No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 bomber and 1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun, 1 artillery and 3 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer and 2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 2 : 1/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 3 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 fighter and 3 infantry in Yugoslavia, round 4 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 mech_infantrys
Libya : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag, 2 armour and 2 infantry
Production/PUs Summary :
Germans : 38 / 45
Russians : 37 / 42
Japanese : 32 / 45
Americans : 52 / 54
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 21 / 21
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Celebes: 2 infantry
EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 21 to 24
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
3 fighters moved from Java to India
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 infantry moved from Syria to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.
No problem!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
6 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Eastern Poland
12 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Nenetsia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 8/30 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 2 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 13 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 54
Russians : 31 / 42
Japanese : 32 / 45
Americans : 52 / 54
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Vologda to Russia
2 infantry moved from Archangel to Novgorod
2 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Archangel to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/21 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
6 infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 aaGun moved from Anhwe to Hunan
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 2 artilleries and 3 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 artilleries and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 6 transports
6 Sea Zone : 3 destroyers and 3 submarines
Production/PUs Summary :
Germans : 41 / 54
Russians : 34 / 39
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 2 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 3 infantry
8 infantry owned by the Chinese retreated to Sikang
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 92 Sea Zone
British attack with 2 fighters and 2 submarines
Italians defend with 1 cruiser and 1 transport
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 16 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Persia to West India
Place Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
1 destroyer and 2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Non Combat Move - Italians
1 armour moved from Algeria to Libya
1 artillery and 3 infantry moved from Libya to Tobruk
2 armour moved from Yugoslavia to Bessarabia
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Morocco : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 artillery and 2 infantry
Tunisia : 1 flag
Romania : 1 armour and 4 mech_infantrys
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
Libya : 1 armour
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Bessarabia : 2 armour
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 54
Russians : 34 / 39
Japanese : 34 / 49
Americans : 52 / 77
Chinese : 4 / 2
British : 29 / 34
UK_Pacific : 24 / 29
Italians : 22 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from India to Siam
1 infantry moved from Shan State to Siam
Combat - ANZAC
Battle in Siam
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Siam to Burma
1 aaGun and 1 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Vologda
1 infantry moved from Urals to Vologda
2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Vologda
6 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
13 armour moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
AA fire in Vologda : 1/6 hits
1 fighter owned by the Germans lost in Vologda
Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 5/9 hits
Russians roll dice for 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 2/8 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 aaGuns owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans roll dice for 4 bombers and 3 tactical_bombers in Vologda, round 3 : 6/7 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Russians lost in Vologda
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 14/42 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
4 bombers and 1 tactical_bomber moved from Vologda to Nenetsia
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from France to Western Germany
Place Units - Germans
4 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Nenetsia : 1 flag, 4 bombers, 2 infantry and 1 tactical_bomber
Urals : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 31 / 39
Japanese : 34 / 49
Americans : 52 / 77
Chinese : 4 / 2
British : 29 / 34
UK_Pacific : 24 / 29
Italians : 22 / 27
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Nenetsia
4 armour and 1 fighter moved from Russia to Nenetsia
Need your OOL in Nenetsia, I have 4 hits in the first round.
Here is the file to look at: