@Avner Still need your email to put into the game to get dice rolls
13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles to create a battle in territory 35 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 3 transports
Japanese defend with 3 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -21
Casualties for ANZAC: 3 transports
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
man I have to learn how to play this game. I didn’t no you could scramble on my transports at the philipeens
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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Under other circumstances I’d insist that you undo that move rather than conduct an attack with a 0% success rate.
However, since it is Germany’s turn and the Axis have held 8 victory cities on the European side of the map for a full round, the Axis have won.
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do you want to do a rematch?
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If you want to play a non-league game to get some practice/experience I’ll play.
If you’re just looking for league games, I’ll play you again after you have some league wins under your belt and a rank of tier 3 or higher.
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yeah I would like to get some experience in. I was just looking for a game when I started and it came from the league section. it took me about 2 weeks to get anybody to even play. I started to think I wasn’t even going to get anybody to play then jww was kind enough to play a game. that’s when more people started to play. yes I would like to play a game in the boardgame section. please :-)
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Should we bid? Or would you rather flip sides?
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you want to flip sides and you take your 12 that you bid the first time?
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I hope you don’t mind. I have started the thread for us with your bid at 12. what would you like for your purchase and where would you like me to deploy it