AK_Grown (Axis) vs Bar91 & Vold
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yea, I’ll noncom them when I do my turn if you haven’t done it already.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to AlaskaCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Alaska
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
Japanese win, taking Alaska from Japanese with 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 10 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 cruiser and 3 transports
Americans win, taking 10 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 33
Casualties for Japanese: 1 cruiser and 3 transportsNon Combat Move - Americans
1 artillery and 4 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 64 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
forgot to do the UK combat in BC. I’ll try the forum dice roller:
;aaa 2@2
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:aaa 2@2
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Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
ok, 1inf and 1art att 1inf in bc. both get 1 hit, I take it with the art in Edit Mode
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Ethiopia to Kenya
British take Kenya from ItaliansCombat - British
British creates battle in territory 109 Sea ZoneNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Japanese from Marianas: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of British Columbia from Japanese to British
EDIT: Removing units owned by Japanese from British Columbia: 1 infantry
EDIT: Removing units owned by British from Alberta Saskatchewan Manitoba: 1 artillery and 1 infantry
EDIT: Adding units owned by British to British Columbia: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from British Guiana to Eastern United StatesPlace Units - British
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 30 PUs (3 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
sun is baking my brain - i can’t believe I left the wc wide open. enjoy that the cali girls while it lasts :P
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?? I can’t load the file…
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me neither. both UK files seem to be bad. The quickest way is to simply redo the UK turns.
I’ll do so tomorrow night unless there is an objection. Nothing exciting happened on the turns.
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No objective - go forth to glory!
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I’ve had a few things pop up, I may be out until after this weekend. Apologies for the delay.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Combat Move - British
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - British
Battle in British Columbia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking British Columbia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from British Guiana to Eastern United States
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Yunnan
3 aaGuns moved from Burma to YunnanPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 31 PUs (2 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
sorry that took so long
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Romania to Bessarabia
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Tunisia to LibyaCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 0/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Libya, round 1 : 2/4 hits
British roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 6 infantry
Russians defend with 2 infantry
Italians roll dice for 6 infantry in Bessarabia, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Libya to MoroccoPlace Units - Italians
1 armour placed in Northern Italy
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery
Tanganyika Territory : 1 flag
Morocco : 1 flag, 2 artilleries, 1 bomber and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 armour and 1 factory_major
Libya : 1 armour and 1 artillery
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 flag, 6 infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
101 Sea Zone : 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 43
Russians : 32 / 39
Japanese : 47 / 50
Americans : 43 / 53
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 21 / 21
Italians : 20 / 30
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.947
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14





