13LG40NT Boldfresh (allies +9) vs seththenewb (axis)


  • Just checking to make sure you knew that I’d posted my turn again. It might’ve gotten lost on the previous page.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 33 PUs;
                Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 12 infantry moved from Vologda to Russia
                3 infantry moved from Samara to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

  • 12

    hang on, need to edit that.

  • 12

    this will be more fun.  :wink:

  • 12

    you’re toast seth - just accept it.  :wink:


  • mmmm, toast! Well, if I’m toast, I hope that I’m at least slathered with butter and strawberry jam. Maybe served alongside some tasty bacon and eggs!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                6 fighters and 5 tactical_bombers moved from French Indo China to Shensi
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                3 infantry moved from Anhwe to Hunan
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 battleship moved from 33 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Shantung to Hunan


  • SBR on India . .  2 bombers vs fighter, intercept?

  • 12

    @seththenewb:

    SBR on India . .  2 bombers vs fighter, intercept?

    Nah.  By the way would like your thoughts on my dispute with me1945 if you wanna weigh in.  Would like to get rhe opinion os top league players like yourself.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                6 fighters and 5 tactical_bombers moved from French Indo China to Shensi
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                3 infantry moved from Anhwe to Hunan
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 battleship moved from 33 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Shantung to Hunan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Chinese defend with 3 artilleries
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 artilleries
                Battle in Shensi
                    Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 fighter; Chinese defend with 4 artilleries and 1 fighter
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Chinese: 4 artilleries and 1 fighter
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in India causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 2 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters and 5 tactical_bombers moved from Shensi to Hopei

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung
                1 bomber placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 60 PUs total


  • Doh, I forgot that the IC was already maxed out . . .  whoops.  :cry:

    Two mistakes were made in that turn.  :roll:

  • 12

    If u bombed an ic that was already maxed out and lost a bomber u can have it back.  What was the other mistake?


  • Nah, I already bombed and one bomber got shot down before I remembered that the IC was maxed out. I could’ve paused at that point, but figured it’d be beneficial to nuke the AB and NB as well. And the other was I should’ve taken the last of the money islands with that free transport.  :|

  • 12

    @seththenewb:

    Nah, I already bombed and one bomber got shot down before I remembered that the IC was maxed out. I could’ve paused at that point, but figured it’d be beneficial to nuke the AB and NB as well. And the other was I should’ve taken the last of the money islands with that free transport.  :|

    If its a walkin and u didnt do anything else with it then go ahead and take the island.


  • Thanks, I appreciate it.

  • 12

    hmmmm so many possibilities…

  • 12

    alright seth, i think i just did a whole turn of US/CH/UK without a single dice being rolled.  so, i did lots of edits since this is all noncombat moves and just did it progressively.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 15 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from India to Kazakhstan
                1 artillery moved from West India to India
                1 infantry moved from India to West India
                1 tactical_bomber moved from 76 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from West India to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kazakhstan: 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 1 bomber
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Adding units owned by British to Iraq: 1 bomber
                EDIT: Adding units owned by Americans to Iraq: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 bomber
                EDIT: Adding units owned by Americans to Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kazakhstan: 1 infantry
                EDIT: Adding units owned by British to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode


  • I haven’t had a chance to look over this yet. But could you pretty please post each country’s post individually? It’s not a huge deal and I don’t think you’re the cheating type. But I can be somewhat OCD at times, and seeing just UK bugs the hell out of me . . .  :lol:


  • What I meant to say was more so along the lines of I don’t think you’re doing it that way to take advantage of anything in anyway shape or form. Sorry, just banged it out pretty fast and yeah . . .

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