@Argothair Opened and looks great! 😁
Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
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Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour and 2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win, taking 97 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 cruiser
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneTurn Complete - French
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Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.
We have to stop having daughters, who will continue on the Axis traditions…I have every version since 1984 and no son’s to pass them on too, My daughter better love axis ;)
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Time to repair our German air force….I still can’t sit down after that beating, it was worse then my pbem game.
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I don’t want to post without consulting you first. So here is what I would do:
build 3 fighters, 2 tacticals to replace last turns losses, 1 bomber to advance the agenda, and 1 mech to replace the 2 mech forced to stay behind and grab S. France.
Grab south france, slide 1 aagun there, leave 1 aagun in empty France (you can slide italians in there), 1 aagun in W. Germany, take Baltic states with 1 infantry, all in at E.Poland, take Karelia with 1 infantry, keep reserve forces in Finland to prevent the issue we discussed. Retreat navy to z113 (east side of Denmark, protect transport) or engage Russian navy at 115, your call, probably ought to sink them remember he can scramble so send overkill to discourage it. Ignore Greece and get those men forward towards Russia, right? You can use them to grab it with bombers if you like.
It won’t be too bad, we will only be down 4 bombers at the end of this turn.
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bleh, would rather slowly build up the planes as opposed to replace the fighters outright.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 unit repaired.
3 mech_infantrys moved from France to Southern France
2 bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 15 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone -
scramble orders z115?
Attacking with bb, cv, cru, fig, tac, 2bomber
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scramble orders z115?
Attacking with bb, cv, cru, fig, tac, 2bomber
No scramble. Submerge sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 unit repaired.
3 mech_infantrys moved from France to Southern France
2 bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 15 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 bomber and 2 tactical_bombers moved from Southern France to Western Germany
3 aaGuns moved from Poland to Eastern Poland
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from 115 Sea Zone to Western Germany
5 infantry moved from Bulgaria to Romania
1 aaGun moved from France to Western Germany
6 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from France to Southern FrancePlace Units - Germans
3 bombers and 2 fighters placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
1 submarine owned by the Russians Submerged
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 armour moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Archangel
2 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 submarine moved from 111 Sea Zone to 125 Sea Zone
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Hunan to Yunnan
9 fighters moved from Kwangsi to Yunnan
8 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Kwangsi
1 artillery moved from Siberia to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 1 bomber placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with no units remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to French West Africa
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
3 infantry and 2 mech_infantrys moved from India to Burma
2 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry -
Assumed you wouldn’t scramble in SZ97 to save time, but if you disagree we can redo that battle.
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Edited to move inf from Egypt.