look familiar?
;)
0e757c02-52a5-49dd-84e2-fd465fba9099-image.png
Yeah - this game is over - I blew that - needed to block those 5 ships - plus you are already dicing me…I will do max defense and hang onto a dd until all subs are killed
Hate to end a good game - but, that is what happens when you dont pay attention…
GG
should I finish the battle?
Sure - why not
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 destroyers and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 36 Sea Zone
2 bombers moved from Philippines to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 4 bombers, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 4 bombers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 85
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 5 carriers, 3 destroyers, 5 fighters and 5 submarines
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
4 bombers moved from 36 Sea Zone to Philippines
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
that was a pretty bloody battle, but the allies prevailed. We both rolled well, but I had the numbers. I think Japan is crunched now with my subs and bombers. I think the USSR will hold long enough for the allies to pump fighters in it.
BUt this was a good game. I was starting worry there that I was going to get rolled with your control of the middle east! Not to mention you sunk the entire Anzac fleet without a single loss!
GG
I shouldn’t presume, but you want to see if you can rally the Axis?
I got completely diced again - you won with 50% more units than average…This game was over in round 2 really, I never had the chance to get back into it - the sign of a good player on your part.
Fight on we will…
yeah, anytime the Axis get off to a rocky start because of dice, it’s usually a downhill struggle.
Ok, lets see if that Allies can’t screw up hard… :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Turkmenistan
1 fighter moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win, taking Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Turkmenistan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Turkmenistan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to India
6 infantry moved from India to Burma
6 infantry moved from West India to Eastern Persia
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,1,4,2,6,4
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Iraq to Southern Italy
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria
1 armour and 3 mech_infantrys moved from Southern Italy to France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
4 destroyers moved from 95 Sea Zone to 92 Sea Zone
7 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to France
1 submarine moved from 98 Sea Zone to 94 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 2 infantry
EDIT: Removing units owned by Italians from Southern France: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Southern France
1 artillery and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Eastern Persia to Russia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 bomber moved from Iraq to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
2 armour moved from Iraq to Trans-Jordan
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 fighters, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 3 fighters and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Persia to Ukraine
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Rostov to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Vologda to Archangel
4 infantry moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
4 mech_infantrys moved from Norway to Karelia
2 fighters moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Norway
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tsinghai to Kansu
1 armour moved from Samara to Kansu
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Rostov
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Bryansk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 3 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Samara to Timguska
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Timguska
1 fighter moved from Vologda to Russia
1 armour moved from Volgograd to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 submarine moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 bombers moved from Kwangsi to Kazakhstan
2 bombers moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship and 2 cruisers
Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 battleship and 2 cruisers
Battle in Rostov
Japanese attack with 3 bombers and 1 infantry
Russians defend with 3 infantry
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Rostov to Ukraine
1 bomber moved from Soviet Far East to Japan
4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Sakha to Amur
1 fighter moved from 36 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from Shantung to Manchuria
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,1
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total
More dicing - 3 bombers hit once - 3 inf hit 3 times - I guess that makes up for Normandy…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Philippines to Shantung
1 bomber moved from Philippines to Kiangsu
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iwo Jima
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Non Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Shantung to Guam
1 bomber moved from Kiangsu to Guam
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 9 infantry moved from Eastern Persia to Persia
3 fighters moved from India to Persia
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Persia
British attack with 2 artilleries, 3 fighters and 9 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Persia from Germans with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
French loiter and taunt with ; British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports; Americans loiter and taunt with
Italians defend with 1 submarine
British win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Morocco from Italians, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
6 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Turkmenistan to Kazakhstan
3 fighters moved from Persia to Eastern Persia
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys