Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
13L G40 Hobo (Allies+9) vs Amon-Sul (Axis) 2nd game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 fighter moved from Spain to Morocco
1 bomber moved from Tobruk to Morocco
1 armour and 2 infantry moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries and 6 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Algeria
1 fighter moved from Morocco to Libya
2 aaGuns moved from Albania to Greece
1 aaGun moved from Yugoslavia to Albania
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Gibraltar to Southern FrancePlace Units - Italians
3 artilleries, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 bomber
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Albania : 1 aaGun
Northern Italy : 3 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 fighter
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 2 aaGuns
98 Sea Zone : 1 battleship, 2 cruisers and 4 transports
91 Sea Zone : 1 submarine -
Your Brits are still holding well. An interesting game it is. I hope U enjoy it ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 cruiser and 1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to Western Australia
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 bomber and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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the over under on average hits is starting to get a little skewed now with you hitting almost every time on small defensive rolls :|
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one ncm change, use this map
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the over under on average hits is starting to get a little skewed now with you hitting almost every time on small defensive rolls :|
That is the reason why i usually avoid 1 on 1 battles. they are simply unpredictable. But U didnt have the luck in those when U were 2 on 1. Luckily for U they werent sea battles, because the dmg would be much greater then.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Greece to Turkey
3 armour moved from Bulgaria to Turkey
3 bombers moved from Spain to Turkey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Greece to Turkey
3 armour moved from Bulgaria to Turkey
3 bombers moved from Spain to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 3 armour, 3 bombers and 7 infantry
British defend with 9 infantry
Germans win, taking Turkey from British with 3 armour, 3 bombers and 5 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 9 infantryNon Combat Move - Germans
3 aaGuns, 5 artilleries and 13 infantry moved from Poland to Slovakia Hungary
8 artilleries and 1 infantry moved from Germany to Slovakia Hungary
6 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Spain to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 artilleries moved from Portugal to Spain
2 infantry moved from Normandy Bordeaux to Spain
1 aaGun moved from Spain to 91 Sea Zone
1 aaGun, 1 cruiser, 3 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Turkey to GreecePlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 6 armour, 13 artilleries and 16 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 infantry
Germany : 3 armour, 1 factory_major and 6 mech_infantrys
Holland Belgium : 1 aaGun, 1 airfield and 3 fighters
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Portugal : 1 flag
Turkey : 1 flag, 3 armour and 5 infantry
Bulgaria : 1 flag
Greece : 1 flag, 3 bombers
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 infantry and 3 tactical_bombers
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 2 transports -
oh lovely, just when I wonder when you will stop hitting every time on defense I roll 6,3,6,6,6.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 fighter moved from Russia to Romania
1 fighter and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Russia to Karelia
1 tactical_bomber moved from Russia to Vyborg
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Karelia to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Caucasus to Volgograd
1 fighter moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
4 aaGuns, 4 artilleries and 30 infantry moved from Eastern Poland to Bessarabia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 fighter moved from Suiyuyan to SamaraPlace Units - Russians
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 aaGun
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
oh lovely, just when I wonder when you will stop hitting every time on defense I roll 6,3,6,6,6.
Not good :?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Central Mongolia to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Yunnan
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 armour moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Central Mongolia to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Yunnan
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 armour moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 2 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in JavaNon Combat Move - Japanese
2 battleships and 2 cruisers moved from 19 Sea Zone to 6 Sea Zone
3 carriers and 4 destroyers moved from 33 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 aaGuns moved from Kiangsu to Kiangsi
1 aaGun moved from Ulaanbaatar to Dzavhan
1 aaGun, 2 artilleries and 4 infantry moved from Ulaanbaatar to Central Mongolia
1 armour moved from Ulaanbaatar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Sakha to Buryatia
1 bomber moved from 37 Sea Zone to Hainan
1 bomber moved from Yunnan to FormosaPlace Units - Japanese
3 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Formosa : 1 bomber
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 aaGuns and 2 armour
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 harbour
Manchuria : 1 flag
Hainan : 1 bomber
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 armour and 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 transport
46 Sea Zone : 2 submarines and 1 transport
35 Sea Zone : 2 transports
Dzavhan : 1 flag, 1 aaGun and 1 infantry
20 Sea Zone : 1 transport
21 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 7 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag -
Flawless victory for Japan 8-)
A grand battle between the 2 great powers is to be in the Pacific.
Awaiting the Allied move…
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This Mongolian guys cost me a lot. Next time i should watch out on them :lol:
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amazing this keeps getting better, not one single hit on defense… :?
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The game is really interesting and i must say that Ur puling out the best of me :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Wake Island to 31 Sea Zone
2 artilleries moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
4 infantry moved from Wake Island to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 infantry, 1 mech_infantry, 3 submarines and 4 transports moved from 31 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
2 artilleries moved from 46 Sea Zone to New Guinea
4 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Wake Island to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 submarines and 4 transports
Japanese defend with 2 submarines and 1 transport
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 31 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Wake Island to 46 Sea Zone
4 fighters moved from 31 Sea Zone to 46 Sea Zone
1 bomber moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from Eastern United States to 10 Sea Zone
3 submarines moved from 101 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Eastern United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
2 aaGuns moved from Western United States to British Columbia
1 fighter moved from 31 Sea Zone to Wake IslandPlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs





