus
Germans attack with 9 armour and 8 mech_infantrys
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 6 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
3 aaGuns, 5 artilleries and 4 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Tambov to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 3 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Greater Southern Germany
3 bombers moved from Russia to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
For future reference, do you want me to just send up your fighters if you have equal or great air than I do? Or do you want me to ask? I’m not trying to take too much for granted and not trying to game you any. In the back of my mind I know that when there’s a pretty good chance of my opponent scrambling when the air numbers are roughly even.
You got a fighter and tac while I hit a fighter. My bombers went on to do 20 damage, so I’ll take that any day. I took an aussie since I figured you’d want to keep the Russians. Feel free to edit it otherwise.
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Remember u must designate which aa dice is for the tac. Lets say the first one.
I think that the triplea program handles them separately. I’ll run it in local just to be sure. But it didn’t matter for this one since the tac didn’t survive.
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hmm, yeah it didn’t differentiate when I ran it in local . . . and MAN am I glad those dice didn’t show up when it counted. 2 bombers would have been shot down. :-D
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Set u are dead in this game bro… u just dont know it yet :wink:
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Always ask unless you are completely certain. And 20 damage with 3 bombers? Thats just insane luck… :x
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Set u are dead in this game bro… u just dont know it yet :wink:
We all die at some point. And you’re right, I’ll die a little inside when I see your cold corpse at the front of your shattered armies! Don’t worry, I’ll make sure you receive a proper military burial with full honors rendered. My eulogy at your grave will be eloquent and full of tears. But oh how the nations will rejoice when they’re under my benevolent banner. :evil:





