13LG40NT Boldfresh (allies +9) vs seththenewb (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                6 fighters and 5 tactical_bombers moved from French Indo China to Shensi
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                3 infantry moved from Anhwe to Hunan
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 battleship moved from 33 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Shantung to Hunan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Chinese defend with 3 artilleries
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 artilleries
                Battle in Shensi
                    Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 fighter; Chinese defend with 4 artilleries and 1 fighter
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Chinese: 4 artilleries and 1 fighter
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in India causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 2 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters and 5 tactical_bombers moved from Shensi to Hopei

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung
                1 bomber placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 60 PUs total


  • Doh, I forgot that the IC was already maxed out . . .  whoops.  :cry:

    Two mistakes were made in that turn.  :roll:

  • 12

    If u bombed an ic that was already maxed out and lost a bomber u can have it back.  What was the other mistake?


  • Nah, I already bombed and one bomber got shot down before I remembered that the IC was maxed out. I could’ve paused at that point, but figured it’d be beneficial to nuke the AB and NB as well. And the other was I should’ve taken the last of the money islands with that free transport.  :|

  • 12

    @seththenewb:

    Nah, I already bombed and one bomber got shot down before I remembered that the IC was maxed out. I could’ve paused at that point, but figured it’d be beneficial to nuke the AB and NB as well. And the other was I should’ve taken the last of the money islands with that free transport.  :|

    If its a walkin and u didnt do anything else with it then go ahead and take the island.


  • Thanks, I appreciate it.

  • 12

    hmmmm so many possibilities…

  • 12

    alright seth, i think i just did a whole turn of US/CH/UK without a single dice being rolled.  so, i did lots of edits since this is all noncombat moves and just did it progressively.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 15 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from India to Kazakhstan
                1 artillery moved from West India to India
                1 infantry moved from India to West India
                1 tactical_bomber moved from 76 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from West India to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kazakhstan: 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 1 bomber
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Adding units owned by British to Iraq: 1 bomber
                EDIT: Adding units owned by Americans to Iraq: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 bomber
                EDIT: Adding units owned by Americans to Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kazakhstan: 1 infantry
                EDIT: Adding units owned by British to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode


  • I haven’t had a chance to look over this yet. But could you pretty please post each country’s post individually? It’s not a huge deal and I don’t think you’re the cheating type. But I can be somewhat OCD at times, and seeing just UK bugs the hell out of me . . .  :lol:


  • What I meant to say was more so along the lines of I don’t think you’re doing it that way to take advantage of anything in anyway shape or form. Sorry, just banged it out pretty fast and yeah . . .

  • 12

    How is that a factor if it is all noncom seth?

  • 12

    No issue at all.  I will go back and redo everything and post each country individually.  May not be till tomorrow though.


  • no, I was just asking for future reference. You’re fine  :-D

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 89 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 6 infantry, 4 submarines and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 5 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                5 bombers moved from Western United States to 102 Sea Zone
                5 bombers moved from 102 Sea Zone to Gibraltar
                2 submarines moved from 10 Sea Zone to 64 Sea Zone
                3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Southeast Mexico
                1 destroyer moved from 89 Sea Zone to 64 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
                EDIT: Adding units owned by Americans to Mexico: 1 mech_infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 submarine
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 3 fighters moved from 95 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 3 infantry moved from France to Southern France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total


  • small edit

  • 12

    oh i see you just posted.  i did improve my move with the USA just a hair ahead of your dice rolling… but since you already posted, i guess we will just go with the map as it as when i first posted.  :-)

  • 12

    in my second iteration i took tunisia and landed the bombers in gib.  if you’re fine with it i can make the edits on your map.  if not i’m fine with leaving it as it was.

  • 12

    it was the last thing i realized i wanted to do with UK to put a destroyer in z95 which blocked you from hitting gibraltar and tunisia.

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