Ya but every thing is raised +1 across the whole game for AD
So far Allies 3-2
But should be 4-1. Axis had 1 tank in coast city. Allies Didn’t bring enough troops.
It was nice had allies attack St. lo on T4 or 5
Added a few pieces to setup. 3 extra paratroopers and a few tigers late on card and AD@5 I think M1 only. Moved 3 block houses off coast on upper left side of map and put in 2 more against big US beachhead and other one against other US beach head.
This is the map I use.
Better take d day discussion to correct thread from now on
DA6E0A3F-2E5B-4517-B1B4-BDFC48594DD2.jpeg
A House Rule for A&A Europe
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One house rule that I have used for some time:
Fighter planes allocated in Gibraltar may defend with any naval units in the sea zone “Strait of Gibraltar”, adjacent to the coastal territory.
Try this one and then give some comments!
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I like it.:D If I were you,I’d use the Cap (Combat Air Patrol) rules from A&A:Pacific for your house rule.
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I like it.:D If I were you,I’d use the Cap (Combat Air Patrol) rules from A&A:Pacific for your house rule.
I think you are right about that, by using the CAP rule! Don’t you think one always should use this rule, for all sea zones, as an advanced player, since it brings more strategy as well as realism in to play? :)
B. Andersson, Game Master
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An optional Naval Rule is “Strait of Gibraltar”
Strait of Gibraltar
Ships may enter or exit the Mediterranean only if you or your allies control Gibraltar . -
I like it.:D If I were you,I’d use the Cap (Combat Air Patrol) rules from A&A:Pacific for your house rule.
Could someone post the Cap rule from A&A Pacific.
Really appreciate it, thanks.