Karl7 (Allies + 9) vs MiamiUMike (Axis) - G40.2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                2 bombers moved from Kwangsi to Kazakhstan
                2 bombers moved from Kazakhstan to Rostov
                1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship and 2 cruisers
                    Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Americans: 1 battleship and 2 cruisers
                Battle in Rostov
                    Japanese attack with 3 bombers and 1 infantry
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 2 infantry remaining. Battle score for attacker is -24
                    Casualties for Japanese: 2 bombers and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Rostov to Ukraine
                1 bomber moved from Soviet Far East to Japan
                4 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Sakha to Amur
                1 fighter moved from 36 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                3 mech_infantrys moved from Shantung to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 bomber and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,1
                Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total


  • More dicing - 3 bombers hit once - 3 inf hit 3 times - I guess that makes up for Normandy…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                6 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Philippines to Shantung
                1 bomber moved from Philippines to Kiangsu

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 4 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iwo Jima
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.

    Non Combat Move - Americans
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from Shantung to Guam
                1 bomber moved from Kiangsu to Guam
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 9 infantry moved from Eastern Persia to Persia
                3 fighters moved from India to Persia
                4 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 3 fighters and 4 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Persia
                    British attack with 2 artilleries, 3 fighters and 9 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Persia from Germans with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with ; British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports; Americans loiter and taunt with
                    Italians defend with 1 submarine
                    British win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                Battle in Hunan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Morocco from Italians, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                6 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Turkmenistan to Samara
                1 infantry moved from Turkmenistan to Kazakhstan
                3 fighters moved from Persia to Eastern Persia
                3 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys


  • Need OOL in 91 - I got 3 hits with the subs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hit to BB, lose sub and dd


  • And I am diced once again…you hit 8 times on defense…out of like 11 units.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from France to Morocco
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                2 transports moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Morocco from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 9 submarines
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                    Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Italians retreated to 92 Sea Zone
                    British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -26
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 8 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from Morocco to Algeria
                1 bomber moved from 91 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 armour and 3 mech_infantrys moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                5 submarines placed in 95 Sea Zone
                1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ouch!

    :-P


  • Perhaps when (if we can?) play again, I will give you a better game…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                4 infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to Yunnan
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                ANZAC collect 19 PUs (1 lost to blockades); end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                3 bombers moved from Western Germany to Rostov
                1 bomber moved from Ukraine to Samara
                2 mech_infantrys moved from Archangel to Samara
                1 bomber moved from Archangel to Samara

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                    retreated to Samara
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Smolensk to Bryansk
                5 artilleries, 7 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                2 bombers moved from Samara to Bryansk
                3 bombers moved from Rostov to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Vologda
                3 mech_infantrys moved from Novgorod to Bryansk
                4 mech_infantrys moved from Karelia to Belarus
                1 armour and 3 mech_infantrys moved from Archangel to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Belarus
                3 fighters moved from Norway to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                2 artilleries, 4 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 tactical_bomber moved from France to Novgorod
                1 mech_infantry moved from Norway to Karelia
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from France to Western Germany
                1 battleship and 1 transport moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber and 1 infantry placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                2 infantry moved from Caucasus to Rostov
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Novosibirsk to Timguska
                1 aaGun, 1 infantry and 2 mech_infantrys moved from Timguska to Yenisey
                1 armour moved from Kansu to Yenisey
                1 armour moved from Caucasus to Novosibirsk
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 12 damage on 12 factory_minors; Remaining resources: 26 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Japan to Guam
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber moved from Ukraine to Samara
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hopei
                1 mech_infantry moved from Shantung to Hopei

    Combat - Japanese
                Battle in Guam
                    Japanese attack with 2 bombers
                    Americans defend with 1 airfield and 2 bombers
                    Japanese win with 2 bombers remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Hopei
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                    Russians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Shantung
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                2 fighters moved from Kwangsi to Shantung
                1 fighter moved from Kwangsi to Japan
                2 bombers moved from Guam to Kiangsu
                3 mech_infantrys moved from Manchuria to Jehol
                1 infantry moved from Amur to Korea
                1 mech_infantry moved from Jehol to Manchuria
                2 artilleries and 6 infantry moved from Kwangsi to Kwangtung
                6 mech_infantrys moved from Kwangsi to Kiangsu
                4 mech_infantrys moved from Kwangsi to Kiangsi
                1 aaGun moved from Kwangsi to Kwangtung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,5,3
                Japanese collect 29 PUs (11 lost to blockades); end with 29 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
                2 bombers moved from Philippines to Iwo Jima

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 bombers, 1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour moved from Samara to Russia
                3 fighters moved from Eastern Persia to Russia
                1 infantry moved from Kazakhstan to Volgograd
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Hunan to Kweichow

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Holland Belgium
                Battle in Hunan
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Holland Belgium from Germans, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                2 artilleries and 9 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 4 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 3 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Turning off Edit Mode
                1 harbour placed in Iceland
                2 artilleries and 2 infantry placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 bomber moved from Algeria to Normandy Bordeaux
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                4 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -38
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                4 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 88 Sea Zone
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to Morocco

    Place Units - Italians
                3 infantry placed in Southern France
                1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

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