Andul (allies +11) vs Hank13 (axis)


  • We can keep as is.  Thanks


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 artilleries, 8 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
                1 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 3 carriers and 4 fighters moved from 89 Sea Zone to 101 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                7 transports placed in 101 Sea Zone
                2 artilleries and 8 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                1 armour moved from British Somaliland to Italian Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                1 artillery and 6 infantry moved from Burma to India
                4 infantry moved from West India to 79 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Italian Somaliland, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 artillery and 10 infantry
                    Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
                        British roll dice for 1 battleship and 2 cruisers in India, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 10 infantry in India, round 2 :  3/11 hits
                        Japanese roll dice for 3 armour, 4 fighters and 1 tactical_bomber in India, round 2 :  6/8 hits
                        6 infantry owned by the British , 3 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 4 infantry in India, round 3 :  1/5 hits
                        Japanese roll dice for 3 fighters in India, round 3 :  3/3 hits
                        3 infantry owned by the British and 1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 infantry in India, round 4 :  1/2 hits
                        Japanese roll dice for 2 fighters in India, round 4 :  0/2 hits
                        1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 infantry in India, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter in India, round 5 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 artillery in India, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in India, round 6 :  1/1 hits
                        1 artillery owned by the British lost in India
                    Japanese win with 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 armour, 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 artillery and 10 infantry

    Non Combat Move - British
                1 armour moved from Ethiopia to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 bomber and 5 fighters moved from French West Africa to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States

    Place Units - British
                3 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,1,1,4
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
        Eastern United States : 1 artillery and 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 armour, 3 artilleries, 1 bomber, 5 fighters, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 25
        Japanese : 53 / 59
        Americans : 52 / 77
        Chinese : 0 / 2
        British : 30 / 29
        UK_Pacific : 11 / 0
        Italians : 21 / 36
        ANZAC : 13 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    File please  :-)


  • Crap, it do not post the file… I do not have that save game anymore.  How do we fix this?

  • TripleA

    It’s no problem really - do exactly what I did on my Japanese turn.

    Start the game from the Jap4 file. Since the US or China didn’t attack, simply do their turns the same way as before. For the UK simply edit the pieces for the combats.

    You at least have your original moves posted so it should be fairly easy to re-create the turns. The only pain in the ass is that you have 3 countries to move.

    Have fun :)

    If you don’t have time to do it, I can do the edits tomorrow before I do Italy’s turn.

  • TripleA

    So it was really easy to re-create your turn, so I went ahead and did it.

    I’ve attached the file here.

    I’ll post my Italian turn tomorrow.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 100 Sea Zone
                1 bomber moved from Romania to 100 Sea Zone
                2 bombers moved from 100 Sea Zone to Rostov
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 bombers
                    Russians defend with 1 infantry
                        Italians roll dice for 2 bombers in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber could not land in Rostov and was removed
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                2 armour and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                4 mech_infantrys moved from Romania to Northern Italy
                1 battleship, 2 cruisers, 3 destroyers and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Northern Italy
                5 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Romania: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 bomber
        Tobruk : 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 6 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 4 transports
        Iraq : 1 flag, 3 armour and 5 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 25
        Japanese : 53 / 59
        Americans : 52 / 77
        Chinese : 0 / 2
        British : 30 / 29
        UK_Pacific : 11 / 0
        Italians : 24 / 41
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Thanks for recreating the file.

  • TripleA

    @andul:

    Thanks for recreating the file.

    No problem. You might want to double check it in case I missed something / added a few German battleships.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Dutch New Guinea to Queensland

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
                4 fighters and 4 tactical_bombers moved from Belarus to Russia
                1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
                4 armour and 3 mech_infantrys moved from Ukraine to Russia
                5 bombers moved from Romania to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 5 artilleries, 7 bombers, 6 fighters, 16 infantry, 5 mech_infantrys and 7 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  5/12 hits
                        5 fighters owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 5 artilleries, 7 bombers, 1 fighter, 16 infantry, 5 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  26/59 hits
                        Russians roll dice for 4 aaGuns, 4 armour, 4 artilleries, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  19/58 hits
                        22 infantry owned by the Russians , 16 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 18 armour, 5 artilleries, 7 bombers, 1 fighter, 2 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  21/40 hits
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  13/36 hits
                        21 infantry owned by the Russians , 6 armour owned by the Germans , 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 7 bombers, 1 fighter and 7 tactical_bombers in Russia, round 4 :  18/27 hits
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  5/15 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 armour owned by the Russians , 3 tactical_bombers owned by the Germans , 2 armour owned by the Germans , 2 mech_infantrys owned by the Russians , 4 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 7 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 8 armour, 5 artilleries, 5 fighters, 16 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 4 armour, 4 artilleries, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Belarus
                2 bombers moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Baltic States

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 infantry placed in France
                9 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Belarus : 1 flag, 5 bombers, 1 fighter and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag, 2 infantry
        Bryansk : 1 flag, 3 aaGuns, 2 bombers and 1 infantry
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 10 armour and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship and 1 destroyer
        116 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 95
        Russians : 21 / 0
        Japanese : 53 / 59
        Americans : 52 / 77
        Chinese : 0 / 2
        British : 30 / 29
        UK_Pacific : 11 / 0
        Italians : 24 / 41
        ANZAC : 13 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                17 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                7 infantry moved from Amur to Korea
                1 fighter and 2 tactical_bombers moved from Japan to Korea
                1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 45 Sea Zone to 35 Sea Zone
                2 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 transports moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery
                    British defend with 2 aaGuns
                        2 aaGuns owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for British: 2 aaGuns
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 7 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 7 infantry and 2 tactical_bombers in Korea, round 2 :  2/10 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  1/5 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hawaiian Islands, round 3 :  0/5 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 4 :  3/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Korea to Japan
                2 bombers moved from Japan to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to India: 1 airfield, 1 factory_minor and 1 harbour
                EDIT: Removing units owned by Japanese from India: 1 fighter
                EDIT: Adding units owned by Japanese to India: 1 fighter
                EDIT: Turning off Edit Mode
                3 bombers placed in India
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 aaGun
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,4,3,2
                Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 2 bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery
        India : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 fighter and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag, 1 infantry
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 55 / 95
        Russians : 13 / 0
        Japanese : 73 / 85
        Americans : 49 / 77
        Chinese : 3 / 2
        British : 30 / 29
        UK_Pacific : 2 / 0
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’ve met the victory conditions in the Pacific and the allies won’t be able to take any of the VCs away this round.

    I will leave it up to you if you want to finish the round anyway or call it now.

    Either way, thanks for the game.


  • Brilliant game by you.  I am impressed.

  • TripleA

    Thanks. I appreciate it.

Suggested Topics

  • 21
  • 68
  • 34
  • 103
  • 86
  • 44
  • 220
  • 254
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts