Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)


  • Ugh, Yunnan is not being friendly to China this game  :-o

    Need scramble orders & order of losses (if applicable) for SZ97.

    UK1_scramble.tsvg


  • Your call Andy, I am in favor of no scramble, but what for Auswanderersland to reply please.


  • come on JJ, no scramble.

    sorry for the wait guys, kids were terrible and wife is 8 months pregnant.  In the future JJ or I immediately if we are available.


  • @Auswanderersland:

    come on JJ, no scramble.

    sorry for the wait guys, kids were terrible and wife is 8 months pregnant.  In the future JJ or I immediately if we are available.

    No problem. We are not in a rush :-)


  • @Auswanderersland:

    come on JJ, no scramble.

    sorry for the wait guys, kids were terrible and wife is 8 months pregnant.  In the future JJ or I immediately if we are available.

    In the future JJ or I will post an answerimmediately if we are available.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Scotland to 124 Sea Zone
                1 destroyer moved from 106 Sea Zone to 124 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 124 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 124 Sea Zone to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys


  • Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 cruiser
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser moved from 93 Sea Zone to 94 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Turn Complete - French


  • @bmnielsen:

    Yeah, no worries about the wait, I’ve got a six-week-old daughter so I’ll mostly be playing at weird times anyway.

    We have to stop having daughters, who will continue on the Axis traditions…I have every version since 1984 and no son’s to pass them on too, My daughter better love axis ;)


  • Time to repair our German air force….I still can’t sit down after that beating, it was worse then my pbem game.


  • I don’t want to post without consulting you first. So here is what I would do:

    build 3 fighters, 2 tacticals to replace last turns losses, 1 bomber to advance the agenda, and 1 mech to replace the 2 mech forced to stay behind and grab S. France.

    Grab south france, slide 1 aagun there, leave 1 aagun in empty France (you can slide italians in there), 1 aagun in W. Germany, take Baltic states with 1 infantry, all in at E.Poland, take Karelia with 1 infantry, keep reserve forces in Finland to prevent the issue we discussed. Retreat navy to z113 (east side of Denmark, protect transport) or engage Russian navy at 115, your call, probably ought to sink them remember he can scramble so send overkill to discourage it. Ignore Greece and get those men forward towards Russia, right? You can use them to grab it with bombers if you like.

    It won’t be too bad, we will only be down 4 bombers at the end of this turn.


  • bleh, would rather slowly build up the planes as opposed to replace the fighters outright.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 mech_infantrys moved from France to Southern France
                2 bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 15 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone


  • scramble orders z115?

    Attacking with bb, cv, cru, fig, tac, 2bomber


  • @Auswanderersland:

    scramble orders z115?

    Attacking with bb, cv, cru, fig, tac, 2bomber

    No scramble. Submerge sub.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 mech_infantrys moved from France to Southern France
                2 bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 15 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Southern France
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                1 bomber and 2 tactical_bombers moved from Southern France to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 bombers moved from 115 Sea Zone to Western Germany
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from France to Western Germany
                6 armour and 1 mech_infantry moved from France to Germany
                1 aaGun moved from France to Southern France

    Place Units - Germans
                3 bombers and 2 fighters placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Russians Submerged
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery and 8 infantry moved from Russia to Bryansk
                1 armour moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

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