AK_Grown (Axis) vs Bar91 & Vold


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
                2 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                5 infantry moved from Korea to Amur
                3 fighters moved from Japan to Amur
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers and 1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys in Kwangtung, round 1 :  5/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 1 :  2/7 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 6 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 6 fighters, 5 infantry and 3 tactical_bombers in Amur, round 1 :  6/14 hits
                        Russians roll dice for 5 infantry in Amur, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 6 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                3 fighters moved from Amur to Korea
                1 artillery moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Jehol to Hunan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 6 fighters and 5 tactical_bombers
        Korea : 1 aaGun, 2 artilleries, 3 fighters and 5 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 2 artilleries and 2 infantry
        Siam : 1 infantry
        Manchuria : 6 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
        Amur : 1 flag, 4 infantry
        21 Sea Zone : 2 submarines
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 37
        Japanese : 40 / 40
        Americans : 52 / 53
        Chinese : 3 / 13
        British : 29 / 19
        UK_Pacific : 20 / 24
        Italians : 19 / 29
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 60

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '13

    Kamikazie Japan?


  • 2 on battleship

    1 on each carrier

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 4 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 90 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Japanese win with 2 battleships, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is -139
                    Casualties for Japanese: 3 carriers, 1 cruiser and 5 destroyers
                    Casualties for Americans: 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 bomber moved from 90 Sea Zone to United Kingdom
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 10 Sea Zone to Western United States

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Tsinghai
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 bomber moved from Egypt to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                2 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 21 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 2 submarines
                    British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Tobruk
                    British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tobruk from Italians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 109 Sea Zone
                    British attack with 2 submarines
                    Germans defend with 2 submarines
                    2 submarines owned by the British Submerged
                    2 submarines owned by the Germans Submerged
                Battle in Kwangsi
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers, 6 fighters and 5 tactical_bombers
                    Japanese winGermans win with no units remaining with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 2 fighters, 4 infantry and 1 tactical_bomber
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 battleship and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine


  • Weird - I battle calculated that sea battle for US vs JPN and even with hits from the Kamikaze, I had you winning.  I’ll take it though!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 armour moved from Greece to Yugoslavia
                6 infantry moved from Greece to Bulgaria
                2 artilleries and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Bulgaria : 1 flag, 6 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 2 armour and 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 37
        Japanese : 36 / 40
        Americans : 52 / 79
        Chinese : 6 / 13
        British : 32 / 29
        UK_Pacific : 21 / 21
        Italians : 19 / 25
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from 35 Sea Zone to Philippines
                3 fighters moved from Dutch New Guinea to Philippines
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • UK - option to scramble; subs

  • '13

    yea, I probably angered the dice gods by being too bold  :evil:

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to Gibraltar
                2 armour and 2 infantry moved from Norway to 112 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 6 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 4 fighters, 4 submarines and 5 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 2 submarines
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the British lost in 109 Sea Zone
                        British roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 1 :  8/9 hits
                        British roll dice for 1 battleship in 109 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    3 submarines owned by the Germans Submerged
                    2 submarines owned by the British Submerged
                    Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Gibraltar
                    Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Gibraltar, round 1 :  5/14 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 4 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Gibraltar to Morocco
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                3 fighters and 4 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                10 infantry moved from Germany to Poland

    Place Units - Germans
                1 bomber and 4 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 4 armour, 2 artilleries, 1 harbour and 5 infantry
        Morocco : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 4 tactical_bombers
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Greater Southern Germany : 6 armour and 10 mech_infantrys
        Slovakia Hungary : 2 aaGuns, 5 artilleries and 10 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Romania : 2 infantry
        Poland : 17 infantry
        Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
        Denmark : 1 aaGun and 2 infantry
        112 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 3 submarines
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 37
        Japanese : 36 / 40
        Americans : 52 / 79
        Chinese : 6 / 13
        British : 32 / 29
        UK_Pacific : 21 / 21
        Italians : 19 / 25
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.129
            Standard Deviation : 1.459
            Total rolls : 32

    Germans Combat
                1 was rolled 2 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.346
            Standard Deviation : 1.532
            Total rolls : 27

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 fighter moved from Russia to Romania
                2 infantry moved from Olgiy to Kansu
                1 bomber moved from Buryatia to Kansu
                1 infantry moved from Siberia to Amur
                3 infantry moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Buryatia to Amur
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    1 infantry owned by the Russians retreated to Bessarabia
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                    2 infantry owned by the Russians retreated to Siberia
                    Japanese win with 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Siberia: 2 infantry
                EDIT: Adding units owned by Russians to Buryatia: 2 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Buryatia to Ulaanbaatar
                9 infantry moved from Buryatia to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 fighter moved from Romania to Bessarabia
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Ukraine to Bessarabia
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                7 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Western Ukraine to Bessarabia
                4 artilleries moved from Western Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Bessarabia
                3 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                2 artilleries moved from Smolensk to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery and 5 infantry moved from Russia to Smolensk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Belarus to Novgorod
                1 artillery moved from Russia to Smolensk
                1 bomber moved from Kansu to Dzavhan

    Place Units - Russians
                2 infantry and 1 tactical_bomber placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • PI scramble?

    3 fighters, 2 tacs vs dest (3 fighters)

  • '13

    those are anzac fighters - Bryce?

  • '13

    No scramble, sry had to see the map before I decided and can’t do it at work.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 units repaired.
                3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
                2 bombers moved from Kwangsi to 21 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
                3 fighters moved from Korea to Buryatia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Buryatia

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  4/5 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 36 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 1 :  6/8 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 21 Sea Zone, round 1 :  0/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 21 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Aleutian Islands
                Battle in Alaska
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Hawaiian Islands from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Buryatia
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Buryatia, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Buryatia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 3 fighters and 1 infantry in Buryatia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Buryatia to Korea
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Marianas
                2 bombers moved from 21 Sea Zone to Japan
                2 artilleries moved from Jehol to Anhwe
                2 artilleries moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
        Korea : 1 aaGun, 2 artilleries, 3 fighters and 5 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Jehol : 2 infantry
        Marianas : 3 fighters and 3 tactical_bombers
        Siam : 1 infantry
        Manchuria : 6 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries
        Kwangtung : 1 flag, 1 harbour
        Alaska : 1 flag, 2 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        26 Sea Zone : 2 battleships, 1 cruiser and 3 transports
        2 Sea Zone : 1 transport
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 34 / 41
        Japanese : 42 / 47
        Americans : 49 / 79
        Chinese : 5 / 13
        British : 32 / 29
        UK_Pacific : 21 / 21
        Italians : 19 / 25
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.420
            Median : 3.000
            Variance : 0.776
            Standard Deviation : 0.881
            Total rolls : 50

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.432
            Median : 3.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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