Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)


  • Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 cruiser
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser moved from 93 Sea Zone to 94 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Turn Complete - French


  • @bmnielsen:

    Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.

    We have to stop having daughters, who will continue on the Axis traditions…I have every version since 1984 and no son’s to pass them on too, My daughter better love axis ;)


  • Time to repair our German air force….I still can’t sit down after that beating, it was worse then my pbem game.


  • I don’t want to post without consulting you first. So here is what I would do:

    build 3 fighters, 2 tacticals to replace last turns losses, 1 bomber to advance the agenda, and 1 mech to replace the 2 mech forced to stay behind and grab S. France.

    Grab south france, slide 1 aagun there, leave 1 aagun in empty France (you can slide italians in there), 1 aagun in W. Germany, take Baltic states with 1 infantry, all in at E.Poland, take Karelia with 1 infantry, keep reserve forces in Finland to prevent the issue we discussed. Retreat navy to z113 (east side of Denmark, protect transport) or engage Russian navy at 115, your call, probably ought to sink them remember he can scramble so send overkill to discourage it. Ignore Greece and get those men forward towards Russia, right? You can use them to grab it with bombers if you like.

    It won’t be too bad, we will only be down 4 bombers at the end of this turn.


  • bleh, would rather slowly build up the planes as opposed to replace the fighters outright.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 mech_infantrys moved from France to Southern France
                2 bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 15 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone


  • scramble orders z115?

    Attacking with bb, cv, cru, fig, tac, 2bomber


  • @Auswanderersland:

    scramble orders z115?

    Attacking with bb, cv, cru, fig, tac, 2bomber

    No scramble. Submerge sub.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 mech_infantrys moved from France to Southern France
                2 bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 15 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Southern France
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                1 bomber and 2 tactical_bombers moved from Southern France to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 bombers moved from 115 Sea Zone to Western Germany
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from France to Western Germany
                6 armour and 1 mech_infantry moved from France to Germany
                1 aaGun moved from France to Southern France

    Place Units - Germans
                3 bombers and 2 fighters placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Russians Submerged
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery and 8 infantry moved from Russia to Bryansk
                1 armour moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Hunan to Yunnan
                9 fighters moved from Kwangsi to Yunnan
                8 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 artillery moved from Siberia to 5 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 1 bomber placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Shensi to Kansu
                5 infantry moved from Shensi to Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine and 1 transport
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 submarine and 1 transport
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with no units remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 124 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                3 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
                3 fighters moved from United Kingdom to French West Africa
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                3 infantry and 2 mech_infantrys moved from India to Burma
                2 infantry moved from Shan State to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry


  • Assumed you wouldn’t scramble in SZ97 to save time, but if you disagree we can redo that battle.


  • Edited to move inf from Egypt.

    UK2_edit.tsvg

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