@dawgoneit I’m in no rush. I was just concerned (and apparently with reason.
But if you need to get things under control, please take as much time as you want.
13LG40NT Boldfresh (allies +9) vs seththenewb (axis)
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wicked chinese.
what will you lose round 1?
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before you go thinking i got lucky, we better wait to see how your japanese defend :wink:
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lose aa, all inf, and mech
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thought about retreating but now decided to finish the battle.
so we have 3 inf, 4 art, ftr vs. 2 art, arm
Rolls: 7@2 1@3; Total Hits: 17@2: (3, 3, 3, 5, 4, 3, 6)1@3: (1)
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (3) -
round 4
Rolls: 5@2 1@3; Total Hits: 35@2: (1, 5, 5, 6, 2)1@3: (1)
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
4 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is 18
Casualties for Japanese: 1 aaGun, 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to TsinghaiPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 armour and 2 artilleries
EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries and 3 infantry
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Hunan: 3 artilleries
EDIT: Turning off Edit Mode
4 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 4 artilleries and 1 fighter
EDIT: Adding units owned by Chinese to Shensi: 4 artilleries and 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Egypt to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in British Somaliland
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking British Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 infantry
retreated to Anhwe
Japanese win with 4 infantry remaining. Battle score for attacker is -22
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Anhwe to Shensi
3 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from British Somaliland to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Shan State to India
1 artillery and 1 infantry moved from India to West IndiaPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 15 PUs total -
geez i jacked that turn up pretty bad. shouldn’t have hit anhwe. :roll:
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one more arty to trj
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Belarus to Bryansk
1 armour moved from Eastern Poland to BryanskCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
4 infantry moved from Albania to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Southern Italy
1 armour and 1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
You had a pretty good shot at Anwhe and I didn’t expect you to hit that as well. I dodged a bullet with those rolls. Although I think I would’ve been fine even had you taken Anwhe. I was pretty sure you’d try for the attack you did with the Chinese, it was that or back up. And I didn’t have you pegged as someone who backed up very often. But losing that British equipment and air will hurt you quite a bit!
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friendly bump
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thanks seth, i missed that you moved.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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3 bombers vs 2ftrs on SBR on Moscow. Intercept?
I’m hitting Ukraine, W. Ukraine, and Novgorod with 2-3 ground units ea supported by air. But the bulk of my ground units have not moved yet.
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@seththenewb:
3 bombers vs 2ftrs on SBR on Moscow. Intercept?
I’m hitting Ukraine, W. Ukraine, and Novgorod with 2-3 ground units ea supported by air. But the bulk of my ground units have not moved yet.
please post the map seth.
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I skipped where it could post. So to save it I had to say no to the intercepts and I’ve already done the Nov battle. :|
We can roll em here if you want to intercept.
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send up two interceptors
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SBR
A
Rolls: 3@1; Total Hits: 13@1: (3, 3, 1)D
Rolls: 2@1; Total Hits: 02@1: (3, 3) -
ouch, you’re not catching any breaks.





