13L G40 IRobot axis vs UnknownSoldier allies +10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 fighter moved from Western Germany to 99 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 96 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in 95 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 armour moved from Yugoslavia to Poland
                4 mech_infantrys moved from Germany to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                6 armour and 4 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                3 artilleries and 1 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 fighter moved from 95 Sea Zone to Romania
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 tactical_bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Germans
                2 infantry placed in France
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Romania : 2 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys
        Poland : 3 armour, 3 artilleries, 16 infantry and 1 tactical_bomber
        Germany : 10 armour and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 2 bombers, 2 fighters and 2 tactical_bombers
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 36
        UK_Pacific : 21 / 21
        Italians : 17 / 15
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry and 1 tactical_bomber placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 3.
                1 infantry placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 aaGun and 8 infantry
        Buryatia : 1 aaGun and 10 infantry
        Belarus : 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
        Bryansk : 3 infantry
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 36
        UK_Pacific : 21 / 21
        Italians : 17 / 15
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Jehol to Hopei
                1 artillery and 6 infantry moved from Jehol to Chahar
                1 artillery, 1 fighter and 3 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Philippines, round 2 :  3/10 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  8/15 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 fighter and 2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 8 fighters and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Chahar : 1 flag, 1 artillery and 6 infantry
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 7 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 45 / 45
        Americans : 50 / 52
        Chinese : 6 / 15
        British : 28 / 36
        UK_Pacific : 14 / 21
        Italians : 17 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
        16 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 45 / 45
        Americans : 50 / 71
        Chinese : 6 / 15
        British : 28 / 36
        UK_Pacific : 14 / 21
        Italians : 17 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Szechwan : 15 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 45 / 45
        Americans : 50 / 71
        Chinese : 6 / 6
        British : 28 / 36
        UK_Pacific : 14 / 21
        Italians : 17 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 fighter moved from 81 Sea Zone to Kenya
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 artillery and 6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Yunnan, round 2 :  0/11 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 3 :  2/10 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 3 :  2/2 hits
                        1 bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 bomber and 1 fighter

    Non Combat Move - British
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 carrier moved from 81 Sea Zone to 76 Sea Zone
                1 submarine moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Yunnan to India
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Tanganyika Territory : 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
        106 Sea Zone : 1 flag, 2 destroyers and 2 transports
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 16 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                5 infantry moved from Bulgaria to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Algeria to Southern Italy
                2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to France
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 2 aaGuns, 2 artilleries and 1 infantry
        Algeria : 1 flag, 1 armour and 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 3 armour, 5 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
        Libya : 1 artillery and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 17 / 23
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns, 1 artillery, 3 fighters and 1 infantry moved from Queensland to New South Wales
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,1,1,2,4,1,6,3,2,1,4,6,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser and 1 destroyer
        Alexandria : 1 infantry
        Tobruk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 17 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 17 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries, 3 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                2 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 artilleries moved from Western Germany to Germany
                1 tactical_bomber moved from Poland to Romania
                1 tactical_bomber moved from Southern Italy to Romania
                1 bomber moved from Southern Italy to 113 Sea Zone
                1 bomber moved from Southern Italy to 113 Sea Zone
                1 fighter moved from Romania to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 aaGuns and 2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Romania
                1 fighter moved from Southern Italy to Romania

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Germany
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 aaGuns, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Romania : 1 fighter and 3 tactical_bombers
        Germany : 2 artilleries, 1 factory_major and 1 mech_infantry
        Norway : 1 artillery and 1 infantry
        Karelia : 1 flag, 9 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 19 armour, 5 artilleries, 18 infantry and 8 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 32 / 37
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 17 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Novgorod to Karelia
                7 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 armour moved from Belarus to Karelia
                8 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
                    Germans defend with 9 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Karelia, round 2 :  7/14 hits
                        Germans roll dice for 9 infantry in Karelia, round 2 :  1/9 hits
                        1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Karelia, round 3 :  7/13 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Bryansk
                1 fighter and 2 tactical_bombers moved from Karelia to Bryansk
                2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns, 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                5 infantry moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 aaGun moved from Buryatia to Amur
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Amur
                1 aaGun and 8 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 armour, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Sakha : 1 infantry
        Amur : 1 aaGun and 11 infantry
        Buryatia : 1 aaGun and 8 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 armour, 3 artilleries and 6 infantry
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns, 1 armour, 6 artilleries, 2 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers
        Russia : 1 airfield, 2 armour, 1 factory_major, 7 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        119 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 40
        Japanese : 42 / 45
        Americans : 50 / 71
        Chinese : 8 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 17 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No comment?

    Germans roll dice for 9 infantry in Karelia, round 2 :  1/9 hits
                        1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in
                        Karelia,  round      3 :  7/13 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  0/2 hits

  • '13

    @IRobot:

    No comment?

    Germans roll dice for 9 infantry in Karelia, round 2 :  1/9 hits
                        1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in
                        Karelia,  round      3 :  7/13 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  0/2 hits

    @UnknownSoldier:

    Someone forgot to tell Churchill we were at war!  :roll:

    Stalin got the memo Churchill did not??? Pretty ridiculous dice I admit  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 3 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                5 infantry moved from Chahar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 7 infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Kwangsi to Malaya
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 35 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kwangsi to Chahar
                3 fighters moved from Kwangsi to Chahar
                3 mech_infantrys moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Sumatra, round 2 :  1/8 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 bomber moved from Malaya to Borneo
                1 bomber moved from Malaya to Borneo
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 infantry and 3 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 2 artilleries and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 8 fighters and 5 tactical_bombers
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 bombers
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Siberia : 1 flag, 1 armour
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        Buyant-Uhaa : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 40
        Japanese : 60 / 65
        Americans : 50 / 71
        Chinese : 5 / 6
        British : 33 / 38
        UK_Pacific : 6 / 14
        Italians : 17 / 23
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Would you like to scramble the ftr out of Japan?


  • Nope

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Hawaiian Islands to Siberia

    Combat - Americans
                Battle in Korea
                Battle in Siberia
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Siberia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Siberia, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                    Japanese win, taking Korea from Japanese with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        19 Sea Zone : 1 submarine
        7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        101 Sea Zone : 1 carrier, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 40
        Japanese : 57 / 65
        Americans : 53 / 73
        Chinese : 5 / 6
        British : 33 / 38
        UK_Pacific : 6 / 14
        Italians : 17 / 23
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Shensi
                7 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 :  2/10 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 :  3/5 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 :  1/7 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  2/6 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                Chinese undo move 1.
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Kweichow : 7 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 40
        Japanese : 55 / 65
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 33 / 38
        UK_Pacific : 6 / 14
        Italians : 17 / 23
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Changed my mind on the noncom for the worthless Flying Tiger that did not hit a thing  :roll:

  • '13

    I forgot two walkins with UK Pacific into French Indo-China and Hunan. I hope it is ok to edit them in. If not, I will change them back and put the 2 infantry in Burma on the Anzac turn.

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