Karl7 (Allies + 9) vs MiamiUMike (Axis) - G40.2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, anytime the Axis get off to a rocky start because of dice, it’s usually a downhill struggle.

    Ok, lets see if that Allies can’t screw up hard…  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Turkmenistan
                1 fighter moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Holland Belgium
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Turkmenistan
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Turkmenistan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Persia to India
                6 infantry moved from India to Burma
                6 infantry moved from West India to Eastern Persia
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 fighters moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,1,4,2,6,4
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Iraq to Southern Italy

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Algeria
                1 infantry moved from Morocco to Algeria
                1 armour and 3 mech_infantrys moved from Southern Italy to France
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                4 destroyers moved from 95 Sea Zone to 92 Sea Zone
                7 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to France
                1 submarine moved from 98 Sea Zone to 94 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to France: 2 infantry
                EDIT: Removing units owned by Italians from Southern France: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Southern France
                1 artillery and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from Eastern Persia to Russia
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Vologda
                3 infantry moved from Archangel to Vologda
                1 infantry moved from Nenetsia to Vologda
                1 fighter moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Rostov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 4 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Syria to 98 Sea Zone
                2 armour moved from Iraq to Trans-Jordan

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Persia
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 fighters, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun, 3 fighters and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Persia to Ukraine
                1 armour moved from Iraq to Caucasus
                1 tactical_bomber moved from Rostov to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Vologda to Archangel
                4 infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Novgorod to Archangel
                1 tactical_bomber moved from Normandy Bordeaux to France
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                4 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Normandy Bordeaux to Norway
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Norway
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Trans-Jordan to 95 Sea Zone
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Kansu
                1 armour moved from Samara to Kansu
                1 armour moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Tambov to Rostov
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Bryansk
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Samara to Novosibirsk
                2 mech_infantrys moved from Samara to Timguska
                1 infantry moved from Novosibirsk to Timguska
                1 aaGun moved from Novosibirsk to Timguska
                1 fighter moved from Vologda to Russia
                1 armour moved from Volgograd to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                2 bombers moved from Kwangsi to Kazakhstan
                2 bombers moved from Kazakhstan to Rostov
                1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship and 2 cruisers
                    Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Americans: 1 battleship and 2 cruisers
                Battle in Rostov
                    Japanese attack with 3 bombers and 1 infantry
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 2 infantry remaining. Battle score for attacker is -24
                    Casualties for Japanese: 2 bombers and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Rostov to Ukraine
                1 bomber moved from Soviet Far East to Japan
                4 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Sakha to Amur
                1 fighter moved from 36 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                3 mech_infantrys moved from Shantung to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 bomber and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,1
                Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total


  • More dicing - 3 bombers hit once - 3 inf hit 3 times - I guess that makes up for Normandy…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                6 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Philippines to Shantung
                1 bomber moved from Philippines to Kiangsu

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 4 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iwo Jima
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.

    Non Combat Move - Americans
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from Shantung to Guam
                1 bomber moved from Kiangsu to Guam
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 9 infantry moved from Eastern Persia to Persia
                3 fighters moved from India to Persia
                4 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 3 fighters and 4 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Persia
                    British attack with 2 artilleries, 3 fighters and 9 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Persia from Germans with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with ; British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports; Americans loiter and taunt with
                    Italians defend with 1 submarine
                    British win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                Battle in Hunan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Morocco from Italians, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                6 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Turkmenistan to Samara
                1 infantry moved from Turkmenistan to Kazakhstan
                3 fighters moved from Persia to Eastern Persia
                3 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys


  • Need OOL in 91 - I got 3 hits with the subs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hit to BB, lose sub and dd


  • And I am diced once again…you hit 8 times on defense…out of like 11 units.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from France to Morocco
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                2 transports moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Morocco from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 9 submarines
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                    Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Italians retreated to 92 Sea Zone
                    British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -26
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 8 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from Morocco to Algeria
                1 bomber moved from 91 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 armour and 3 mech_infantrys moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                5 submarines placed in 95 Sea Zone
                1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ouch!

    :-P


  • Perhaps when (if we can?) play again, I will give you a better game…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                4 infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to Yunnan
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                ANZAC collect 19 PUs (1 lost to blockades); end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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