No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Nigeria to Ethiopia
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Shan State to Yunnan
1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 aaGuns moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to Egypt
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from 79 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery and 7 infantry
Shan State : 1 infantry
Burma : 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
West India : 1 infantry
Belgian Congo : 3 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 armour
76 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
79 Sea Zone : 1 battleship and 1 transport
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 34 / 39
Japanese : 32 / 44
Americans : 52 / 58
Chinese : 6 / 5
British : 31 / 28
UK_Pacific : 21 / 26
Italians : 15 / 28
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Morocco
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Yugoslavia, round 2 : 2/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 3 : 3/8 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Morocco from French, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
1 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Greece to Romania
Place Units - Italians
2 armour and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Tunisia : 1 flag
Romania : 1 armour
Tobruk : 1 artillery and 2 infantry
Northern Italy : 2 armour, 1 artillery, 1 factory_major and 4 mech_infantrys
Italian Somaliland : 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 5 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 34 / 39
Japanese : 32 / 44
Americans : 52 / 58
Chinese : 6 / 5
British : 31 / 28
UK_Pacific : 21 / 26
Italians : 20 / 35
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 cruiser moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 artilleries and 11 infantry moved from Baltic States to Belarus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser; British defend with 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French lost in 101 Sea Zone
1 transport owned by the British lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser
Casualties for British: 1 transport
Battle in 127 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 destroyer in 127 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Belarus, round 2 : 6/30 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Finland to Karelia
1 bomber moved from Novgorod to Western Germany
12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
2 artilleries moved from Normandy Bordeaux to France
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Germany : 1 factory_major
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 12 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 submarine
127 Sea Zone : 1 battleship and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 29 / 39
Japanese : 32 / 44
Americans : 52 / 58
Chinese : 6 / 5
British : 31 / 28
UK_Pacific : 21 / 26
Italians : 20 / 35
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Russia
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bryansk to Russia
2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Archangel to Vologda
3 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 56
Russians : 31 / 36
Japanese : 32 / 44
Americans : 52 / 58
Chinese : 6 / 5
British : 31 / 28
UK_Pacific : 21 / 26
Italians : 20 / 35
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
So one thing you need to know about playing against me is that I’m an idiot and at times do idiot things.
For instance, I have rolled Japan’s turn (PBEM) but I didn’t post or save the game!
So here’s what I am going to do. I will post a file showing the purchases and attacks I made. Then, I will go through the dice e-mails and re-create the combat endings.
I certainly apologize for my idiotness and encourage you to double check my edits.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
2 artilleries and 3 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 cruisers, 8 infantry, 1 mech_infantry and 6 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 cruisers, 8 infantry, 1 mech_infantry and 6 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
2 artilleries and 3 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 cruisers, 8 infantry, 1 mech_infantry and 6 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 cruisers, 8 infantry, 1 mech_infantry and 6 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
EDIT: Removing units owned by Chinese from Szechwan: 7 infantry
EDIT: Removing units owned by Japanese from Szechwan: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Kwangtung: 2 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Removing units owned by British from Burma: 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 3 fighters
EDIT: Removing units owned by Japanese from Burma: 1 artillery and 5 infantry
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 2 fighters
EDIT: Removing units owned by British from India: 1 aaGun and 7 infantry
EDIT: Removing units owned by Japanese from India: 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Battle in India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 26PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Non Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to Siam
2 bombers moved from India to Anhwe
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
4 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 2 fighters
Manchuria : 1 flag, 1 aaGun and 10 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 armour and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 destroyers and 3 submarines
Production/PUs Summary :
Germans : 44 / 56
Russians : 31 / 36
Japanese : 43 / 84
Americans : 52 / 58
Chinese : 3 / 5
British : 31 / 28
UK_Pacific : 13 / 0
Italians : 20 / 35
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Alright. All of the pieces are in the right place (according to the dice rolls I made a mistake where I put 3 planes in the move summary I sent - again, I’m an idiot).
Sorry again for the annoyance. One of the many joys of trying to do a turn with a toddler on my lap :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 12 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship and 3 carriers moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 fighters moved from Central United States to 89 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to Western United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 fighter placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6
Americans collect 52 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 7 infantry moved from Yunnan to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 7 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery and 7 infantry in Burma, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns moved from Yunnan to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 76 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
2 infantry moved from Belgian Congo to Kenya
1 armour moved from Ethiopia to British Somaliland
1 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
3 armour moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 79 Sea Zone
1 bomber and 5 fighters moved from United Kingdom to French West Africa
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Burma : 2 aaGuns, 1 artillery and 6 infantry
Malaya : 1 harbour
Sumatra : 1 flag
West India : 4 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 armour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 2 armour, 3 artilleries, 1 harbour and 4 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
French West Africa : 1 bomber and 5 fighters
Ethiopia : 1 flag, 1 armour
Caucasus : 2 fighters and 1 tactical_bomber
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Persia : 1 flag
Production/PUs Summary :
Germans : 44 / 56
Russians : 31 / 36
Japanese : 42 / 84
Americans : 52 / 89
Chinese : 3 / 5
British : 31 / 31
UK_Pacific : 14 / 0
Italians : 20 / 35
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 1 battleship, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 artillery moved from Yugoslavia to Northern Italy
4 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Algeria to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 3 armour and 3 infantry
Alexandria : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Tunisia : 1 flag
Romania : 1 bomber and 4 mech_infantrys
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 mech_infantry
Italian Somaliland : 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 5 infantry
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 44 / 56
Russians : 31 / 36
Japanese : 42 / 84
Americans : 52 / 89
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 14 / 0
Italians : 21 / 36
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 45 Sea Zone, round 2 : 2/6 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 infantry placed in New South Wales
1 battleship and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 3 fighters
45 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 battleship, 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 56
Russians : 31 / 36
Japanese : 42 / 84
Americans : 52 / 89
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 14 / 0
Italians : 21 / 36
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 101 Sea Zone to 116 Sea Zone
3 infantry moved from Novgorod to Archangel
6 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
8 armour moved from Eastern Poland to Bryansk
6 bombers moved from Western Germany to Caucasus
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Bryansk, round 2 : 14/37 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/10 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 6 bombers
British defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 6 bombers in Caucasus, round 2 : 5/6 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
1 tactical_bomber owned by the British , 1 bomber owned by the Germans and 2 fighters owned by the British lost in Caucasus
Germans win with 5 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
5 bombers moved from Caucasus to Romania
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
2 infantry moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Bryansk
2 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 battleship and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 fighters and 4 tactical_bombers
EDIT: Adding units owned by Germans to Belarus: 4 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Romania : 5 bombers
Germany : 1 factory_major
Belarus : 1 flag, 4 fighters, 2 infantry and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 fighter and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
112 Sea Zone : 1 battleship and 1 destroyer
116 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 25 / 36
Japanese : 42 / 84
Americans : 52 / 89
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 14 / 0
Italians : 21 / 36
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Russia
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,1,1,2,4,2,2,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 25
Japanese : 39 / 84
Americans : 52 / 89
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 14 / 0
Italians : 21 / 36
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Before I go ahead with Japan’s turn I wanted to make sure you were aware of something.
I started our game with an older version that doesn’t recognize Russia moving into Korea as an act of war (this has been changed in the more recent versions).
I always like to check that the Russian player is aware that attacking Korea does change Mongolia’s loyalties to true neutral and that if/when Japan enters Russian territory they shouldn’t covert to Russian pieces. Since we are playing an old map, they will change so I will edit them to neutral territories/units.
If you were expecting Mongolia to still be pro-Russian, you are more than welcome to change your Russian attack into Korea. If not, then I will proceed with Japan.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
10 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Anhwe to Yunnan
2 fighters moved from Siam to Yunnan
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
4 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 45 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 cruiser and 2 destroyers
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from Yunnan to India
2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier, 2 submarines and 3 transports placed in 6 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Japan
3 armour placed in India
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Amur : 1 flag, 1 aaGun and 10 infantry
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
33 Sea Zone : 2 destroyers and 2 submarines
36 Sea Zone : 4 transports
35 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 25
Japanese : 53 / 59
Americans : 52 / 89
Chinese : 0 / 5
British : 30 / 31
UK_Pacific : 11 / 0
Italians : 21 / 36
ANZAC : 13 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I must have just missed you going offline with my last post. The offer still stands if you want to change your Russian move into Korea, as long as I can change my moves in response.
I made 1 edit to my non-combat moves, so please use this file.
Thanks