Toan6ca (Allies + 10) vs MiamiUMike - G40.2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to New South Wales
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 factory_minor, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                3 artilleries moved from Western Germany to Germany
                3 armour moved from Greater Southern Germany to Poland
                3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland
                1 artillery and 2 infantry moved from Romania to Slovakia Hungary
                2 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                3 armour and 4 infantry moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                5 infantry moved from Norway to Finland
                3 bombers moved from Southern Italy to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                2 submarines placed in 105 Sea Zone
                1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
                1 factory_minor placed in Greece

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 12 infantry in Korea, round 2 :  1/12 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 3 :  4/10 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Volgograd to Bryansk
                2 artilleries moved from Ukraine to Western Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 armour moved from Western Ukraine to Belarus
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 submarine moved from 109 Sea Zone to 124 Sea Zone

    Place Units - Russians
                1 fighter placed in Russia
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Russians collect 40 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from Hunan to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 32 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from 46 Sea Zone to New Zealand
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in New Zealand
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking New Zealand from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from New Zealand to 63 Sea Zone
                1 fighter moved from 54 Sea Zone to 63 Sea Zone
                2 carriers moved from 32 Sea Zone to 63 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 63 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 63 Sea Zone to New Zealand
                1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 63 Sea Zone
                1 destroyer moved from 32 Sea Zone to 63 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 aaGun moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Hunan
                1 fighter and 2 tactical_bombers moved from Hunan to Jehol
                1 infantry moved from Anhwe to Jehol
                2 bombers moved from Kwangtung to Kiangsi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 46 Sea Zone to 63 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 46 Sea Zone to 63 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 battleship moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 46 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan

    Place Units - Japanese
                3 submarines and 1 transport placed in 6 Sea Zone
                1 armour placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Line Islands to 29 Sea Zone
                4 fighters moved from 29 Sea Zone to 101 Sea Zone
                1 destroyer moved from 29 Sea Zone to 50 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 29 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Line Islands to 62 Sea Zone
                1 fighter moved from Guam to 62 Sea Zone
                1 bomber moved from Line Islands to Western United States
                1 destroyer and 1 submarine moved from 61 Sea Zone to 62 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                3 carriers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in British Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from United Kingdom to 101 Sea Zone
                1 bomber moved from United Kingdom to French Central Africa
                2 fighters moved from 81 Sea Zone to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 carrier moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 artilleries moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
                British collect 31 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                2 artilleries and 1 infantry moved from Algeria to Tunisia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                4 fighters moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from 54 Sea Zone to South Australia
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 101 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
                3 bombers moved from Gibraltar to 96 Sea Zone
                3 bombers moved from 96 Sea Zone to Alexandria
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                4 mech_infantrys moved from Germany to Slovakia Hungary
                4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Finland to Norway
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Tobruk

    Non Combat Move - Germans
                1 armour, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                3 aaGuns moved from Germany to Slovakia Hungary

    Place Units - Germans
                2 submarines placed in 105 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Tobruk: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 transports placed in 97 Sea Zone
                2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • Man this game is crazy back and forth.  Just when I think I’m gaining an advantage in one area, you seem to break through in another!  This is starting to consume my life LOL!

    Just as an FYI I may not be posting as often over the next 24-48 hours…


  • No problem - after lunch time tomorrow - I will be out until Sunday AM I think…

    I’ve got a plan, and I am just going with it - not sure if it is a GOOD plan - but that is why my turns don’t take long - I am going via a script somewhat…

    MM


  • May I make one more NCM before you do Russia?

    Move 3 mech from Hungary to Yugoslovia…


  • Oh - and if not, that is fine - I understand…


  • Hi, I’ll post Russia by Sunday night…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                2 artilleries and 3 infantry moved from Karelia to Finland
                9 infantry moved from Korea to Amur

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Finland, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Amur, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 9 infantry in Amur, round 3 :  4/9 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Amur
                2 mech_infantrys moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Karelia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Bryansk to Caucasus
                2 mech_infantrys moved from Belarus to Tambov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                7 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Novgorod to Karelia
                1 armour moved from Belarus to Tambov
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
                1 aaGun moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                8 infantry moved from Belarus to Novgorod

    Place Units - Russians
                2 artilleries and 1 mech_infantry placed in Volgograd
                2 fighters placed in Ukraine
                2 artilleries placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,2,5,3
                Russians collect 39 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
                1 infantry moved from Siam to Shan State
                3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Kiangsi to Philippines
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Philippines to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Siam
                1 aaGun, 2 artilleries and 2 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Jehol to Kwangsi
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 armour, 3 artilleries and 6 infantry moved from New Zealand to 63 Sea Zone
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 56 Sea Zone
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 armour, 3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 infantry, 1 submarine and 5 transports moved from 63 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                3 submarines placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total


  • Well, that really sucks.  I didn’t realize you could move sea units through a sea zone that you conquered in the same turn.  If that’s true, then my fault for not knowing the rules.  Pretty much screws up my entire plan though - I may play a bit longer but will probably tender my resignation fairly soon…

    Well played by you though.

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